static void scsi_kill_request(struct request *req, request_queue_t *q)
{
struct scsi_cmnd *cmd = req->special;
+ struct scsi_device *sdev = cmd->device;
+ struct Scsi_Host *shost = sdev->host;
blkdev_dequeue_request(req);
scsi_init_cmd_errh(cmd);
cmd->result = DID_NO_CONNECT << 16;
atomic_inc(&cmd->device->iorequest_cnt);
+
+ /*
+ * SCSI request completion path will do scsi_device_unbusy(),
+ * bump busy counts. To bump the counters, we need to dance
+ * with the locks as normal issue path does.
+ */
+ sdev->device_busy++;
+ spin_unlock(sdev->request_queue->queue_lock);
+ spin_lock(shost->host_lock);
+ shost->host_busy++;
+ spin_unlock(shost->host_lock);
+ spin_lock(sdev->request_queue->queue_lock);
+
__scsi_done(cmd);
}