/*
* @owner: contains: 'struct task_struct *' to the current lock owner,
* NULL means not owned. Since task_struct pointers are aligned at
- * ARCH_MIN_TASKALIGN (which is at least sizeof(void *)), we have low
- * bits to store extra state.
+ * at least L1_CACHE_BYTES, we have low bits to store extra state.
*
* Bit0 indicates a non-empty waiter list; unlock must issue a wakeup.
* Bit1 indicates unlock needs to hand the lock to the top-waiter
+ * Bit2 indicates handoff has been done and we're waiting for pickup.
*/
#define MUTEX_FLAG_WAITERS 0x01
#define MUTEX_FLAG_HANDOFF 0x02
+#define MUTEX_FLAG_PICKUP 0x04
-#define MUTEX_FLAGS 0x03
+#define MUTEX_FLAGS 0x07
static inline struct task_struct *__owner_task(unsigned long owner)
{
}
/*
- * Actual trylock that will work on any unlocked state.
- *
- * When setting the owner field, we must preserve the low flag bits.
- *
- * Be careful with @handoff, only set that in a wait-loop (where you set
- * HANDOFF) to avoid recursive lock attempts.
+ * Trylock variant that retuns the owning task on failure.
*/
-static inline bool __mutex_trylock(struct mutex *lock, const bool handoff)
+static inline struct task_struct *__mutex_trylock_or_owner(struct mutex *lock)
{
unsigned long owner, curr = (unsigned long)current;
owner = atomic_long_read(&lock->owner);
for (;;) { /* must loop, can race against a flag */
unsigned long old, flags = __owner_flags(owner);
+ unsigned long task = owner & ~MUTEX_FLAGS;
+
+ if (task) {
+ if (likely(task != curr))
+ break;
+
+ if (likely(!(flags & MUTEX_FLAG_PICKUP)))
+ break;
- if (__owner_task(owner)) {
- if (handoff && unlikely(__owner_task(owner) == current)) {
- /*
- * Provide ACQUIRE semantics for the lock-handoff.
- *
- * We cannot easily use load-acquire here, since
- * the actual load is a failed cmpxchg, which
- * doesn't imply any barriers.
- *
- * Also, this is a fairly unlikely scenario, and
- * this contains the cost.
- */
- smp_mb(); /* ACQUIRE */
- return true;
- }
-
- return false;
+ flags &= ~MUTEX_FLAG_PICKUP;
+ } else {
+#ifdef CONFIG_DEBUG_MUTEXES
+ DEBUG_LOCKS_WARN_ON(flags & MUTEX_FLAG_PICKUP);
+#endif
}
/*
* past the point where we acquire it. This would be possible
* if we (accidentally) set the bit on an unlocked mutex.
*/
- if (handoff)
- flags &= ~MUTEX_FLAG_HANDOFF;
+ flags &= ~MUTEX_FLAG_HANDOFF;
old = atomic_long_cmpxchg_acquire(&lock->owner, owner, curr | flags);
if (old == owner)
- return true;
+ return NULL;
owner = old;
}
+
+ return __owner_task(owner);
+}
+
+/*
+ * Actual trylock that will work on any unlocked state.
+ */
+static inline bool __mutex_trylock(struct mutex *lock)
+{
+ return !__mutex_trylock_or_owner(lock);
}
#ifndef CONFIG_DEBUG_LOCK_ALLOC
/*
* Give up ownership to a specific task, when @task = NULL, this is equivalent
- * to a regular unlock. Clears HANDOFF, preserves WAITERS. Provides RELEASE
- * semantics like a regular unlock, the __mutex_trylock() provides matching
- * ACQUIRE semantics for the handoff.
+ * to a regular unlock. Sets PICKUP on a handoff, clears HANDOF, preserves
+ * WAITERS. Provides RELEASE semantics like a regular unlock, the
+ * __mutex_trylock() provides a matching ACQUIRE semantics for the handoff.
*/
static void __mutex_handoff(struct mutex *lock, struct task_struct *task)
{
#ifdef CONFIG_DEBUG_MUTEXES
DEBUG_LOCKS_WARN_ON(__owner_task(owner) != current);
+ DEBUG_LOCKS_WARN_ON(owner & MUTEX_FLAG_PICKUP);
#endif
new = (owner & MUTEX_FLAG_WAITERS);
new |= (unsigned long)task;
+ if (task)
+ new |= MUTEX_FLAG_PICKUP;
old = atomic_long_cmpxchg_release(&lock->owner, owner, new);
if (old == owner)
struct ww_acquire_ctx *ww_ctx,
const bool use_ww_ctx, const bool waiter)
{
- struct task_struct *task = current;
-
if (!waiter) {
/*
* The purpose of the mutex_can_spin_on_owner() function is
goto fail_unlock;
}
+ /* Try to acquire the mutex... */
+ owner = __mutex_trylock_or_owner(lock);
+ if (!owner)
+ break;
+
/*
- * If there's an owner, wait for it to either
+ * There's an owner, wait for it to either
* release the lock or go to sleep.
*/
- owner = __mutex_owner(lock);
- if (owner) {
- if (waiter && owner == task) {
- smp_mb(); /* ACQUIRE */
- break;
- }
-
- if (!mutex_spin_on_owner(lock, owner))
- goto fail_unlock;
- }
-
- /* Try to acquire the mutex if it is unlocked. */
- if (__mutex_trylock(lock, waiter))
- break;
+ if (!mutex_spin_on_owner(lock, owner))
+ goto fail_unlock;
/*
* The cpu_relax() call is a compiler barrier which forces
preempt_disable();
mutex_acquire_nest(&lock->dep_map, subclass, 0, nest_lock, ip);
- if (__mutex_trylock(lock, false) ||
+ if (__mutex_trylock(lock) ||
mutex_optimistic_spin(lock, ww_ctx, use_ww_ctx, false)) {
/* got the lock, yay! */
lock_acquired(&lock->dep_map, ip);
/*
* After waiting to acquire the wait_lock, try again.
*/
- if (__mutex_trylock(lock, false))
+ if (__mutex_trylock(lock))
goto skip_wait;
debug_mutex_lock_common(lock, &waiter);
* before testing the error conditions to make sure we pick up
* the handoff.
*/
- if (__mutex_trylock(lock, first))
+ if (__mutex_trylock(lock))
goto acquired;
/*
* state back to RUNNING and fall through the next schedule(),
* or we must see its unlock and acquire.
*/
- if ((first && mutex_optimistic_spin(lock, ww_ctx, use_ww_ctx, true)) ||
- __mutex_trylock(lock, first))
+ if (__mutex_trylock(lock) ||
+ (first && mutex_optimistic_spin(lock, ww_ctx, use_ww_ctx, true)))
break;
spin_lock_mutex(&lock->wait_lock, flags);
#ifdef CONFIG_DEBUG_MUTEXES
DEBUG_LOCKS_WARN_ON(__owner_task(owner) != current);
+ DEBUG_LOCKS_WARN_ON(owner & MUTEX_FLAG_PICKUP);
#endif
if (owner & MUTEX_FLAG_HANDOFF)
*/
int __sched mutex_trylock(struct mutex *lock)
{
- bool locked = __mutex_trylock(lock, false);
+ bool locked = __mutex_trylock(lock);
if (locked)
mutex_acquire(&lock->dep_map, 0, 1, _RET_IP_);