0x5A, /* invert */
};
-static inline void NVFlush(struct nvidia_par *par)
+static inline void nvidiafb_safe_mode(struct fb_info *info)
{
+ struct nvidia_par *par = info->par;
+
+ touch_softlockup_watchdog();
+ info->pixmap.scan_align = 1;
+ par->lockup = 1;
+}
+
+static inline void NVFlush(struct fb_info *info)
+{
+ struct nvidia_par *par = info->par;
int count = 1000000000;
while (--count && READ_GET(par) != par->dmaPut) ;
if (!count) {
printk("nvidiafb: DMA Flush lockup\n");
- par->lockup = 1;
+ nvidiafb_safe_mode(info);
}
}
-static inline void NVSync(struct nvidia_par *par)
+static inline void NVSync(struct fb_info *info)
{
+ struct nvidia_par *par = info->par;
int count = 1000000000;
while (--count && NV_RD32(par->PGRAPH, 0x0700)) ;
if (!count) {
printk("nvidiafb: DMA Sync lockup\n");
- par->lockup = 1;
+ nvidiafb_safe_mode(info);
}
}
}
}
-static void NVDmaWait(struct nvidia_par *par, int size)
+static void NVDmaWait(struct fb_info *info, int size)
{
+ struct nvidia_par *par = info->par;
int dmaGet;
int count = 1000000000, cnt;
size++;
}
if (!count) {
- printk("DMA Wait Lockup\n");
- par->lockup = 1;
+ printk("nvidiafb: DMA Wait Lockup\n");
+ nvidiafb_safe_mode(info);
}
}
-static void NVSetPattern(struct nvidia_par *par, u32 clr0, u32 clr1,
+static void NVSetPattern(struct fb_info *info, u32 clr0, u32 clr1,
u32 pat0, u32 pat1)
{
- NVDmaStart(par, PATTERN_COLOR_0, 4);
+ struct nvidia_par *par = info->par;
+
+ NVDmaStart(info, par, PATTERN_COLOR_0, 4);
NVDmaNext(par, clr0);
NVDmaNext(par, clr1);
NVDmaNext(par, pat0);
NVDmaNext(par, pat1);
}
-static void NVSetRopSolid(struct nvidia_par *par, u32 rop, u32 planemask)
+static void NVSetRopSolid(struct fb_info *info, u32 rop, u32 planemask)
{
+ struct nvidia_par *par = info->par;
+
if (planemask != ~0) {
- NVSetPattern(par, 0, planemask, ~0, ~0);
+ NVSetPattern(info, 0, planemask, ~0, ~0);
if (par->currentRop != (rop + 32)) {
- NVDmaStart(par, ROP_SET, 1);
+ NVDmaStart(info, par, ROP_SET, 1);
NVDmaNext(par, NVCopyROP_PM[rop]);
par->currentRop = rop + 32;
}
} else if (par->currentRop != rop) {
if (par->currentRop >= 16)
- NVSetPattern(par, ~0, ~0, ~0, ~0);
- NVDmaStart(par, ROP_SET, 1);
+ NVSetPattern(info, ~0, ~0, ~0, ~0);
+ NVDmaStart(info, par, ROP_SET, 1);
NVDmaNext(par, NVCopyROP[rop]);
par->currentRop = rop;
}
int h = y2 - y1 + 1;
int w = x2 - x1 + 1;
- NVDmaStart(par, CLIP_POINT, 2);
+ NVDmaStart(info, par, CLIP_POINT, 2);
NVDmaNext(par, (y1 << 16) | x1);
NVDmaNext(par, (h << 16) | w);
}
break;
}
- NVDmaStart(par, SURFACE_FORMAT, 4);
+ NVDmaStart(info, par, SURFACE_FORMAT, 4);
NVDmaNext(par, surfaceFormat);
NVDmaNext(par, pitch | (pitch << 16));
NVDmaNext(par, 0);
NVDmaNext(par, 0);
- NVDmaStart(par, PATTERN_FORMAT, 1);
+ NVDmaStart(info, par, PATTERN_FORMAT, 1);
NVDmaNext(par, patternFormat);
- NVDmaStart(par, RECT_FORMAT, 1);
+ NVDmaStart(info, par, RECT_FORMAT, 1);
NVDmaNext(par, rectFormat);
- NVDmaStart(par, LINE_FORMAT, 1);
+ NVDmaStart(info, par, LINE_FORMAT, 1);
NVDmaNext(par, lineFormat);
par->currentRop = ~0; /* set to something invalid */
- NVSetRopSolid(par, ROP_COPY, ~0);
+ NVSetRopSolid(info, ROP_COPY, ~0);
NVSetClippingRectangle(info, 0, 0, info->var.xres_virtual,
info->var.yres_virtual);
return 0;
if (!par->lockup)
- NVFlush(par);
+ NVFlush(info);
if (!par->lockup)
- NVSync(par);
+ NVSync(info);
return 0;
}
if (par->lockup)
return cfb_copyarea(info, region);
- NVDmaStart(par, BLIT_POINT_SRC, 3);
+ NVDmaStart(info, par, BLIT_POINT_SRC, 3);
NVDmaNext(par, (region->sy << 16) | region->sx);
NVDmaNext(par, (region->dy << 16) | region->dx);
NVDmaNext(par, (region->height << 16) | region->width);
color = ((u32 *) info->pseudo_palette)[rect->color];
if (rect->rop != ROP_COPY)
- NVSetRopSolid(par, rect->rop, ~0);
+ NVSetRopSolid(info, rect->rop, ~0);
- NVDmaStart(par, RECT_SOLID_COLOR, 1);
+ NVDmaStart(info, par, RECT_SOLID_COLOR, 1);
NVDmaNext(par, color);
- NVDmaStart(par, RECT_SOLID_RECTS(0), 2);
+ NVDmaStart(info, par, RECT_SOLID_RECTS(0), 2);
NVDmaNext(par, (rect->dx << 16) | rect->dy);
NVDmaNext(par, (rect->width << 16) | rect->height);
NVDmaKickoff(par);
if (rect->rop != ROP_COPY)
- NVSetRopSolid(par, ROP_COPY, ~0);
+ NVSetRopSolid(info, ROP_COPY, ~0);
}
static void nvidiafb_mono_color_expand(struct fb_info *info,
bg = ((u32 *) info->pseudo_palette)[image->bg_color] | mask;
}
- NVDmaStart(par, RECT_EXPAND_TWO_COLOR_CLIP, 7);
+ NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_CLIP, 7);
NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff));
NVDmaNext(par, ((image->dy + image->height) << 16) |
((image->dx + image->width) & 0xffff));
NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff));
while (dsize >= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS) {
- NVDmaStart(par, RECT_EXPAND_TWO_COLOR_DATA(0),
+ NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_DATA(0),
RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS);
for (j = RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS; j--;) {
}
if (dsize) {
- NVDmaStart(par, RECT_EXPAND_TWO_COLOR_DATA(0), dsize);
+ NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_DATA(0), dsize);
for (j = dsize; j--;) {
tmp = data[k++];