To avoid having to look up the format information struct every time,
let's just store a pointer to it under drm_framebuffer.
v2: Don't populate the fb->format pointer in drm_framebuffer_init().
instead we'll treat a NULL format as an error later
Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
Link: http://patchwork.freedesktop.org/patch/msgid/1479498793-31021-20-git-send-email-ville.syrjala@linux.intel.com
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
}
fb->dev = dev;
+ fb->format = info;
fb->width = mode_cmd->width;
fb->height = mode_cmd->height;
for (i = 0; i < 4; i++) {
* @base: base modeset object structure, contains the reference count.
*/
struct drm_mode_object base;
+ /**
+ * @format: framebuffer format information
+ */
+ const struct drm_format_info *format;
/**
* @funcs: framebuffer vfunc table
*/