#include <linux/module.h>
#include <linux/slab.h>
#include <linux/blkdev.h>
+#include <linux/cgroup.h>
#include <linux/elevator.h>
#include <linux/ktime.h>
#include <linux/rbtree.h>
#define BFQ_DEFAULT_QUEUE_IOPRIO 4
-#define BFQ_DEFAULT_GRP_WEIGHT 10
+#define BFQ_WEIGHT_LEGACY_DFL 100
#define BFQ_DEFAULT_GRP_IOPRIO 0
#define BFQ_DEFAULT_GRP_CLASS IOPRIO_CLASS_BE
* struct bfq_sched_data - multi-class scheduler.
*
* bfq_sched_data is the basic scheduler queue. It supports three
- * ioprio_classes, and can be used either as a toplevel queue or as
- * an intermediate queue on a hierarchical setup.
- * @next_in_service points to the active entity of the sched_data
- * service trees that will be scheduled next.
+ * ioprio_classes, and can be used either as a toplevel queue or as an
+ * intermediate queue on a hierarchical setup. @next_in_service
+ * points to the active entity of the sched_data service trees that
+ * will be scheduled next. It is used to reduce the number of steps
+ * needed for each hierarchical-schedule update.
*
* The supported ioprio_classes are the same as in CFQ, in descending
* priority order, IOPRIO_CLASS_RT, IOPRIO_CLASS_BE, IOPRIO_CLASS_IDLE.
struct bfq_sched_data {
/* entity in service */
struct bfq_entity *in_service_entity;
- /* head-of-the-line entity in the scheduler */
+ /* head-of-line entity (see comments above) */
struct bfq_entity *next_in_service;
/* array of service trees, one per ioprio_class */
struct bfq_service_tree service_tree[BFQ_IOPRIO_CLASSES];
+ /* last time CLASS_IDLE was served */
+ unsigned long bfq_class_idle_last_service;
+
};
/**
* struct bfq_entity - schedulable entity.
*
- * A bfq_entity is used to represent a bfq_queue (leaf node in the upper
- * level scheduler). Each entity belongs to the sched_data of the parent
- * group hierarchy. Non-leaf entities have also their own sched_data,
- * stored in @my_sched_data.
+ * A bfq_entity is used to represent either a bfq_queue (leaf node in the
+ * cgroup hierarchy) or a bfq_group into the upper level scheduler. Each
+ * entity belongs to the sched_data of the parent group in the cgroup
+ * hierarchy. Non-leaf entities have also their own sched_data, stored
+ * in @my_sched_data.
*
* Each entity stores independently its priority values; this would
* allow different weights on different devices, but this
* update to take place the effective and the requested priority
* values are synchronized.
*
- * The weight value is calculated from the ioprio to export the same
- * interface as CFQ. When dealing with ``well-behaved'' queues (i.e.,
- * queues that do not spend too much time to consume their budget
- * and have true sequential behavior, and when there are no external
- * factors breaking anticipation) the relative weights at each level
- * of the hierarchy should be guaranteed. All the fields are
- * protected by the queue lock of the containing bfqd.
+ * Unless cgroups are used, the weight value is calculated from the
+ * ioprio to export the same interface as CFQ. When dealing with
+ * ``well-behaved'' queues (i.e., queues that do not spend too much
+ * time to consume their budget and have true sequential behavior, and
+ * when there are no external factors breaking anticipation) the
+ * relative weights at each level of the cgroups hierarchy should be
+ * guaranteed. All the fields are protected by the queue lock of the
+ * containing bfqd.
*/
struct bfq_entity {
/* service_tree member */
struct rb_node rb_node;
/*
- * flag, true if the entity is on a tree (either the active or
- * the idle one of its service_tree).
+ * Flag, true if the entity is on a tree (either the active or
+ * the idle one of its service_tree) or is in service.
*/
- int on_st;
+ bool on_st;
/* B-WF2Q+ start and finish timestamps [sectors/weight] */
u64 start, finish;
int prio_changed;
};
+struct bfq_group;
+
/**
* struct bfq_ttime - per process thinktime stats.
*/
* struct bfq_queue - leaf schedulable entity.
*
* A bfq_queue is a leaf request queue; it can be associated with an
- * io_context or more, if it is async.
+ * io_context or more, if it is async. @cgroup holds a reference to
+ * the cgroup, to be sure that it does not disappear while a bfqq
+ * still references it (mostly to avoid races between request issuing
+ * and task migration followed by cgroup destruction). All the fields
+ * are protected by the queue lock of the containing bfqd.
*/
struct bfq_queue {
/* reference counter */
struct bfq_queue *bfqq[2];
/* per (request_queue, blkcg) ioprio */
int ioprio;
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ uint64_t blkcg_serial_nr; /* the current blkcg serial */
+#endif
};
/**
/* dispatch queue */
struct list_head dispatch;
- /* root @bfq_sched_data for the device */
- struct bfq_sched_data sched_data;
+ /* root bfq_group for the device */
+ struct bfq_group *root_group;
/*
* Number of bfq_queues containing requests (including the
unsigned int bfq_back_max;
/* maximum idling time */
u32 bfq_slice_idle;
- /* last time CLASS_IDLE was served */
- u64 bfq_class_idle_last_service;
/* user-configured max budget value (0 for auto-tuning) */
int bfq_user_max_budget;
#undef BFQ_BFQQ_FNS
/* Logging facilities. */
-#define bfq_log_bfqq(bfqd, bfqq, fmt, args...) \
- blk_add_trace_msg((bfqd)->queue, "bfq%d " fmt, (bfqq)->pid, ##args)
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+static struct bfq_group *bfqq_group(struct bfq_queue *bfqq);
+static struct blkcg_gq *bfqg_to_blkg(struct bfq_group *bfqg);
+
+#define bfq_log_bfqq(bfqd, bfqq, fmt, args...) do { \
+ char __pbuf[128]; \
+ \
+ blkg_path(bfqg_to_blkg(bfqq_group(bfqq)), __pbuf, sizeof(__pbuf)); \
+ blk_add_trace_msg((bfqd)->queue, "bfq%d%c %s " fmt, (bfqq)->pid, \
+ bfq_bfqq_sync((bfqq)) ? 'S' : 'A', \
+ __pbuf, ##args); \
+} while (0)
+
+#define bfq_log_bfqg(bfqd, bfqg, fmt, args...) do { \
+ char __pbuf[128]; \
+ \
+ blkg_path(bfqg_to_blkg(bfqg), __pbuf, sizeof(__pbuf)); \
+ blk_add_trace_msg((bfqd)->queue, "%s " fmt, __pbuf, ##args); \
+} while (0)
+
+#else /* CONFIG_BFQ_GROUP_IOSCHED */
+
+#define bfq_log_bfqq(bfqd, bfqq, fmt, args...) \
+ blk_add_trace_msg((bfqd)->queue, "bfq%d%c " fmt, (bfqq)->pid, \
+ bfq_bfqq_sync((bfqq)) ? 'S' : 'A', \
+ ##args)
+#define bfq_log_bfqg(bfqd, bfqg, fmt, args...) do {} while (0)
+
+#endif /* CONFIG_BFQ_GROUP_IOSCHED */
#define bfq_log(bfqd, fmt, args...) \
blk_add_trace_msg((bfqd)->queue, "bfq " fmt, ##args)
BFQQE_PREEMPTED /* preemption in progress */
};
+struct bfqg_stats {
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ /* number of ios merged */
+ struct blkg_rwstat merged;
+ /* total time spent on device in ns, may not be accurate w/ queueing */
+ struct blkg_rwstat service_time;
+ /* total time spent waiting in scheduler queue in ns */
+ struct blkg_rwstat wait_time;
+ /* number of IOs queued up */
+ struct blkg_rwstat queued;
+ /* total disk time and nr sectors dispatched by this group */
+ struct blkg_stat time;
+ /* sum of number of ios queued across all samples */
+ struct blkg_stat avg_queue_size_sum;
+ /* count of samples taken for average */
+ struct blkg_stat avg_queue_size_samples;
+ /* how many times this group has been removed from service tree */
+ struct blkg_stat dequeue;
+ /* total time spent waiting for it to be assigned a timeslice. */
+ struct blkg_stat group_wait_time;
+ /* time spent idling for this blkcg_gq */
+ struct blkg_stat idle_time;
+ /* total time with empty current active q with other requests queued */
+ struct blkg_stat empty_time;
+ /* fields after this shouldn't be cleared on stat reset */
+ uint64_t start_group_wait_time;
+ uint64_t start_idle_time;
+ uint64_t start_empty_time;
+ uint16_t flags;
+#endif /* CONFIG_BFQ_GROUP_IOSCHED */
+};
+
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+
+/*
+ * struct bfq_group_data - per-blkcg storage for the blkio subsystem.
+ *
+ * @ps: @blkcg_policy_storage that this structure inherits
+ * @weight: weight of the bfq_group
+ */
+struct bfq_group_data {
+ /* must be the first member */
+ struct blkcg_policy_data pd;
+
+ unsigned short weight;
+};
+
+/**
+ * struct bfq_group - per (device, cgroup) data structure.
+ * @entity: schedulable entity to insert into the parent group sched_data.
+ * @sched_data: own sched_data, to contain child entities (they may be
+ * both bfq_queues and bfq_groups).
+ * @bfqd: the bfq_data for the device this group acts upon.
+ * @async_bfqq: array of async queues for all the tasks belonging to
+ * the group, one queue per ioprio value per ioprio_class,
+ * except for the idle class that has only one queue.
+ * @async_idle_bfqq: async queue for the idle class (ioprio is ignored).
+ * @my_entity: pointer to @entity, %NULL for the toplevel group; used
+ * to avoid too many special cases during group creation/
+ * migration.
+ * @stats: stats for this bfqg.
+ *
+ * Each (device, cgroup) pair has its own bfq_group, i.e., for each cgroup
+ * there is a set of bfq_groups, each one collecting the lower-level
+ * entities belonging to the group that are acting on the same device.
+ *
+ * Locking works as follows:
+ * o @bfqd is protected by the queue lock, RCU is used to access it
+ * from the readers.
+ * o All the other fields are protected by the @bfqd queue lock.
+ */
+struct bfq_group {
+ /* must be the first member */
+ struct blkg_policy_data pd;
+
+ struct bfq_entity entity;
+ struct bfq_sched_data sched_data;
+
+ void *bfqd;
+
+ struct bfq_queue *async_bfqq[2][IOPRIO_BE_NR];
+ struct bfq_queue *async_idle_bfqq;
+
+ struct bfq_entity *my_entity;
+
+ struct bfqg_stats stats;
+};
+
+#else
+struct bfq_group {
+ struct bfq_sched_data sched_data;
+
+ struct bfq_queue *async_bfqq[2][IOPRIO_BE_NR];
+ struct bfq_queue *async_idle_bfqq;
+
+ struct rb_root rq_pos_tree;
+};
+#endif
+
static struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity);
+static unsigned int bfq_class_idx(struct bfq_entity *entity)
+{
+ struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+
+ return bfqq ? bfqq->ioprio_class - 1 :
+ BFQ_DEFAULT_GRP_CLASS - 1;
+}
+
static struct bfq_service_tree *
bfq_entity_service_tree(struct bfq_entity *entity)
{
struct bfq_sched_data *sched_data = entity->sched_data;
- struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
- unsigned int idx = bfqq ? bfqq->ioprio_class - 1 :
- BFQ_DEFAULT_GRP_CLASS - 1;
+ unsigned int idx = bfq_class_idx(entity);
return sched_data->service_tree + idx;
}
static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
struct bio *bio, bool is_sync,
struct bfq_io_cq *bic);
+static void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg);
static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq);
-/*
- * Array of async queues for all the processes, one queue
- * per ioprio value per ioprio_class.
- */
-struct bfq_queue *async_bfqq[2][IOPRIO_BE_NR];
-/* Async queue for the idle class (ioprio is ignored) */
-struct bfq_queue *async_idle_bfqq;
-
/* Expiration time of sync (0) and async (1) requests, in ns. */
static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 };
}
/*
- * Next two macros are just fake loops for the moment. They will
- * become true loops in the cgroups-enabled variant of the code. Such
- * a variant, in its turn, will be introduced by next commit.
+ * Scheduler run of queue, if there are requests pending and no one in the
+ * driver that will restart queueing.
+ */
+static void bfq_schedule_dispatch(struct bfq_data *bfqd)
+{
+ if (bfqd->queued != 0) {
+ bfq_log(bfqd, "schedule dispatch");
+ blk_mq_run_hw_queues(bfqd->queue, true);
+ }
+}
+
+/**
+ * bfq_gt - compare two timestamps.
+ * @a: first ts.
+ * @b: second ts.
+ *
+ * Return @a > @b, dealing with wrapping correctly.
+ */
+static int bfq_gt(u64 a, u64 b)
+{
+ return (s64)(a - b) > 0;
+}
+
+static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree)
+{
+ struct rb_node *node = tree->rb_node;
+
+ return rb_entry(node, struct bfq_entity, rb_node);
+}
+
+static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd);
+
+static bool bfq_update_parent_budget(struct bfq_entity *next_in_service);
+
+/**
+ * bfq_update_next_in_service - update sd->next_in_service
+ * @sd: sched_data for which to perform the update.
+ * @new_entity: if not NULL, pointer to the entity whose activation,
+ * requeueing or repositionig triggered the invocation of
+ * this function.
+ *
+ * This function is called to update sd->next_in_service, which, in
+ * its turn, may change as a consequence of the insertion or
+ * extraction of an entity into/from one of the active trees of
+ * sd. These insertions/extractions occur as a consequence of
+ * activations/deactivations of entities, with some activations being
+ * 'true' activations, and other activations being requeueings (i.e.,
+ * implementing the second, requeueing phase of the mechanism used to
+ * reposition an entity in its active tree; see comments on
+ * __bfq_activate_entity and __bfq_requeue_entity for details). In
+ * both the last two activation sub-cases, new_entity points to the
+ * just activated or requeued entity.
+ *
+ * Returns true if sd->next_in_service changes in such a way that
+ * entity->parent may become the next_in_service for its parent
+ * entity.
*/
+static bool bfq_update_next_in_service(struct bfq_sched_data *sd,
+ struct bfq_entity *new_entity)
+{
+ struct bfq_entity *next_in_service = sd->next_in_service;
+ bool parent_sched_may_change = false;
+
+ /*
+ * If this update is triggered by the activation, requeueing
+ * or repositiong of an entity that does not coincide with
+ * sd->next_in_service, then a full lookup in the active tree
+ * can be avoided. In fact, it is enough to check whether the
+ * just-modified entity has a higher priority than
+ * sd->next_in_service, or, even if it has the same priority
+ * as sd->next_in_service, is eligible and has a lower virtual
+ * finish time than sd->next_in_service. If this compound
+ * condition holds, then the new entity becomes the new
+ * next_in_service. Otherwise no change is needed.
+ */
+ if (new_entity && new_entity != sd->next_in_service) {
+ /*
+ * Flag used to decide whether to replace
+ * sd->next_in_service with new_entity. Tentatively
+ * set to true, and left as true if
+ * sd->next_in_service is NULL.
+ */
+ bool replace_next = true;
+
+ /*
+ * If there is already a next_in_service candidate
+ * entity, then compare class priorities or timestamps
+ * to decide whether to replace sd->service_tree with
+ * new_entity.
+ */
+ if (next_in_service) {
+ unsigned int new_entity_class_idx =
+ bfq_class_idx(new_entity);
+ struct bfq_service_tree *st =
+ sd->service_tree + new_entity_class_idx;
+
+ /*
+ * For efficiency, evaluate the most likely
+ * sub-condition first.
+ */
+ replace_next =
+ (new_entity_class_idx ==
+ bfq_class_idx(next_in_service)
+ &&
+ !bfq_gt(new_entity->start, st->vtime)
+ &&
+ bfq_gt(next_in_service->finish,
+ new_entity->finish))
+ ||
+ new_entity_class_idx <
+ bfq_class_idx(next_in_service);
+ }
+
+ if (replace_next)
+ next_in_service = new_entity;
+ } else /* invoked because of a deactivation: lookup needed */
+ next_in_service = bfq_lookup_next_entity(sd);
+
+ if (next_in_service) {
+ parent_sched_may_change = !sd->next_in_service ||
+ bfq_update_parent_budget(next_in_service);
+ }
+
+ sd->next_in_service = next_in_service;
+
+ if (!next_in_service)
+ return parent_sched_may_change;
+
+ return parent_sched_may_change;
+}
+
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+/* both next loops stop at one of the child entities of the root group */
#define for_each_entity(entity) \
- for (; entity ; entity = NULL)
+ for (; entity ; entity = entity->parent)
+/*
+ * For each iteration, compute parent in advance, so as to be safe if
+ * entity is deallocated during the iteration. Such a deallocation may
+ * happen as a consequence of a bfq_put_queue that frees the bfq_queue
+ * containing entity.
+ */
#define for_each_entity_safe(entity, parent) \
- for (parent = NULL; entity ; entity = parent)
+ for (; entity && ({ parent = entity->parent; 1; }); entity = parent)
-static int bfq_update_next_in_service(struct bfq_sched_data *sd)
+/*
+ * Returns true if this budget changes may let next_in_service->parent
+ * become the next_in_service entity for its parent entity.
+ */
+static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
{
- return 0;
+ struct bfq_entity *bfqg_entity;
+ struct bfq_group *bfqg;
+ struct bfq_sched_data *group_sd;
+ bool ret = false;
+
+ group_sd = next_in_service->sched_data;
+
+ bfqg = container_of(group_sd, struct bfq_group, sched_data);
+ /*
+ * bfq_group's my_entity field is not NULL only if the group
+ * is not the root group. We must not touch the root entity
+ * as it must never become an in-service entity.
+ */
+ bfqg_entity = bfqg->my_entity;
+ if (bfqg_entity) {
+ if (bfqg_entity->budget > next_in_service->budget)
+ ret = true;
+ bfqg_entity->budget = next_in_service->budget;
+ }
+
+ return ret;
+}
+
+/*
+ * This function tells whether entity stops being a candidate for next
+ * service, according to the following logic.
+ *
+ * This function is invoked for an entity that is about to be set in
+ * service. If such an entity is a queue, then the entity is no longer
+ * a candidate for next service (i.e, a candidate entity to serve
+ * after the in-service entity is expired). The function then returns
+ * true.
+ */
+static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
+{
+ if (bfq_entity_to_bfqq(entity))
+ return true;
+
+ return false;
}
-static void bfq_check_next_in_service(struct bfq_sched_data *sd,
- struct bfq_entity *entity)
+#else /* CONFIG_BFQ_GROUP_IOSCHED */
+/*
+ * Next two macros are fake loops when cgroups support is not
+ * enabled. I fact, in such a case, there is only one level to go up
+ * (to reach the root group).
+ */
+#define for_each_entity(entity) \
+ for (; entity ; entity = NULL)
+
+#define for_each_entity_safe(entity, parent) \
+ for (parent = NULL; entity ; entity = parent)
+
+static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
{
+ return false;
}
-static void bfq_update_budget(struct bfq_entity *next_in_service)
+static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
{
+ return true;
}
+#endif /* CONFIG_BFQ_GROUP_IOSCHED */
+
/*
* Shift for timestamp calculations. This actually limits the maximum
* service allowed in one timestamp delta (small shift values increase it),
*/
#define WFQ_SERVICE_SHIFT 22
-/**
- * bfq_gt - compare two timestamps.
- * @a: first ts.
- * @b: second ts.
- *
- * Return @a > @b, dealing with wrapping correctly.
- */
-static int bfq_gt(u64 a, u64 b)
-{
- return (s64)(a - b) > 0;
-}
-
static struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity)
{
struct bfq_queue *bfqq = NULL;
{
struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
struct rb_node *node = &entity->rb_node;
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ struct bfq_sched_data *sd = NULL;
+ struct bfq_group *bfqg = NULL;
+ struct bfq_data *bfqd = NULL;
+#endif
bfq_insert(&st->active, entity);
bfq_update_active_tree(node);
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ sd = entity->sched_data;
+ bfqg = container_of(sd, struct bfq_group, sched_data);
+ bfqd = (struct bfq_data *)bfqg->bfqd;
+#endif
if (bfqq)
list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list);
}
{
struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
struct rb_node *node;
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ struct bfq_sched_data *sd = NULL;
+ struct bfq_group *bfqg = NULL;
+ struct bfq_data *bfqd = NULL;
+#endif
node = bfq_find_deepest(&entity->rb_node);
bfq_extract(&st->active, entity);
if (node)
bfq_update_active_tree(node);
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ sd = entity->sched_data;
+ bfqg = container_of(sd, struct bfq_group, sched_data);
+ bfqd = (struct bfq_data *)bfqg->bfqd;
+#endif
if (bfqq)
list_del(&bfqq->bfqq_list);
}
{
struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
- entity->on_st = 0;
+ entity->on_st = false;
st->wsum -= entity->weight;
if (bfqq && !is_in_service)
bfq_put_queue(bfqq);
static struct bfq_service_tree *
__bfq_entity_update_weight_prio(struct bfq_service_tree *old_st,
- struct bfq_entity *entity)
+ struct bfq_entity *entity)
{
struct bfq_service_tree *new_st = old_st;
struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
unsigned short prev_weight, new_weight;
struct bfq_data *bfqd = NULL;
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ struct bfq_sched_data *sd;
+ struct bfq_group *bfqg;
+#endif
if (bfqq)
bfqd = bfqq->bfqd;
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ else {
+ sd = entity->my_sched_data;
+ bfqg = container_of(sd, struct bfq_group, sched_data);
+ bfqd = (struct bfq_data *)bfqg->bfqd;
+ }
+#endif
old_st->wsum -= entity->weight;
return new_st;
}
+static void bfqg_stats_set_start_empty_time(struct bfq_group *bfqg);
+static struct bfq_group *bfqq_group(struct bfq_queue *bfqq);
+
/**
* bfq_bfqq_served - update the scheduler status after selection for
* service.
st->vtime += bfq_delta(served, st->wsum);
bfq_forget_idle(st);
}
+ bfqg_stats_set_start_empty_time(bfqq_group(bfqq));
bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served);
}
bfq_bfqq_served(bfqq, entity->budget - entity->service);
}
-/**
- * __bfq_activate_entity - activate an entity.
- * @entity: the entity being activated.
- * @non_blocking_wait_rq: true if this entity was waiting for a request
- *
- * Called whenever an entity is activated, i.e., it is not active and one
- * of its children receives a new request, or has to be reactivated due to
- * budget exhaustion. It uses the current budget of the entity (and the
- * service received if @entity is active) of the queue to calculate its
- * timestamps.
- */
-static void __bfq_activate_entity(struct bfq_entity *entity,
- bool non_blocking_wait_rq)
+static void bfq_update_fin_time_enqueue(struct bfq_entity *entity,
+ struct bfq_service_tree *st,
+ bool backshifted)
{
- struct bfq_sched_data *sd = entity->sched_data;
- struct bfq_service_tree *st = bfq_entity_service_tree(entity);
- bool backshifted = false;
-
- if (entity == sd->in_service_entity) {
- /*
- * If we are requeueing the current entity we have
- * to take care of not charging to it service it has
- * not received.
- */
- bfq_calc_finish(entity, entity->service);
- entity->start = entity->finish;
- sd->in_service_entity = NULL;
- } else if (entity->tree == &st->active) {
- /*
- * Requeueing an entity due to a change of some
- * next_in_service entity below it. We reuse the
- * old start time.
- */
- bfq_active_extract(st, entity);
- } else {
- unsigned long long min_vstart;
-
- /* See comments on bfq_fqq_update_budg_for_activation */
- if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) {
- backshifted = true;
- min_vstart = entity->finish;
- } else
- min_vstart = st->vtime;
-
- if (entity->tree == &st->idle) {
- /*
- * Must be on the idle tree, bfq_idle_extract() will
- * check for that.
- */
- bfq_idle_extract(st, entity);
- entity->start = bfq_gt(min_vstart, entity->finish) ?
- min_vstart : entity->finish;
- } else {
- /*
- * The finish time of the entity may be invalid, and
- * it is in the past for sure, otherwise the queue
- * would have been on the idle tree.
- */
- entity->start = min_vstart;
- st->wsum += entity->weight;
- /*
- * entity is about to be inserted into a service tree,
- * and then set in service: get a reference to make
- * sure entity does not disappear until it is no
- * longer in service or scheduled for service.
- */
- bfq_get_entity(entity);
-
- entity->on_st = 1;
- }
- }
-
st = __bfq_entity_update_weight_prio(st, entity);
bfq_calc_finish(entity, entity->budget);
}
/**
- * bfq_activate_entity - activate an entity and its ancestors if necessary.
+ * __bfq_activate_entity - handle activation of entity.
+ * @entity: the entity being activated.
+ * @non_blocking_wait_rq: true if entity was waiting for a request
+ *
+ * Called for a 'true' activation, i.e., if entity is not active and
+ * one of its children receives a new request.
+ *
+ * Basically, this function updates the timestamps of entity and
+ * inserts entity into its active tree, ater possible extracting it
+ * from its idle tree.
+ */
+static void __bfq_activate_entity(struct bfq_entity *entity,
+ bool non_blocking_wait_rq)
+{
+ struct bfq_service_tree *st = bfq_entity_service_tree(entity);
+ bool backshifted = false;
+ unsigned long long min_vstart;
+
+ /* See comments on bfq_fqq_update_budg_for_activation */
+ if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) {
+ backshifted = true;
+ min_vstart = entity->finish;
+ } else
+ min_vstart = st->vtime;
+
+ if (entity->tree == &st->idle) {
+ /*
+ * Must be on the idle tree, bfq_idle_extract() will
+ * check for that.
+ */
+ bfq_idle_extract(st, entity);
+ entity->start = bfq_gt(min_vstart, entity->finish) ?
+ min_vstart : entity->finish;
+ } else {
+ /*
+ * The finish time of the entity may be invalid, and
+ * it is in the past for sure, otherwise the queue
+ * would have been on the idle tree.
+ */
+ entity->start = min_vstart;
+ st->wsum += entity->weight;
+ /*
+ * entity is about to be inserted into a service tree,
+ * and then set in service: get a reference to make
+ * sure entity does not disappear until it is no
+ * longer in service or scheduled for service.
+ */
+ bfq_get_entity(entity);
+
+ entity->on_st = true;
+ }
+
+ bfq_update_fin_time_enqueue(entity, st, backshifted);
+}
+
+/**
+ * __bfq_requeue_entity - handle requeueing or repositioning of an entity.
+ * @entity: the entity being requeued or repositioned.
+ *
+ * Requeueing is needed if this entity stops being served, which
+ * happens if a leaf descendant entity has expired. On the other hand,
+ * repositioning is needed if the next_inservice_entity for the child
+ * entity has changed. See the comments inside the function for
+ * details.
+ *
+ * Basically, this function: 1) removes entity from its active tree if
+ * present there, 2) updates the timestamps of entity and 3) inserts
+ * entity back into its active tree (in the new, right position for
+ * the new values of the timestamps).
+ */
+static void __bfq_requeue_entity(struct bfq_entity *entity)
+{
+ struct bfq_sched_data *sd = entity->sched_data;
+ struct bfq_service_tree *st = bfq_entity_service_tree(entity);
+
+ if (entity == sd->in_service_entity) {
+ /*
+ * We are requeueing the current in-service entity,
+ * which may have to be done for one of the following
+ * reasons:
+ * - entity represents the in-service queue, and the
+ * in-service queue is being requeued after an
+ * expiration;
+ * - entity represents a group, and its budget has
+ * changed because one of its child entities has
+ * just been either activated or requeued for some
+ * reason; the timestamps of the entity need then to
+ * be updated, and the entity needs to be enqueued
+ * or repositioned accordingly.
+ *
+ * In particular, before requeueing, the start time of
+ * the entity must be moved forward to account for the
+ * service that the entity has received while in
+ * service. This is done by the next instructions. The
+ * finish time will then be updated according to this
+ * new value of the start time, and to the budget of
+ * the entity.
+ */
+ bfq_calc_finish(entity, entity->service);
+ entity->start = entity->finish;
+ /*
+ * In addition, if the entity had more than one child
+ * when set in service, then was not extracted from
+ * the active tree. This implies that the position of
+ * the entity in the active tree may need to be
+ * changed now, because we have just updated the start
+ * time of the entity, and we will update its finish
+ * time in a moment (the requeueing is then, more
+ * precisely, a repositioning in this case). To
+ * implement this repositioning, we: 1) dequeue the
+ * entity here, 2) update the finish time and
+ * requeue the entity according to the new
+ * timestamps below.
+ */
+ if (entity->tree)
+ bfq_active_extract(st, entity);
+ } else { /* The entity is already active, and not in service */
+ /*
+ * In this case, this function gets called only if the
+ * next_in_service entity below this entity has
+ * changed, and this change has caused the budget of
+ * this entity to change, which, finally implies that
+ * the finish time of this entity must be
+ * updated. Such an update may cause the scheduling,
+ * i.e., the position in the active tree, of this
+ * entity to change. We handle this change by: 1)
+ * dequeueing the entity here, 2) updating the finish
+ * time and requeueing the entity according to the new
+ * timestamps below. This is the same approach as the
+ * non-extracted-entity sub-case above.
+ */
+ bfq_active_extract(st, entity);
+ }
+
+ bfq_update_fin_time_enqueue(entity, st, false);
+}
+
+static void __bfq_activate_requeue_entity(struct bfq_entity *entity,
+ struct bfq_sched_data *sd,
+ bool non_blocking_wait_rq)
+{
+ struct bfq_service_tree *st = bfq_entity_service_tree(entity);
+
+ if (sd->in_service_entity == entity || entity->tree == &st->active)
+ /*
+ * in service or already queued on the active tree,
+ * requeue or reposition
+ */
+ __bfq_requeue_entity(entity);
+ else
+ /*
+ * Not in service and not queued on its active tree:
+ * the activity is idle and this is a true activation.
+ */
+ __bfq_activate_entity(entity, non_blocking_wait_rq);
+}
+
+
+/**
+ * bfq_activate_entity - activate or requeue an entity representing a bfq_queue,
+ * and activate, requeue or reposition all ancestors
+ * for which such an update becomes necessary.
* @entity: the entity to activate.
* @non_blocking_wait_rq: true if this entity was waiting for a request
- *
- * Activate @entity and all the entities on the path from it to the root.
+ * @requeue: true if this is a requeue, which implies that bfqq is
+ * being expired; thus ALL its ancestors stop being served and must
+ * therefore be requeued
*/
-static void bfq_activate_entity(struct bfq_entity *entity,
- bool non_blocking_wait_rq)
+static void bfq_activate_requeue_entity(struct bfq_entity *entity,
+ bool non_blocking_wait_rq,
+ bool requeue)
{
struct bfq_sched_data *sd;
for_each_entity(entity) {
- __bfq_activate_entity(entity, non_blocking_wait_rq);
-
sd = entity->sched_data;
- if (!bfq_update_next_in_service(sd))
- /*
- * No need to propagate the activation to the
- * upper entities, as they will be updated when
- * the in-service entity is rescheduled.
- */
+ __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq);
+
+ if (!bfq_update_next_in_service(sd, entity) && !requeue)
break;
}
}
/**
* __bfq_deactivate_entity - deactivate an entity from its service tree.
* @entity: the entity to deactivate.
- * @requeue: if false, the entity will not be put into the idle tree.
+ * @ins_into_idle_tree: if false, the entity will not be put into the
+ * idle tree.
*
- * Deactivate an entity, independently from its previous state. If the
- * entity was not on a service tree just return, otherwise if it is on
- * any scheduler tree, extract it from that tree, and if necessary
- * and if the caller did not specify @requeue, put it on the idle tree.
- *
- * Return %1 if the caller should update the entity hierarchy, i.e.,
- * if the entity was in service or if it was the next_in_service for
- * its sched_data; return %0 otherwise.
+ * Deactivates an entity, independently from its previous state. Must
+ * be invoked only if entity is on a service tree. Extracts the entity
+ * from that tree, and if necessary and allowed, puts it on the idle
+ * tree.
*/
-static int __bfq_deactivate_entity(struct bfq_entity *entity, int requeue)
+static bool __bfq_deactivate_entity(struct bfq_entity *entity,
+ bool ins_into_idle_tree)
{
struct bfq_sched_data *sd = entity->sched_data;
struct bfq_service_tree *st = bfq_entity_service_tree(entity);
int is_in_service = entity == sd->in_service_entity;
- int ret = 0;
- if (!entity->on_st)
- return 0;
+ if (!entity->on_st) /* entity never activated, or already inactive */
+ return false;
- if (is_in_service) {
+ if (is_in_service)
bfq_calc_finish(entity, entity->service);
- sd->in_service_entity = NULL;
- } else if (entity->tree == &st->active)
+
+ if (entity->tree == &st->active)
bfq_active_extract(st, entity);
- else if (entity->tree == &st->idle)
+ else if (!is_in_service && entity->tree == &st->idle)
bfq_idle_extract(st, entity);
- if (is_in_service || sd->next_in_service == entity)
- ret = bfq_update_next_in_service(sd);
-
- if (!requeue || !bfq_gt(entity->finish, st->vtime))
+ if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime))
bfq_forget_entity(st, entity, is_in_service);
else
bfq_idle_insert(st, entity);
- return ret;
+ return true;
}
/**
- * bfq_deactivate_entity - deactivate an entity.
+ * bfq_deactivate_entity - deactivate an entity representing a bfq_queue.
* @entity: the entity to deactivate.
- * @requeue: true if the entity can be put on the idle tree
+ * @ins_into_idle_tree: true if the entity can be put on the idle tree
*/
-static void bfq_deactivate_entity(struct bfq_entity *entity, int requeue)
+static void bfq_deactivate_entity(struct bfq_entity *entity,
+ bool ins_into_idle_tree,
+ bool expiration)
{
struct bfq_sched_data *sd;
struct bfq_entity *parent = NULL;
for_each_entity_safe(entity, parent) {
sd = entity->sched_data;
- if (!__bfq_deactivate_entity(entity, requeue))
+ if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) {
/*
- * The parent entity is still backlogged, and
- * we don't need to update it as it is still
- * in service.
+ * entity is not in any tree any more, so
+ * this deactivation is a no-op, and there is
+ * nothing to change for upper-level entities
+ * (in case of expiration, this can never
+ * happen).
*/
- break;
+ return;
+ }
+
+ if (sd->next_in_service == entity)
+ /*
+ * entity was the next_in_service entity,
+ * then, since entity has just been
+ * deactivated, a new one must be found.
+ */
+ bfq_update_next_in_service(sd, NULL);
if (sd->next_in_service)
/*
- * The parent entity is still backlogged and
- * the budgets on the path towards the root
- * need to be updated.
+ * The parent entity is still backlogged,
+ * because next_in_service is not NULL. So, no
+ * further upwards deactivation must be
+ * performed. Yet, next_in_service has
+ * changed. Then the schedule does need to be
+ * updated upwards.
*/
- goto update;
+ break;
/*
- * If we get here, then the parent is no more backlogged and
- * we want to propagate the deactivation upwards.
+ * If we get here, then the parent is no more
+ * backlogged and we need to propagate the
+ * deactivation upwards. Thus let the loop go on.
*/
- requeue = 1;
- }
- return;
+ /*
+ * Also let parent be queued into the idle tree on
+ * deactivation, to preserve service guarantees, and
+ * assuming that who invoked this function does not
+ * need parent entities too to be removed completely.
+ */
+ ins_into_idle_tree = true;
+ }
-update:
+ /*
+ * If the deactivation loop is fully executed, then there are
+ * no more entities to touch and next loop is not executed at
+ * all. Otherwise, requeue remaining entities if they are
+ * about to stop receiving service, or reposition them if this
+ * is not the case.
+ */
entity = parent;
for_each_entity(entity) {
- __bfq_activate_entity(entity, false);
+ /*
+ * Invoke __bfq_requeue_entity on entity, even if
+ * already active, to requeue/reposition it in the
+ * active tree (because sd->next_in_service has
+ * changed)
+ */
+ __bfq_requeue_entity(entity);
sd = entity->sched_data;
- if (!bfq_update_next_in_service(sd))
+ if (!bfq_update_next_in_service(sd, entity) &&
+ !expiration)
+ /*
+ * next_in_service unchanged or not causing
+ * any change in entity->parent->sd, and no
+ * requeueing needed for expiration: stop
+ * here.
+ */
break;
}
}
/**
- * bfq_update_vtime - update vtime if necessary.
+ * bfq_calc_vtime_jump - compute the value to which the vtime should jump,
+ * if needed, to have at least one entity eligible.
* @st: the service tree to act upon.
*
- * If necessary update the service tree vtime to have at least one
- * eligible entity, skipping to its start time. Assumes that the
- * active tree of the device is not empty.
- *
- * NOTE: this hierarchical implementation updates vtimes quite often,
- * we may end up with reactivated processes getting timestamps after a
- * vtime skip done because we needed a ->first_active entity on some
- * intermediate node.
+ * Assumes that st is not empty.
*/
-static void bfq_update_vtime(struct bfq_service_tree *st)
+static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st)
{
- struct bfq_entity *entry;
- struct rb_node *node = st->active.rb_node;
+ struct bfq_entity *root_entity = bfq_root_active_entity(&st->active);
+
+ if (bfq_gt(root_entity->min_start, st->vtime))
+ return root_entity->min_start;
+
+ return st->vtime;
+}
- entry = rb_entry(node, struct bfq_entity, rb_node);
- if (bfq_gt(entry->min_start, st->vtime)) {
- st->vtime = entry->min_start;
+static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value)
+{
+ if (new_value > st->vtime) {
+ st->vtime = new_value;
bfq_forget_idle(st);
}
}
* bfq_first_active_entity - find the eligible entity with
* the smallest finish time
* @st: the service tree to select from.
+ * @vtime: the system virtual to use as a reference for eligibility
*
* This function searches the first schedulable entity, starting from the
* root of the tree and going on the left every time on this side there is
* the right is followed only if a) the left subtree contains no eligible
* entities and b) no eligible entity has been found yet.
*/
-static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st)
+static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st,
+ u64 vtime)
{
struct bfq_entity *entry, *first = NULL;
struct rb_node *node = st->active.rb_node;
while (node) {
entry = rb_entry(node, struct bfq_entity, rb_node);
left:
- if (!bfq_gt(entry->start, st->vtime))
+ if (!bfq_gt(entry->start, vtime))
first = entry;
if (node->rb_left) {
entry = rb_entry(node->rb_left,
struct bfq_entity, rb_node);
- if (!bfq_gt(entry->min_start, st->vtime)) {
+ if (!bfq_gt(entry->min_start, vtime)) {
node = node->rb_left;
goto left;
}
node = node->rb_right;
}
- return first;
+ return first;
+}
+
+/**
+ * __bfq_lookup_next_entity - return the first eligible entity in @st.
+ * @st: the service tree.
+ *
+ * If there is no in-service entity for the sched_data st belongs to,
+ * then return the entity that will be set in service if:
+ * 1) the parent entity this st belongs to is set in service;
+ * 2) no entity belonging to such parent entity undergoes a state change
+ * that would influence the timestamps of the entity (e.g., becomes idle,
+ * becomes backlogged, changes its budget, ...).
+ *
+ * In this first case, update the virtual time in @st too (see the
+ * comments on this update inside the function).
+ *
+ * In constrast, if there is an in-service entity, then return the
+ * entity that would be set in service if not only the above
+ * conditions, but also the next one held true: the currently
+ * in-service entity, on expiration,
+ * 1) gets a finish time equal to the current one, or
+ * 2) is not eligible any more, or
+ * 3) is idle.
+ */
+static struct bfq_entity *
+__bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service)
+{
+ struct bfq_entity *entity;
+ u64 new_vtime;
+
+ if (RB_EMPTY_ROOT(&st->active))
+ return NULL;
+
+ /*
+ * Get the value of the system virtual time for which at
+ * least one entity is eligible.
+ */
+ new_vtime = bfq_calc_vtime_jump(st);
+
+ /*
+ * If there is no in-service entity for the sched_data this
+ * active tree belongs to, then push the system virtual time
+ * up to the value that guarantees that at least one entity is
+ * eligible. If, instead, there is an in-service entity, then
+ * do not make any such update, because there is already an
+ * eligible entity, namely the in-service one (even if the
+ * entity is not on st, because it was extracted when set in
+ * service).
+ */
+ if (!in_service)
+ bfq_update_vtime(st, new_vtime);
+
+ entity = bfq_first_active_entity(st, new_vtime);
+
+ return entity;
+}
+
+/**
+ * bfq_lookup_next_entity - return the first eligible entity in @sd.
+ * @sd: the sched_data.
+ *
+ * This function is invoked when there has been a change in the trees
+ * for sd, and we need know what is the new next entity after this
+ * change.
+ */
+static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd)
+{
+ struct bfq_service_tree *st = sd->service_tree;
+ struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1);
+ struct bfq_entity *entity = NULL;
+ int class_idx = 0;
+
+ /*
+ * Choose from idle class, if needed to guarantee a minimum
+ * bandwidth to this class (and if there is some active entity
+ * in idle class). This should also mitigate
+ * priority-inversion problems in case a low priority task is
+ * holding file system resources.
+ */
+ if (time_is_before_jiffies(sd->bfq_class_idle_last_service +
+ BFQ_CL_IDLE_TIMEOUT)) {
+ if (!RB_EMPTY_ROOT(&idle_class_st->active))
+ class_idx = BFQ_IOPRIO_CLASSES - 1;
+ /* About to be served if backlogged, or not yet backlogged */
+ sd->bfq_class_idle_last_service = jiffies;
+ }
+
+ /*
+ * Find the next entity to serve for the highest-priority
+ * class, unless the idle class needs to be served.
+ */
+ for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) {
+ entity = __bfq_lookup_next_entity(st + class_idx,
+ sd->in_service_entity);
+
+ if (entity)
+ break;
+ }
+
+ if (!entity)
+ return NULL;
+
+ return entity;
+}
+
+static bool next_queue_may_preempt(struct bfq_data *bfqd)
+{
+ struct bfq_sched_data *sd = &bfqd->root_group->sched_data;
+
+ return sd->next_in_service != sd->in_service_entity;
+}
+
+/*
+ * Get next queue for service.
+ */
+static struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd)
+{
+ struct bfq_entity *entity = NULL;
+ struct bfq_sched_data *sd;
+ struct bfq_queue *bfqq;
+
+ if (bfqd->busy_queues == 0)
+ return NULL;
+
+ /*
+ * Traverse the path from the root to the leaf entity to
+ * serve. Set in service all the entities visited along the
+ * way.
+ */
+ sd = &bfqd->root_group->sched_data;
+ for (; sd ; sd = entity->my_sched_data) {
+ /*
+ * WARNING. We are about to set the in-service entity
+ * to sd->next_in_service, i.e., to the (cached) value
+ * returned by bfq_lookup_next_entity(sd) the last
+ * time it was invoked, i.e., the last time when the
+ * service order in sd changed as a consequence of the
+ * activation or deactivation of an entity. In this
+ * respect, if we execute bfq_lookup_next_entity(sd)
+ * in this very moment, it may, although with low
+ * probability, yield a different entity than that
+ * pointed to by sd->next_in_service. This rare event
+ * happens in case there was no CLASS_IDLE entity to
+ * serve for sd when bfq_lookup_next_entity(sd) was
+ * invoked for the last time, while there is now one
+ * such entity.
+ *
+ * If the above event happens, then the scheduling of
+ * such entity in CLASS_IDLE is postponed until the
+ * service of the sd->next_in_service entity
+ * finishes. In fact, when the latter is expired,
+ * bfq_lookup_next_entity(sd) gets called again,
+ * exactly to update sd->next_in_service.
+ */
+
+ /* Make next_in_service entity become in_service_entity */
+ entity = sd->next_in_service;
+ sd->in_service_entity = entity;
+
+ /*
+ * Reset the accumulator of the amount of service that
+ * the entity is about to receive.
+ */
+ entity->service = 0;
+
+ /*
+ * If entity is no longer a candidate for next
+ * service, then we extract it from its active tree,
+ * for the following reason. To further boost the
+ * throughput in some special case, BFQ needs to know
+ * which is the next candidate entity to serve, while
+ * there is already an entity in service. In this
+ * respect, to make it easy to compute/update the next
+ * candidate entity to serve after the current
+ * candidate has been set in service, there is a case
+ * where it is necessary to extract the current
+ * candidate from its service tree. Such a case is
+ * when the entity just set in service cannot be also
+ * a candidate for next service. Details about when
+ * this conditions holds are reported in the comments
+ * on the function bfq_no_longer_next_in_service()
+ * invoked below.
+ */
+ if (bfq_no_longer_next_in_service(entity))
+ bfq_active_extract(bfq_entity_service_tree(entity),
+ entity);
+
+ /*
+ * For the same reason why we may have just extracted
+ * entity from its active tree, we may need to update
+ * next_in_service for the sched_data of entity too,
+ * regardless of whether entity has been extracted.
+ * In fact, even if entity has not been extracted, a
+ * descendant entity may get extracted. Such an event
+ * would cause a change in next_in_service for the
+ * level of the descendant entity, and thus possibly
+ * back to upper levels.
+ *
+ * We cannot perform the resulting needed update
+ * before the end of this loop, because, to know which
+ * is the correct next-to-serve candidate entity for
+ * each level, we need first to find the leaf entity
+ * to set in service. In fact, only after we know
+ * which is the next-to-serve leaf entity, we can
+ * discover whether the parent entity of the leaf
+ * entity becomes the next-to-serve, and so on.
+ */
+
+ }
+
+ bfqq = bfq_entity_to_bfqq(entity);
+
+ /*
+ * We can finally update all next-to-serve entities along the
+ * path from the leaf entity just set in service to the root.
+ */
+ for_each_entity(entity) {
+ struct bfq_sched_data *sd = entity->sched_data;
+
+ if (!bfq_update_next_in_service(sd, NULL))
+ break;
+ }
+
+ return bfqq;
+}
+
+static void __bfq_bfqd_reset_in_service(struct bfq_data *bfqd)
+{
+ struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue;
+ struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity;
+ struct bfq_entity *entity = in_serv_entity;
+
+ if (bfqd->in_service_bic) {
+ put_io_context(bfqd->in_service_bic->icq.ioc);
+ bfqd->in_service_bic = NULL;
+ }
+
+ bfq_clear_bfqq_wait_request(in_serv_bfqq);
+ hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
+ bfqd->in_service_queue = NULL;
+
+ /*
+ * When this function is called, all in-service entities have
+ * been properly deactivated or requeued, so we can safely
+ * execute the final step: reset in_service_entity along the
+ * path from entity to the root.
+ */
+ for_each_entity(entity)
+ entity->sched_data->in_service_entity = NULL;
+
+ /*
+ * in_serv_entity is no longer in service, so, if it is in no
+ * service tree either, then release the service reference to
+ * the queue it represents (taken with bfq_get_entity).
+ */
+ if (!in_serv_entity->on_st)
+ bfq_put_queue(in_serv_bfqq);
+}
+
+static void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+ bool ins_into_idle_tree, bool expiration)
+{
+ struct bfq_entity *entity = &bfqq->entity;
+
+ bfq_deactivate_entity(entity, ins_into_idle_tree, expiration);
+}
+
+static void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+ struct bfq_entity *entity = &bfqq->entity;
+
+ bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq),
+ false);
+ bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
+}
+
+static void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+ struct bfq_entity *entity = &bfqq->entity;
+
+ bfq_activate_requeue_entity(entity, false,
+ bfqq == bfqd->in_service_queue);
+}
+
+static void bfqg_stats_update_dequeue(struct bfq_group *bfqg);
+
+/*
+ * Called when the bfqq no longer has requests pending, remove it from
+ * the service tree. As a special case, it can be invoked during an
+ * expiration.
+ */
+static void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+ bool expiration)
+{
+ bfq_log_bfqq(bfqd, bfqq, "del from busy");
+
+ bfq_clear_bfqq_busy(bfqq);
+
+ bfqd->busy_queues--;
+
+ bfqg_stats_update_dequeue(bfqq_group(bfqq));
+
+ bfq_deactivate_bfqq(bfqd, bfqq, true, expiration);
+}
+
+/*
+ * Called when an inactive queue receives a new request.
+ */
+static void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+ bfq_log_bfqq(bfqd, bfqq, "add to busy");
+
+ bfq_activate_bfqq(bfqd, bfqq);
+
+ bfq_mark_bfqq_busy(bfqq);
+ bfqd->busy_queues++;
+}
+
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+
+/* bfqg stats flags */
+enum bfqg_stats_flags {
+ BFQG_stats_waiting = 0,
+ BFQG_stats_idling,
+ BFQG_stats_empty,
+};
+
+#define BFQG_FLAG_FNS(name) \
+static void bfqg_stats_mark_##name(struct bfqg_stats *stats) \
+{ \
+ stats->flags |= (1 << BFQG_stats_##name); \
+} \
+static void bfqg_stats_clear_##name(struct bfqg_stats *stats) \
+{ \
+ stats->flags &= ~(1 << BFQG_stats_##name); \
+} \
+static int bfqg_stats_##name(struct bfqg_stats *stats) \
+{ \
+ return (stats->flags & (1 << BFQG_stats_##name)) != 0; \
+} \
+
+BFQG_FLAG_FNS(waiting)
+BFQG_FLAG_FNS(idling)
+BFQG_FLAG_FNS(empty)
+#undef BFQG_FLAG_FNS
+
+/* This should be called with the queue_lock held. */
+static void bfqg_stats_update_group_wait_time(struct bfqg_stats *stats)
+{
+ unsigned long long now;
+
+ if (!bfqg_stats_waiting(stats))
+ return;
+
+ now = sched_clock();
+ if (time_after64(now, stats->start_group_wait_time))
+ blkg_stat_add(&stats->group_wait_time,
+ now - stats->start_group_wait_time);
+ bfqg_stats_clear_waiting(stats);
+}
+
+/* This should be called with the queue_lock held. */
+static void bfqg_stats_set_start_group_wait_time(struct bfq_group *bfqg,
+ struct bfq_group *curr_bfqg)
+{
+ struct bfqg_stats *stats = &bfqg->stats;
+
+ if (bfqg_stats_waiting(stats))
+ return;
+ if (bfqg == curr_bfqg)
+ return;
+ stats->start_group_wait_time = sched_clock();
+ bfqg_stats_mark_waiting(stats);
+}
+
+/* This should be called with the queue_lock held. */
+static void bfqg_stats_end_empty_time(struct bfqg_stats *stats)
+{
+ unsigned long long now;
+
+ if (!bfqg_stats_empty(stats))
+ return;
+
+ now = sched_clock();
+ if (time_after64(now, stats->start_empty_time))
+ blkg_stat_add(&stats->empty_time,
+ now - stats->start_empty_time);
+ bfqg_stats_clear_empty(stats);
+}
+
+static void bfqg_stats_update_dequeue(struct bfq_group *bfqg)
+{
+ blkg_stat_add(&bfqg->stats.dequeue, 1);
+}
+
+static void bfqg_stats_set_start_empty_time(struct bfq_group *bfqg)
+{
+ struct bfqg_stats *stats = &bfqg->stats;
+
+ if (blkg_rwstat_total(&stats->queued))
+ return;
+
+ /*
+ * group is already marked empty. This can happen if bfqq got new
+ * request in parent group and moved to this group while being added
+ * to service tree. Just ignore the event and move on.
+ */
+ if (bfqg_stats_empty(stats))
+ return;
+
+ stats->start_empty_time = sched_clock();
+ bfqg_stats_mark_empty(stats);
+}
+
+static void bfqg_stats_update_idle_time(struct bfq_group *bfqg)
+{
+ struct bfqg_stats *stats = &bfqg->stats;
+
+ if (bfqg_stats_idling(stats)) {
+ unsigned long long now = sched_clock();
+
+ if (time_after64(now, stats->start_idle_time))
+ blkg_stat_add(&stats->idle_time,
+ now - stats->start_idle_time);
+ bfqg_stats_clear_idling(stats);
+ }
+}
+
+static void bfqg_stats_set_start_idle_time(struct bfq_group *bfqg)
+{
+ struct bfqg_stats *stats = &bfqg->stats;
+
+ stats->start_idle_time = sched_clock();
+ bfqg_stats_mark_idling(stats);
+}
+
+static void bfqg_stats_update_avg_queue_size(struct bfq_group *bfqg)
+{
+ struct bfqg_stats *stats = &bfqg->stats;
+
+ blkg_stat_add(&stats->avg_queue_size_sum,
+ blkg_rwstat_total(&stats->queued));
+ blkg_stat_add(&stats->avg_queue_size_samples, 1);
+ bfqg_stats_update_group_wait_time(stats);
+}
+
+/*
+ * blk-cgroup policy-related handlers
+ * The following functions help in converting between blk-cgroup
+ * internal structures and BFQ-specific structures.
+ */
+
+static struct bfq_group *pd_to_bfqg(struct blkg_policy_data *pd)
+{
+ return pd ? container_of(pd, struct bfq_group, pd) : NULL;
+}
+
+static struct blkcg_gq *bfqg_to_blkg(struct bfq_group *bfqg)
+{
+ return pd_to_blkg(&bfqg->pd);
+}
+
+static struct blkcg_policy blkcg_policy_bfq;
+
+static struct bfq_group *blkg_to_bfqg(struct blkcg_gq *blkg)
+{
+ return pd_to_bfqg(blkg_to_pd(blkg, &blkcg_policy_bfq));
+}
+
+/*
+ * bfq_group handlers
+ * The following functions help in navigating the bfq_group hierarchy
+ * by allowing to find the parent of a bfq_group or the bfq_group
+ * associated to a bfq_queue.
+ */
+
+static struct bfq_group *bfqg_parent(struct bfq_group *bfqg)
+{
+ struct blkcg_gq *pblkg = bfqg_to_blkg(bfqg)->parent;
+
+ return pblkg ? blkg_to_bfqg(pblkg) : NULL;
+}
+
+static struct bfq_group *bfqq_group(struct bfq_queue *bfqq)
+{
+ struct bfq_entity *group_entity = bfqq->entity.parent;
+
+ return group_entity ? container_of(group_entity, struct bfq_group,
+ entity) :
+ bfqq->bfqd->root_group;
+}
+
+/*
+ * The following two functions handle get and put of a bfq_group by
+ * wrapping the related blk-cgroup hooks.
+ */
+
+static void bfqg_get(struct bfq_group *bfqg)
+{
+ return blkg_get(bfqg_to_blkg(bfqg));
+}
+
+static void bfqg_put(struct bfq_group *bfqg)
+{
+ return blkg_put(bfqg_to_blkg(bfqg));
+}
+
+static void bfqg_stats_update_io_add(struct bfq_group *bfqg,
+ struct bfq_queue *bfqq,
+ unsigned int op)
+{
+ blkg_rwstat_add(&bfqg->stats.queued, op, 1);
+ bfqg_stats_end_empty_time(&bfqg->stats);
+ if (!(bfqq == ((struct bfq_data *)bfqg->bfqd)->in_service_queue))
+ bfqg_stats_set_start_group_wait_time(bfqg, bfqq_group(bfqq));
+}
+
+static void bfqg_stats_update_io_remove(struct bfq_group *bfqg, unsigned int op)
+{
+ blkg_rwstat_add(&bfqg->stats.queued, op, -1);
+}
+
+static void bfqg_stats_update_io_merged(struct bfq_group *bfqg, unsigned int op)
+{
+ blkg_rwstat_add(&bfqg->stats.merged, op, 1);
+}
+
+static void bfqg_stats_update_completion(struct bfq_group *bfqg,
+ uint64_t start_time, uint64_t io_start_time,
+ unsigned int op)
+{
+ struct bfqg_stats *stats = &bfqg->stats;
+ unsigned long long now = sched_clock();
+
+ if (time_after64(now, io_start_time))
+ blkg_rwstat_add(&stats->service_time, op,
+ now - io_start_time);
+ if (time_after64(io_start_time, start_time))
+ blkg_rwstat_add(&stats->wait_time, op,
+ io_start_time - start_time);
+}
+
+/* @stats = 0 */
+static void bfqg_stats_reset(struct bfqg_stats *stats)
+{
+ /* queued stats shouldn't be cleared */
+ blkg_rwstat_reset(&stats->merged);
+ blkg_rwstat_reset(&stats->service_time);
+ blkg_rwstat_reset(&stats->wait_time);
+ blkg_stat_reset(&stats->time);
+ blkg_stat_reset(&stats->avg_queue_size_sum);
+ blkg_stat_reset(&stats->avg_queue_size_samples);
+ blkg_stat_reset(&stats->dequeue);
+ blkg_stat_reset(&stats->group_wait_time);
+ blkg_stat_reset(&stats->idle_time);
+ blkg_stat_reset(&stats->empty_time);
+}
+
+/* @to += @from */
+static void bfqg_stats_add_aux(struct bfqg_stats *to, struct bfqg_stats *from)
+{
+ if (!to || !from)
+ return;
+
+ /* queued stats shouldn't be cleared */
+ blkg_rwstat_add_aux(&to->merged, &from->merged);
+ blkg_rwstat_add_aux(&to->service_time, &from->service_time);
+ blkg_rwstat_add_aux(&to->wait_time, &from->wait_time);
+ blkg_stat_add_aux(&from->time, &from->time);
+ blkg_stat_add_aux(&to->avg_queue_size_sum, &from->avg_queue_size_sum);
+ blkg_stat_add_aux(&to->avg_queue_size_samples,
+ &from->avg_queue_size_samples);
+ blkg_stat_add_aux(&to->dequeue, &from->dequeue);
+ blkg_stat_add_aux(&to->group_wait_time, &from->group_wait_time);
+ blkg_stat_add_aux(&to->idle_time, &from->idle_time);
+ blkg_stat_add_aux(&to->empty_time, &from->empty_time);
+}
+
+/*
+ * Transfer @bfqg's stats to its parent's aux counts so that the ancestors'
+ * recursive stats can still account for the amount used by this bfqg after
+ * it's gone.
+ */
+static void bfqg_stats_xfer_dead(struct bfq_group *bfqg)
+{
+ struct bfq_group *parent;
+
+ if (!bfqg) /* root_group */
+ return;
+
+ parent = bfqg_parent(bfqg);
+
+ lockdep_assert_held(bfqg_to_blkg(bfqg)->q->queue_lock);
+
+ if (unlikely(!parent))
+ return;
+
+ bfqg_stats_add_aux(&parent->stats, &bfqg->stats);
+ bfqg_stats_reset(&bfqg->stats);
+}
+
+static void bfq_init_entity(struct bfq_entity *entity,
+ struct bfq_group *bfqg)
+{
+ struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+
+ entity->weight = entity->new_weight;
+ entity->orig_weight = entity->new_weight;
+ if (bfqq) {
+ bfqq->ioprio = bfqq->new_ioprio;
+ bfqq->ioprio_class = bfqq->new_ioprio_class;
+ bfqg_get(bfqg);
+ }
+ entity->parent = bfqg->my_entity; /* NULL for root group */
+ entity->sched_data = &bfqg->sched_data;
+}
+
+static void bfqg_stats_exit(struct bfqg_stats *stats)
+{
+ blkg_rwstat_exit(&stats->merged);
+ blkg_rwstat_exit(&stats->service_time);
+ blkg_rwstat_exit(&stats->wait_time);
+ blkg_rwstat_exit(&stats->queued);
+ blkg_stat_exit(&stats->time);
+ blkg_stat_exit(&stats->avg_queue_size_sum);
+ blkg_stat_exit(&stats->avg_queue_size_samples);
+ blkg_stat_exit(&stats->dequeue);
+ blkg_stat_exit(&stats->group_wait_time);
+ blkg_stat_exit(&stats->idle_time);
+ blkg_stat_exit(&stats->empty_time);
+}
+
+static int bfqg_stats_init(struct bfqg_stats *stats, gfp_t gfp)
+{
+ if (blkg_rwstat_init(&stats->merged, gfp) ||
+ blkg_rwstat_init(&stats->service_time, gfp) ||
+ blkg_rwstat_init(&stats->wait_time, gfp) ||
+ blkg_rwstat_init(&stats->queued, gfp) ||
+ blkg_stat_init(&stats->time, gfp) ||
+ blkg_stat_init(&stats->avg_queue_size_sum, gfp) ||
+ blkg_stat_init(&stats->avg_queue_size_samples, gfp) ||
+ blkg_stat_init(&stats->dequeue, gfp) ||
+ blkg_stat_init(&stats->group_wait_time, gfp) ||
+ blkg_stat_init(&stats->idle_time, gfp) ||
+ blkg_stat_init(&stats->empty_time, gfp)) {
+ bfqg_stats_exit(stats);
+ return -ENOMEM;
+ }
+
+ return 0;
+}
+
+static struct bfq_group_data *cpd_to_bfqgd(struct blkcg_policy_data *cpd)
+{
+ return cpd ? container_of(cpd, struct bfq_group_data, pd) : NULL;
+}
+
+static struct bfq_group_data *blkcg_to_bfqgd(struct blkcg *blkcg)
+{
+ return cpd_to_bfqgd(blkcg_to_cpd(blkcg, &blkcg_policy_bfq));
+}
+
+static struct blkcg_policy_data *bfq_cpd_alloc(gfp_t gfp)
+{
+ struct bfq_group_data *bgd;
+
+ bgd = kzalloc(sizeof(*bgd), gfp);
+ if (!bgd)
+ return NULL;
+ return &bgd->pd;
+}
+
+static void bfq_cpd_init(struct blkcg_policy_data *cpd)
+{
+ struct bfq_group_data *d = cpd_to_bfqgd(cpd);
+
+ d->weight = cgroup_subsys_on_dfl(io_cgrp_subsys) ?
+ CGROUP_WEIGHT_DFL : BFQ_WEIGHT_LEGACY_DFL;
+}
+
+static void bfq_cpd_free(struct blkcg_policy_data *cpd)
+{
+ kfree(cpd_to_bfqgd(cpd));
+}
+
+static struct blkg_policy_data *bfq_pd_alloc(gfp_t gfp, int node)
+{
+ struct bfq_group *bfqg;
+
+ bfqg = kzalloc_node(sizeof(*bfqg), gfp, node);
+ if (!bfqg)
+ return NULL;
+
+ if (bfqg_stats_init(&bfqg->stats, gfp)) {
+ kfree(bfqg);
+ return NULL;
+ }
+
+ return &bfqg->pd;
+}
+
+static void bfq_pd_init(struct blkg_policy_data *pd)
+{
+ struct blkcg_gq *blkg = pd_to_blkg(pd);
+ struct bfq_group *bfqg = blkg_to_bfqg(blkg);
+ struct bfq_data *bfqd = blkg->q->elevator->elevator_data;
+ struct bfq_entity *entity = &bfqg->entity;
+ struct bfq_group_data *d = blkcg_to_bfqgd(blkg->blkcg);
+
+ entity->orig_weight = entity->weight = entity->new_weight = d->weight;
+ entity->my_sched_data = &bfqg->sched_data;
+ bfqg->my_entity = entity; /*
+ * the root_group's will be set to NULL
+ * in bfq_init_queue()
+ */
+ bfqg->bfqd = bfqd;
+}
+
+static void bfq_pd_free(struct blkg_policy_data *pd)
+{
+ struct bfq_group *bfqg = pd_to_bfqg(pd);
+
+ bfqg_stats_exit(&bfqg->stats);
+ return kfree(bfqg);
+}
+
+static void bfq_pd_reset_stats(struct blkg_policy_data *pd)
+{
+ struct bfq_group *bfqg = pd_to_bfqg(pd);
+
+ bfqg_stats_reset(&bfqg->stats);
+}
+
+static void bfq_group_set_parent(struct bfq_group *bfqg,
+ struct bfq_group *parent)
+{
+ struct bfq_entity *entity;
+
+ entity = &bfqg->entity;
+ entity->parent = parent->my_entity;
+ entity->sched_data = &parent->sched_data;
+}
+
+static struct bfq_group *bfq_lookup_bfqg(struct bfq_data *bfqd,
+ struct blkcg *blkcg)
+{
+ struct blkcg_gq *blkg;
+
+ blkg = blkg_lookup(blkcg, bfqd->queue);
+ if (likely(blkg))
+ return blkg_to_bfqg(blkg);
+ return NULL;
+}
+
+static struct bfq_group *bfq_find_set_group(struct bfq_data *bfqd,
+ struct blkcg *blkcg)
+{
+ struct bfq_group *bfqg, *parent;
+ struct bfq_entity *entity;
+
+ bfqg = bfq_lookup_bfqg(bfqd, blkcg);
+
+ if (unlikely(!bfqg))
+ return NULL;
+
+ /*
+ * Update chain of bfq_groups as we might be handling a leaf group
+ * which, along with some of its relatives, has not been hooked yet
+ * to the private hierarchy of BFQ.
+ */
+ entity = &bfqg->entity;
+ for_each_entity(entity) {
+ bfqg = container_of(entity, struct bfq_group, entity);
+ if (bfqg != bfqd->root_group) {
+ parent = bfqg_parent(bfqg);
+ if (!parent)
+ parent = bfqd->root_group;
+ bfq_group_set_parent(bfqg, parent);
+ }
+ }
+
+ return bfqg;
+}
+
+static void bfq_bfqq_expire(struct bfq_data *bfqd,
+ struct bfq_queue *bfqq,
+ bool compensate,
+ enum bfqq_expiration reason);
+
+/**
+ * bfq_bfqq_move - migrate @bfqq to @bfqg.
+ * @bfqd: queue descriptor.
+ * @bfqq: the queue to move.
+ * @bfqg: the group to move to.
+ *
+ * Move @bfqq to @bfqg, deactivating it from its old group and reactivating
+ * it on the new one. Avoid putting the entity on the old group idle tree.
+ *
+ * Must be called under the queue lock; the cgroup owning @bfqg must
+ * not disappear (by now this just means that we are called under
+ * rcu_read_lock()).
+ */
+static void bfq_bfqq_move(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+ struct bfq_group *bfqg)
+{
+ struct bfq_entity *entity = &bfqq->entity;
+
+ /* If bfqq is empty, then bfq_bfqq_expire also invokes
+ * bfq_del_bfqq_busy, thereby removing bfqq and its entity
+ * from data structures related to current group. Otherwise we
+ * need to remove bfqq explicitly with bfq_deactivate_bfqq, as
+ * we do below.
+ */
+ if (bfqq == bfqd->in_service_queue)
+ bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
+ false, BFQQE_PREEMPTED);
+
+ if (bfq_bfqq_busy(bfqq))
+ bfq_deactivate_bfqq(bfqd, bfqq, false, false);
+ else if (entity->on_st)
+ bfq_put_idle_entity(bfq_entity_service_tree(entity), entity);
+ bfqg_put(bfqq_group(bfqq));
+
+ /*
+ * Here we use a reference to bfqg. We don't need a refcounter
+ * as the cgroup reference will not be dropped, so that its
+ * destroy() callback will not be invoked.
+ */
+ entity->parent = bfqg->my_entity;
+ entity->sched_data = &bfqg->sched_data;
+ bfqg_get(bfqg);
+
+ if (bfq_bfqq_busy(bfqq))
+ bfq_activate_bfqq(bfqd, bfqq);
+
+ if (!bfqd->in_service_queue && !bfqd->rq_in_driver)
+ bfq_schedule_dispatch(bfqd);
+}
+
+/**
+ * __bfq_bic_change_cgroup - move @bic to @cgroup.
+ * @bfqd: the queue descriptor.
+ * @bic: the bic to move.
+ * @blkcg: the blk-cgroup to move to.
+ *
+ * Move bic to blkcg, assuming that bfqd->queue is locked; the caller
+ * has to make sure that the reference to cgroup is valid across the call.
+ *
+ * NOTE: an alternative approach might have been to store the current
+ * cgroup in bfqq and getting a reference to it, reducing the lookup
+ * time here, at the price of slightly more complex code.
+ */
+static struct bfq_group *__bfq_bic_change_cgroup(struct bfq_data *bfqd,
+ struct bfq_io_cq *bic,
+ struct blkcg *blkcg)
+{
+ struct bfq_queue *async_bfqq = bic_to_bfqq(bic, 0);
+ struct bfq_queue *sync_bfqq = bic_to_bfqq(bic, 1);
+ struct bfq_group *bfqg;
+ struct bfq_entity *entity;
+
+ bfqg = bfq_find_set_group(bfqd, blkcg);
+
+ if (unlikely(!bfqg))
+ bfqg = bfqd->root_group;
+
+ if (async_bfqq) {
+ entity = &async_bfqq->entity;
+
+ if (entity->sched_data != &bfqg->sched_data) {
+ bic_set_bfqq(bic, NULL, 0);
+ bfq_log_bfqq(bfqd, async_bfqq,
+ "bic_change_group: %p %d",
+ async_bfqq,
+ async_bfqq->ref);
+ bfq_put_queue(async_bfqq);
+ }
+ }
+
+ if (sync_bfqq) {
+ entity = &sync_bfqq->entity;
+ if (entity->sched_data != &bfqg->sched_data)
+ bfq_bfqq_move(bfqd, sync_bfqq, bfqg);
+ }
+
+ return bfqg;
+}
+
+static void bfq_bic_update_cgroup(struct bfq_io_cq *bic, struct bio *bio)
+{
+ struct bfq_data *bfqd = bic_to_bfqd(bic);
+ struct bfq_group *bfqg = NULL;
+ uint64_t serial_nr;
+
+ rcu_read_lock();
+ serial_nr = bio_blkcg(bio)->css.serial_nr;
+
+ /*
+ * Check whether blkcg has changed. The condition may trigger
+ * spuriously on a newly created cic but there's no harm.
+ */
+ if (unlikely(!bfqd) || likely(bic->blkcg_serial_nr == serial_nr))
+ goto out;
+
+ bfqg = __bfq_bic_change_cgroup(bfqd, bic, bio_blkcg(bio));
+ bic->blkcg_serial_nr = serial_nr;
+out:
+ rcu_read_unlock();
+}
+
+/**
+ * bfq_flush_idle_tree - deactivate any entity on the idle tree of @st.
+ * @st: the service tree being flushed.
+ */
+static void bfq_flush_idle_tree(struct bfq_service_tree *st)
+{
+ struct bfq_entity *entity = st->first_idle;
+
+ for (; entity ; entity = st->first_idle)
+ __bfq_deactivate_entity(entity, false);
+}
+
+/**
+ * bfq_reparent_leaf_entity - move leaf entity to the root_group.
+ * @bfqd: the device data structure with the root group.
+ * @entity: the entity to move.
+ */
+static void bfq_reparent_leaf_entity(struct bfq_data *bfqd,
+ struct bfq_entity *entity)
+{
+ struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+
+ bfq_bfqq_move(bfqd, bfqq, bfqd->root_group);
}
/**
- * __bfq_lookup_next_entity - return the first eligible entity in @st.
- * @st: the service tree.
+ * bfq_reparent_active_entities - move to the root group all active
+ * entities.
+ * @bfqd: the device data structure with the root group.
+ * @bfqg: the group to move from.
+ * @st: the service tree with the entities.
*
- * Update the virtual time in @st and return the first eligible entity
- * it contains.
+ * Needs queue_lock to be taken and reference to be valid over the call.
*/
-static struct bfq_entity *__bfq_lookup_next_entity(struct bfq_service_tree *st,
- bool force)
+static void bfq_reparent_active_entities(struct bfq_data *bfqd,
+ struct bfq_group *bfqg,
+ struct bfq_service_tree *st)
{
- struct bfq_entity *entity, *new_next_in_service = NULL;
-
- if (RB_EMPTY_ROOT(&st->active))
- return NULL;
+ struct rb_root *active = &st->active;
+ struct bfq_entity *entity = NULL;
- bfq_update_vtime(st);
- entity = bfq_first_active_entity(st);
+ if (!RB_EMPTY_ROOT(&st->active))
+ entity = bfq_entity_of(rb_first(active));
- /*
- * If the chosen entity does not match with the sched_data's
- * next_in_service and we are forcedly serving the IDLE priority
- * class tree, bubble up budget update.
- */
- if (unlikely(force && entity != entity->sched_data->next_in_service)) {
- new_next_in_service = entity;
- for_each_entity(new_next_in_service)
- bfq_update_budget(new_next_in_service);
- }
+ for (; entity ; entity = bfq_entity_of(rb_first(active)))
+ bfq_reparent_leaf_entity(bfqd, entity);
- return entity;
+ if (bfqg->sched_data.in_service_entity)
+ bfq_reparent_leaf_entity(bfqd,
+ bfqg->sched_data.in_service_entity);
}
/**
- * bfq_lookup_next_entity - return the first eligible entity in @sd.
- * @sd: the sched_data.
- * @extract: if true the returned entity will be also extracted from @sd.
+ * bfq_pd_offline - deactivate the entity associated with @pd,
+ * and reparent its children entities.
+ * @pd: descriptor of the policy going offline.
*
- * NOTE: since we cache the next_in_service entity at each level of the
- * hierarchy, the complexity of the lookup can be decreased with
- * absolutely no effort just returning the cached next_in_service value;
- * we prefer to do full lookups to test the consistency of the data
- * structures.
+ * blkio already grabs the queue_lock for us, so no need to use
+ * RCU-based magic
*/
-static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
- int extract,
- struct bfq_data *bfqd)
+static void bfq_pd_offline(struct blkg_policy_data *pd)
{
- struct bfq_service_tree *st = sd->service_tree;
- struct bfq_entity *entity;
- int i = 0;
+ struct bfq_service_tree *st;
+ struct bfq_group *bfqg = pd_to_bfqg(pd);
+ struct bfq_data *bfqd = bfqg->bfqd;
+ struct bfq_entity *entity = bfqg->my_entity;
+ unsigned long flags;
+ int i;
+ if (!entity) /* root group */
+ return;
+
+ spin_lock_irqsave(&bfqd->lock, flags);
/*
- * Choose from idle class, if needed to guarantee a minimum
- * bandwidth to this class. This should also mitigate
- * priority-inversion problems in case a low priority task is
- * holding file system resources.
+ * Empty all service_trees belonging to this group before
+ * deactivating the group itself.
*/
- if (bfqd &&
- jiffies - bfqd->bfq_class_idle_last_service >
- BFQ_CL_IDLE_TIMEOUT) {
- entity = __bfq_lookup_next_entity(st + BFQ_IOPRIO_CLASSES - 1,
- true);
- if (entity) {
- i = BFQ_IOPRIO_CLASSES - 1;
- bfqd->bfq_class_idle_last_service = jiffies;
- sd->next_in_service = entity;
- }
- }
- for (; i < BFQ_IOPRIO_CLASSES; i++) {
- entity = __bfq_lookup_next_entity(st + i, false);
- if (entity) {
- if (extract) {
- bfq_check_next_in_service(sd, entity);
- bfq_active_extract(st + i, entity);
- sd->in_service_entity = entity;
- sd->next_in_service = NULL;
- }
- break;
- }
+ for (i = 0; i < BFQ_IOPRIO_CLASSES; i++) {
+ st = bfqg->sched_data.service_tree + i;
+
+ /*
+ * The idle tree may still contain bfq_queues belonging
+ * to exited task because they never migrated to a different
+ * cgroup from the one being destroyed now. No one else
+ * can access them so it's safe to act without any lock.
+ */
+ bfq_flush_idle_tree(st);
+
+ /*
+ * It may happen that some queues are still active
+ * (busy) upon group destruction (if the corresponding
+ * processes have been forced to terminate). We move
+ * all the leaf entities corresponding to these queues
+ * to the root_group.
+ * Also, it may happen that the group has an entity
+ * in service, which is disconnected from the active
+ * tree: it must be moved, too.
+ * There is no need to put the sync queues, as the
+ * scheduler has taken no reference.
+ */
+ bfq_reparent_active_entities(bfqd, bfqg, st);
}
- return entity;
+ __bfq_deactivate_entity(entity, false);
+ bfq_put_async_queues(bfqd, bfqg);
+
+ spin_unlock_irqrestore(&bfqd->lock, flags);
+ /*
+ * @blkg is going offline and will be ignored by
+ * blkg_[rw]stat_recursive_sum(). Transfer stats to the parent so
+ * that they don't get lost. If IOs complete after this point, the
+ * stats for them will be lost. Oh well...
+ */
+ bfqg_stats_xfer_dead(bfqg);
}
-static bool next_queue_may_preempt(struct bfq_data *bfqd)
+static int bfq_io_show_weight(struct seq_file *sf, void *v)
{
- struct bfq_sched_data *sd = &bfqd->sched_data;
+ struct blkcg *blkcg = css_to_blkcg(seq_css(sf));
+ struct bfq_group_data *bfqgd = blkcg_to_bfqgd(blkcg);
+ unsigned int val = 0;
- return sd->next_in_service != sd->in_service_entity;
-}
+ if (bfqgd)
+ val = bfqgd->weight;
+ seq_printf(sf, "%u\n", val);
-/*
- * Get next queue for service.
- */
-static struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd)
+ return 0;
+}
+
+static int bfq_io_set_weight_legacy(struct cgroup_subsys_state *css,
+ struct cftype *cftype,
+ u64 val)
{
- struct bfq_entity *entity = NULL;
- struct bfq_sched_data *sd;
- struct bfq_queue *bfqq;
+ struct blkcg *blkcg = css_to_blkcg(css);
+ struct bfq_group_data *bfqgd = blkcg_to_bfqgd(blkcg);
+ struct blkcg_gq *blkg;
+ int ret = -ERANGE;
- if (bfqd->busy_queues == 0)
- return NULL;
+ if (val < BFQ_MIN_WEIGHT || val > BFQ_MAX_WEIGHT)
+ return ret;
- sd = &bfqd->sched_data;
- for (; sd ; sd = entity->my_sched_data) {
- entity = bfq_lookup_next_entity(sd, 1, bfqd);
- entity->service = 0;
+ ret = 0;
+ spin_lock_irq(&blkcg->lock);
+ bfqgd->weight = (unsigned short)val;
+ hlist_for_each_entry(blkg, &blkcg->blkg_list, blkcg_node) {
+ struct bfq_group *bfqg = blkg_to_bfqg(blkg);
+
+ if (!bfqg)
+ continue;
+ /*
+ * Setting the prio_changed flag of the entity
+ * to 1 with new_weight == weight would re-set
+ * the value of the weight to its ioprio mapping.
+ * Set the flag only if necessary.
+ */
+ if ((unsigned short)val != bfqg->entity.new_weight) {
+ bfqg->entity.new_weight = (unsigned short)val;
+ /*
+ * Make sure that the above new value has been
+ * stored in bfqg->entity.new_weight before
+ * setting the prio_changed flag. In fact,
+ * this flag may be read asynchronously (in
+ * critical sections protected by a different
+ * lock than that held here), and finding this
+ * flag set may cause the execution of the code
+ * for updating parameters whose value may
+ * depend also on bfqg->entity.new_weight (in
+ * __bfq_entity_update_weight_prio).
+ * This barrier makes sure that the new value
+ * of bfqg->entity.new_weight is correctly
+ * seen in that code.
+ */
+ smp_wmb();
+ bfqg->entity.prio_changed = 1;
+ }
}
+ spin_unlock_irq(&blkcg->lock);
- bfqq = bfq_entity_to_bfqq(entity);
+ return ret;
+}
- return bfqq;
+static ssize_t bfq_io_set_weight(struct kernfs_open_file *of,
+ char *buf, size_t nbytes,
+ loff_t off)
+{
+ u64 weight;
+ /* First unsigned long found in the file is used */
+ int ret = kstrtoull(strim(buf), 0, &weight);
+
+ if (ret)
+ return ret;
+
+ return bfq_io_set_weight_legacy(of_css(of), NULL, weight);
}
-static void __bfq_bfqd_reset_in_service(struct bfq_data *bfqd)
+static int bfqg_print_stat(struct seq_file *sf, void *v)
{
- struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue;
- struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity;
+ blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)), blkg_prfill_stat,
+ &blkcg_policy_bfq, seq_cft(sf)->private, false);
+ return 0;
+}
- if (bfqd->in_service_bic) {
- put_io_context(bfqd->in_service_bic->icq.ioc);
- bfqd->in_service_bic = NULL;
- }
+static int bfqg_print_rwstat(struct seq_file *sf, void *v)
+{
+ blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)), blkg_prfill_rwstat,
+ &blkcg_policy_bfq, seq_cft(sf)->private, true);
+ return 0;
+}
- bfq_clear_bfqq_wait_request(in_serv_bfqq);
- hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
- bfqd->in_service_queue = NULL;
+static u64 bfqg_prfill_stat_recursive(struct seq_file *sf,
+ struct blkg_policy_data *pd, int off)
+{
+ u64 sum = blkg_stat_recursive_sum(pd_to_blkg(pd),
+ &blkcg_policy_bfq, off);
+ return __blkg_prfill_u64(sf, pd, sum);
+}
- /*
- * in_serv_entity is no longer in service, so, if it is in no
- * service tree either, then release the service reference to
- * the queue it represents (taken with bfq_get_entity).
- */
- if (!in_serv_entity->on_st)
- bfq_put_queue(in_serv_bfqq);
+static u64 bfqg_prfill_rwstat_recursive(struct seq_file *sf,
+ struct blkg_policy_data *pd, int off)
+{
+ struct blkg_rwstat sum = blkg_rwstat_recursive_sum(pd_to_blkg(pd),
+ &blkcg_policy_bfq,
+ off);
+ return __blkg_prfill_rwstat(sf, pd, &sum);
}
-static void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- int requeue)
+static int bfqg_print_stat_recursive(struct seq_file *sf, void *v)
{
- struct bfq_entity *entity = &bfqq->entity;
+ blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)),
+ bfqg_prfill_stat_recursive, &blkcg_policy_bfq,
+ seq_cft(sf)->private, false);
+ return 0;
+}
- bfq_deactivate_entity(entity, requeue);
+static int bfqg_print_rwstat_recursive(struct seq_file *sf, void *v)
+{
+ blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)),
+ bfqg_prfill_rwstat_recursive, &blkcg_policy_bfq,
+ seq_cft(sf)->private, true);
+ return 0;
}
-static void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+static u64 bfqg_prfill_sectors(struct seq_file *sf, struct blkg_policy_data *pd,
+ int off)
{
- struct bfq_entity *entity = &bfqq->entity;
+ u64 sum = blkg_rwstat_total(&pd->blkg->stat_bytes);
- bfq_activate_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq));
- bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
+ return __blkg_prfill_u64(sf, pd, sum >> 9);
}
-/*
- * Called when the bfqq no longer has requests pending, remove it from
- * the service tree.
- */
-static void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- int requeue)
+static int bfqg_print_stat_sectors(struct seq_file *sf, void *v)
{
- bfq_log_bfqq(bfqd, bfqq, "del from busy");
+ blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)),
+ bfqg_prfill_sectors, &blkcg_policy_bfq, 0, false);
+ return 0;
+}
- bfq_clear_bfqq_busy(bfqq);
+static u64 bfqg_prfill_sectors_recursive(struct seq_file *sf,
+ struct blkg_policy_data *pd, int off)
+{
+ struct blkg_rwstat tmp = blkg_rwstat_recursive_sum(pd->blkg, NULL,
+ offsetof(struct blkcg_gq, stat_bytes));
+ u64 sum = atomic64_read(&tmp.aux_cnt[BLKG_RWSTAT_READ]) +
+ atomic64_read(&tmp.aux_cnt[BLKG_RWSTAT_WRITE]);
- bfqd->busy_queues--;
+ return __blkg_prfill_u64(sf, pd, sum >> 9);
+}
- bfq_deactivate_bfqq(bfqd, bfqq, requeue);
+static int bfqg_print_stat_sectors_recursive(struct seq_file *sf, void *v)
+{
+ blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)),
+ bfqg_prfill_sectors_recursive, &blkcg_policy_bfq, 0,
+ false);
+ return 0;
}
-/*
- * Called when an inactive queue receives a new request.
- */
-static void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+static u64 bfqg_prfill_avg_queue_size(struct seq_file *sf,
+ struct blkg_policy_data *pd, int off)
{
- bfq_log_bfqq(bfqd, bfqq, "add to busy");
+ struct bfq_group *bfqg = pd_to_bfqg(pd);
+ u64 samples = blkg_stat_read(&bfqg->stats.avg_queue_size_samples);
+ u64 v = 0;
- bfq_activate_bfqq(bfqd, bfqq);
+ if (samples) {
+ v = blkg_stat_read(&bfqg->stats.avg_queue_size_sum);
+ v = div64_u64(v, samples);
+ }
+ __blkg_prfill_u64(sf, pd, v);
+ return 0;
+}
- bfq_mark_bfqq_busy(bfqq);
- bfqd->busy_queues++;
+/* print avg_queue_size */
+static int bfqg_print_avg_queue_size(struct seq_file *sf, void *v)
+{
+ blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)),
+ bfqg_prfill_avg_queue_size, &blkcg_policy_bfq,
+ 0, false);
+ return 0;
+}
+
+static struct bfq_group *
+bfq_create_group_hierarchy(struct bfq_data *bfqd, int node)
+{
+ int ret;
+
+ ret = blkcg_activate_policy(bfqd->queue, &blkcg_policy_bfq);
+ if (ret)
+ return NULL;
+
+ return blkg_to_bfqg(bfqd->queue->root_blkg);
}
-static void bfq_init_entity(struct bfq_entity *entity)
+static struct cftype bfq_blkcg_legacy_files[] = {
+ {
+ .name = "bfq.weight",
+ .flags = CFTYPE_NOT_ON_ROOT,
+ .seq_show = bfq_io_show_weight,
+ .write_u64 = bfq_io_set_weight_legacy,
+ },
+
+ /* statistics, covers only the tasks in the bfqg */
+ {
+ .name = "bfq.time",
+ .private = offsetof(struct bfq_group, stats.time),
+ .seq_show = bfqg_print_stat,
+ },
+ {
+ .name = "bfq.sectors",
+ .seq_show = bfqg_print_stat_sectors,
+ },
+ {
+ .name = "bfq.io_service_bytes",
+ .private = (unsigned long)&blkcg_policy_bfq,
+ .seq_show = blkg_print_stat_bytes,
+ },
+ {
+ .name = "bfq.io_serviced",
+ .private = (unsigned long)&blkcg_policy_bfq,
+ .seq_show = blkg_print_stat_ios,
+ },
+ {
+ .name = "bfq.io_service_time",
+ .private = offsetof(struct bfq_group, stats.service_time),
+ .seq_show = bfqg_print_rwstat,
+ },
+ {
+ .name = "bfq.io_wait_time",
+ .private = offsetof(struct bfq_group, stats.wait_time),
+ .seq_show = bfqg_print_rwstat,
+ },
+ {
+ .name = "bfq.io_merged",
+ .private = offsetof(struct bfq_group, stats.merged),
+ .seq_show = bfqg_print_rwstat,
+ },
+ {
+ .name = "bfq.io_queued",
+ .private = offsetof(struct bfq_group, stats.queued),
+ .seq_show = bfqg_print_rwstat,
+ },
+
+ /* the same statictics which cover the bfqg and its descendants */
+ {
+ .name = "bfq.time_recursive",
+ .private = offsetof(struct bfq_group, stats.time),
+ .seq_show = bfqg_print_stat_recursive,
+ },
+ {
+ .name = "bfq.sectors_recursive",
+ .seq_show = bfqg_print_stat_sectors_recursive,
+ },
+ {
+ .name = "bfq.io_service_bytes_recursive",
+ .private = (unsigned long)&blkcg_policy_bfq,
+ .seq_show = blkg_print_stat_bytes_recursive,
+ },
+ {
+ .name = "bfq.io_serviced_recursive",
+ .private = (unsigned long)&blkcg_policy_bfq,
+ .seq_show = blkg_print_stat_ios_recursive,
+ },
+ {
+ .name = "bfq.io_service_time_recursive",
+ .private = offsetof(struct bfq_group, stats.service_time),
+ .seq_show = bfqg_print_rwstat_recursive,
+ },
+ {
+ .name = "bfq.io_wait_time_recursive",
+ .private = offsetof(struct bfq_group, stats.wait_time),
+ .seq_show = bfqg_print_rwstat_recursive,
+ },
+ {
+ .name = "bfq.io_merged_recursive",
+ .private = offsetof(struct bfq_group, stats.merged),
+ .seq_show = bfqg_print_rwstat_recursive,
+ },
+ {
+ .name = "bfq.io_queued_recursive",
+ .private = offsetof(struct bfq_group, stats.queued),
+ .seq_show = bfqg_print_rwstat_recursive,
+ },
+ {
+ .name = "bfq.avg_queue_size",
+ .seq_show = bfqg_print_avg_queue_size,
+ },
+ {
+ .name = "bfq.group_wait_time",
+ .private = offsetof(struct bfq_group, stats.group_wait_time),
+ .seq_show = bfqg_print_stat,
+ },
+ {
+ .name = "bfq.idle_time",
+ .private = offsetof(struct bfq_group, stats.idle_time),
+ .seq_show = bfqg_print_stat,
+ },
+ {
+ .name = "bfq.empty_time",
+ .private = offsetof(struct bfq_group, stats.empty_time),
+ .seq_show = bfqg_print_stat,
+ },
+ {
+ .name = "bfq.dequeue",
+ .private = offsetof(struct bfq_group, stats.dequeue),
+ .seq_show = bfqg_print_stat,
+ },
+ { } /* terminate */
+};
+
+static struct cftype bfq_blkg_files[] = {
+ {
+ .name = "bfq.weight",
+ .flags = CFTYPE_NOT_ON_ROOT,
+ .seq_show = bfq_io_show_weight,
+ .write = bfq_io_set_weight,
+ },
+ {} /* terminate */
+};
+
+#else /* CONFIG_BFQ_GROUP_IOSCHED */
+
+static inline void bfqg_stats_update_io_add(struct bfq_group *bfqg,
+ struct bfq_queue *bfqq, unsigned int op) { }
+static inline void
+bfqg_stats_update_io_remove(struct bfq_group *bfqg, unsigned int op) { }
+static inline void
+bfqg_stats_update_io_merged(struct bfq_group *bfqg, unsigned int op) { }
+static inline void bfqg_stats_update_completion(struct bfq_group *bfqg,
+ uint64_t start_time, uint64_t io_start_time,
+ unsigned int op) { }
+static inline void
+bfqg_stats_set_start_group_wait_time(struct bfq_group *bfqg,
+ struct bfq_group *curr_bfqg) { }
+static inline void bfqg_stats_end_empty_time(struct bfqg_stats *stats) { }
+static inline void bfqg_stats_update_dequeue(struct bfq_group *bfqg) { }
+static inline void bfqg_stats_set_start_empty_time(struct bfq_group *bfqg) { }
+static inline void bfqg_stats_update_idle_time(struct bfq_group *bfqg) { }
+static inline void bfqg_stats_set_start_idle_time(struct bfq_group *bfqg) { }
+static inline void bfqg_stats_update_avg_queue_size(struct bfq_group *bfqg) { }
+
+static void bfq_bfqq_move(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+ struct bfq_group *bfqg) {}
+
+static void bfq_init_entity(struct bfq_entity *entity,
+ struct bfq_group *bfqg)
{
struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
entity->weight = entity->new_weight;
entity->orig_weight = entity->new_weight;
+ if (bfqq) {
+ bfqq->ioprio = bfqq->new_ioprio;
+ bfqq->ioprio_class = bfqq->new_ioprio_class;
+ }
+ entity->sched_data = &bfqg->sched_data;
+}
+
+static void bfq_bic_update_cgroup(struct bfq_io_cq *bic, struct bio *bio) {}
+
+static struct bfq_group *bfq_find_set_group(struct bfq_data *bfqd,
+ struct blkcg *blkcg)
+{
+ return bfqd->root_group;
+}
+
+static struct bfq_group *bfqq_group(struct bfq_queue *bfqq)
+{
+ return bfqq->bfqd->root_group;
+}
- bfqq->ioprio = bfqq->new_ioprio;
- bfqq->ioprio_class = bfqq->new_ioprio_class;
+static struct bfq_group *bfq_create_group_hierarchy(struct bfq_data *bfqd,
+ int node)
+{
+ struct bfq_group *bfqg;
+ int i;
+
+ bfqg = kmalloc_node(sizeof(*bfqg), GFP_KERNEL | __GFP_ZERO, node);
+ if (!bfqg)
+ return NULL;
- entity->sched_data = &bfqq->bfqd->sched_data;
+ for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
+ bfqg->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
+
+ return bfqg;
}
+#endif /* CONFIG_BFQ_GROUP_IOSCHED */
#define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE)
#define bfq_class_rt(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_RT)
#define bfq_sample_valid(samples) ((samples) > 80)
-/*
- * Scheduler run of queue, if there are requests pending and no one in the
- * driver that will restart queueing.
- */
-static void bfq_schedule_dispatch(struct bfq_data *bfqd)
-{
- if (bfqd->queued != 0) {
- bfq_log(bfqd, "schedule dispatch");
- blk_mq_run_hw_queues(bfqd->queue, true);
- }
-}
-
/*
* Lifted from AS - choose which of rq1 and rq2 that is best served now.
* We choose the request that is closesr to the head right now. Distance
entity->budget = new_budget;
bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
new_budget);
- bfq_activate_bfqq(bfqd, bfqq);
+ bfq_requeue_bfqq(bfqd, bfqq);
}
}
bfqq->ttime.last_end_request +
bfqd->bfq_slice_idle * 3;
+ bfqg_stats_update_io_add(bfqq_group(RQ_BFQQ(rq)), bfqq, rq->cmd_flags);
+
/*
* Update budget and check whether bfqq may want to preempt
* the in-service queue.
bfqq->next_rq = NULL;
if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) {
- bfq_del_bfqq_busy(bfqd, bfqq, 1);
+ bfq_del_bfqq_busy(bfqd, bfqq, false);
/*
* bfqq emptied. In normal operation, when
* bfqq is empty, bfqq->entity.service and
if (rq->cmd_flags & REQ_META)
bfqq->meta_pending--;
+
+ bfqg_stats_update_io_remove(bfqq_group(bfqq), rq->cmd_flags);
}
static bool bfq_bio_merge(struct blk_mq_hw_ctx *hctx, struct bio *bio)
struct bfq_queue *bfqq = RQ_BFQQ(rq), *next_bfqq = RQ_BFQQ(next);
if (!RB_EMPTY_NODE(&rq->rb_node))
- return;
+ goto end;
spin_lock_irq(&bfqq->bfqd->lock);
/*
bfq_remove_request(q, next);
spin_unlock_irq(&bfqq->bfqd->lock);
+end:
+ bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags);
}
static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq,
struct bfq_queue *bfqq)
{
if (bfqq) {
+ bfqg_stats_update_avg_queue_size(bfqq_group(bfqq));
bfq_mark_bfqq_budget_new(bfqq);
bfq_clear_bfqq_fifo_expire(bfqq);
bfqd->last_idling_start = ktime_get();
hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl),
HRTIMER_MODE_REL);
+ bfqg_stats_set_start_idle_time(bfqq_group(bfqq));
}
/*
static void __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
- __bfq_bfqd_reset_in_service(bfqd);
-
if (RB_EMPTY_ROOT(&bfqq->sort_list))
- bfq_del_bfqq_busy(bfqd, bfqq, 1);
+ bfq_del_bfqq_busy(bfqd, bfqq, true);
else
- bfq_activate_bfqq(bfqd, bfqq);
+ bfq_requeue_bfqq(bfqd, bfqq);
+
+ /*
+ * All in-service entities must have been properly deactivated
+ * or requeued before executing the next function, which
+ * resets all in-service entites as no more in service.
+ */
+ __bfq_bfqd_reset_in_service(bfqd);
}
/**
*/
bfq_clear_bfqq_wait_request(bfqq);
hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
+ bfqg_stats_update_idle_time(bfqq_group(bfqq));
}
goto keep_queue;
}
*/
static void bfq_put_queue(struct bfq_queue *bfqq)
{
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ struct bfq_group *bfqg = bfqq_group(bfqq);
+#endif
+
if (bfqq->bfqd)
bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d",
bfqq, bfqq->ref);
if (bfqq->ref)
return;
+ bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p freed", bfqq);
+
kmem_cache_free(bfq_pool, bfqq);
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ bfqg_put(bfqg);
+#endif
}
static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
}
static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
+ struct bfq_group *bfqg,
int ioprio_class, int ioprio)
{
switch (ioprio_class) {
case IOPRIO_CLASS_RT:
- return &async_bfqq[0][ioprio];
+ return &bfqg->async_bfqq[0][ioprio];
case IOPRIO_CLASS_NONE:
ioprio = IOPRIO_NORM;
/* fall through */
case IOPRIO_CLASS_BE:
- return &async_bfqq[1][ioprio];
+ return &bfqg->async_bfqq[1][ioprio];
case IOPRIO_CLASS_IDLE:
- return &async_idle_bfqq;
+ return &bfqg->async_idle_bfqq;
default:
return NULL;
}
const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
struct bfq_queue **async_bfqq = NULL;
struct bfq_queue *bfqq;
+ struct bfq_group *bfqg;
rcu_read_lock();
+ bfqg = bfq_find_set_group(bfqd, bio_blkcg(bio));
+ if (!bfqg) {
+ bfqq = &bfqd->oom_bfqq;
+ goto out;
+ }
+
if (!is_sync) {
- async_bfqq = bfq_async_queue_prio(bfqd, ioprio_class,
+ async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class,
ioprio);
bfqq = *async_bfqq;
if (bfqq)
if (bfqq) {
bfq_init_bfqq(bfqd, bfqq, bic, current->pid,
is_sync);
- bfq_init_entity(&bfqq->entity);
+ bfq_init_entity(&bfqq->entity, bfqg);
bfq_log_bfqq(bfqd, bfqq, "allocated");
} else {
bfqq = &bfqd->oom_bfqq;
* prune it.
*/
if (async_bfqq) {
- bfqq->ref++;
- bfq_log_bfqq(bfqd, bfqq,
- "get_queue, bfqq not in async: %p, %d",
+ bfqq->ref++; /*
+ * Extra group reference, w.r.t. sync
+ * queue. This extra reference is removed
+ * only if bfqq->bfqg disappears, to
+ * guarantee that this queue is not freed
+ * until its group goes away.
+ */
+ bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
bfqq, bfqq->ref);
*async_bfqq = bfqq;
}
*/
bfq_clear_bfqq_wait_request(bfqq);
hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
+ bfqg_stats_update_idle_time(bfqq_group(bfqq));
/*
* The queue is not empty, because a new request just
struct bfq_queue *bfqq = RQ_BFQQ(rq);
struct bfq_data *bfqd = bfqq->bfqd;
+ if (rq->rq_flags & RQF_STARTED)
+ bfqg_stats_update_completion(bfqq_group(bfqq),
+ rq_start_time_ns(rq),
+ rq_io_start_time_ns(rq),
+ rq->cmd_flags);
if (likely(rq->rq_flags & RQF_STARTED)) {
unsigned long flags;
if (!bic)
goto queue_fail;
+ bfq_bic_update_cgroup(bic, bio);
+
bfqq = bic_to_bfqq(bic, is_sync);
if (!bfqq || bfqq == &bfqd->oom_bfqq) {
if (bfqq)
bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
if (bfqq) {
+ bfq_bfqq_move(bfqd, bfqq, bfqd->root_group);
+
bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
bfqq, bfqq->ref);
bfq_put_queue(bfqq);
}
/*
- * Release the extra reference of the async queues as the device
- * goes away.
+ * Release all the bfqg references to its async queues. If we are
+ * deallocating the group these queues may still contain requests, so
+ * we reparent them to the root cgroup (i.e., the only one that will
+ * exist for sure until all the requests on a device are gone).
*/
-static void bfq_put_async_queues(struct bfq_data *bfqd)
+static void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
{
int i, j;
for (i = 0; i < 2; i++)
for (j = 0; j < IOPRIO_BE_NR; j++)
- __bfq_put_async_bfqq(bfqd, &async_bfqq[i][j]);
+ __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]);
- __bfq_put_async_bfqq(bfqd, &async_idle_bfqq);
+ __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq);
}
static void bfq_exit_queue(struct elevator_queue *e)
spin_lock_irq(&bfqd->lock);
list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
- bfq_deactivate_bfqq(bfqd, bfqq, false);
- bfq_put_async_queues(bfqd);
+ bfq_deactivate_bfqq(bfqd, bfqq, false, false);
spin_unlock_irq(&bfqd->lock);
hrtimer_cancel(&bfqd->idle_slice_timer);
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq);
+#else
+ spin_lock_irq(&bfqd->lock);
+ bfq_put_async_queues(bfqd, bfqd->root_group);
+ kfree(bfqd->root_group);
+ spin_unlock_irq(&bfqd->lock);
+#endif
+
kfree(bfqd);
}
+static void bfq_init_root_group(struct bfq_group *root_group,
+ struct bfq_data *bfqd)
+{
+ int i;
+
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ root_group->entity.parent = NULL;
+ root_group->my_entity = NULL;
+ root_group->bfqd = bfqd;
+#endif
+ for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
+ root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
+ root_group->sched_data.bfq_class_idle_last_service = jiffies;
+}
+
static int bfq_init_queue(struct request_queue *q, struct elevator_type *e)
{
struct bfq_data *bfqd;
struct elevator_queue *eq;
- int i;
eq = elevator_alloc(q, e);
if (!eq)
}
eq->elevator_data = bfqd;
+ spin_lock_irq(q->queue_lock);
+ q->elevator = eq;
+ spin_unlock_irq(q->queue_lock);
+
/*
* Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
* Grab a permanent reference to it, so that the normal code flow
bfqd->queue = q;
- for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
- bfqd->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
+ INIT_LIST_HEAD(&bfqd->dispatch);
hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC,
HRTIMER_MODE_REL);
bfqd->bfq_back_max = bfq_back_max;
bfqd->bfq_back_penalty = bfq_back_penalty;
bfqd->bfq_slice_idle = bfq_slice_idle;
- bfqd->bfq_class_idle_last_service = 0;
bfqd->bfq_timeout = bfq_timeout;
bfqd->bfq_requests_within_timer = 120;
spin_lock_init(&bfqd->lock);
- INIT_LIST_HEAD(&bfqd->dispatch);
- q->elevator = eq;
+ /*
+ * The invocation of the next bfq_create_group_hierarchy
+ * function is the head of a chain of function calls
+ * (bfq_create_group_hierarchy->blkcg_activate_policy->
+ * blk_mq_freeze_queue) that may lead to the invocation of the
+ * has_work hook function. For this reason,
+ * bfq_create_group_hierarchy is invoked only after all
+ * scheduler data has been initialized, apart from the fields
+ * that can be initialized only after invoking
+ * bfq_create_group_hierarchy. This, in particular, enables
+ * has_work to correctly return false. Of course, to avoid
+ * other inconsistencies, the blk-mq stack must then refrain
+ * from invoking further scheduler hooks before this init
+ * function is finished.
+ */
+ bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node);
+ if (!bfqd->root_group)
+ goto out_free;
+ bfq_init_root_group(bfqd->root_group, bfqd);
+ bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group);
+
return 0;
+
+out_free:
+ kfree(bfqd);
+ kobject_put(&eq->kobj);
+ return -ENOMEM;
}
static void bfq_slab_kill(void)
.elevator_owner = THIS_MODULE,
};
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+static struct blkcg_policy blkcg_policy_bfq = {
+ .dfl_cftypes = bfq_blkg_files,
+ .legacy_cftypes = bfq_blkcg_legacy_files,
+
+ .cpd_alloc_fn = bfq_cpd_alloc,
+ .cpd_init_fn = bfq_cpd_init,
+ .cpd_bind_fn = bfq_cpd_init,
+ .cpd_free_fn = bfq_cpd_free,
+
+ .pd_alloc_fn = bfq_pd_alloc,
+ .pd_init_fn = bfq_pd_init,
+ .pd_offline_fn = bfq_pd_offline,
+ .pd_free_fn = bfq_pd_free,
+ .pd_reset_stats_fn = bfq_pd_reset_stats,
+};
+#endif
+
static int __init bfq_init(void)
{
int ret;
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ ret = blkcg_policy_register(&blkcg_policy_bfq);
+ if (ret)
+ return ret;
+#endif
+
ret = -ENOMEM;
if (bfq_slab_setup())
goto err_pol_unreg;
return 0;
err_pol_unreg:
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ blkcg_policy_unregister(&blkcg_policy_bfq);
+#endif
return ret;
}
static void __exit bfq_exit(void)
{
elv_unregister(&iosched_bfq_mq);
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ blkcg_policy_unregister(&blkcg_policy_bfq);
+#endif
bfq_slab_kill();
}