short scroll_x;
short scroll_y;
u8 size;
+ u8 down;
} touches[16];
int tracking_ids[16];
};
int id = (misc >> 6) & 15;
int x = x_y << 12 >> 20;
int y = -(x_y >> 20);
+ int down = (tdata[7] & TOUCH_STATE_MASK) != TOUCH_STATE_NONE;
/* Store tracking ID and other fields. */
msc->tracking_ids[raw_id] = id;
}
/* Generate the input events for this touch. */
- if (report_touches) {
+ if (report_touches && down) {
int orientation = (misc >> 10) - 32;
+ msc->touches[id].down = 1;
+
input_report_abs(input, ABS_MT_TRACKING_ID, id);
input_report_abs(input, ABS_MT_TOUCH_MAJOR, tdata[3]);
input_report_abs(input, ABS_MT_TOUCH_MINOR, tdata[4]);
{
struct magicmouse_sc *msc = hid_get_drvdata(hdev);
struct input_dev *input = msc->input;
- int x, y, ts, ii, clicks;
+ int x, y, ts, ii, clicks, last_up;
switch (data[0]) {
case 0x10:
msc->ntouches = (size - 6) / 8;
for (ii = 0; ii < msc->ntouches; ii++)
magicmouse_emit_touch(msc, ii, data + ii * 8 + 6);
+
+ if (report_touches) {
+ last_up = 1;
+ for (ii = 0; ii < ARRAY_SIZE(msc->touches); ii++) {
+ if (msc->touches[ii].down) {
+ last_up = 0;
+ msc->touches[ii].down = 0;
+ }
+ }
+ if (last_up) {
+ input_mt_sync(input);
+ }
+ }
+
/* When emulating three-button mode, it is important
* to have the current touch information before
* generating a click event.