return 0;
}
-/*
- * Common debugging checks for both nested and non-nested unlock:
- */
-static int check_unlock(struct task_struct *curr, struct lockdep_map *lock,
- unsigned long ip)
-{
- if (unlikely(!debug_locks))
- return 0;
- /*
- * Lockdep should run with IRQs disabled, recursion, head-ache, etc..
- */
- if (DEBUG_LOCKS_WARN_ON(!irqs_disabled()))
- return 0;
-
- if (curr->lockdep_depth <= 0)
- return print_unlock_imbalance_bug(curr, lock, ip);
-
- return 1;
-}
-
static int match_held_lock(struct held_lock *hlock, struct lockdep_map *lock)
{
if (hlock->instance == lock)
}
/*
- * Remove the lock to the list of currently held locks in a
- * potentially non-nested (out of order) manner. This is a
- * relatively rare operation, as all the unlock APIs default
- * to nested mode (which uses lock_release()):
+ * Remove the lock to the list of currently held locks - this gets
+ * called on mutex_unlock()/spin_unlock*() (or on a failed
+ * mutex_lock_interruptible()).
+ *
+ * @nested is an hysterical artifact, needs a tree wide cleanup.
*/
static int
-lock_release_non_nested(struct task_struct *curr,
- struct lockdep_map *lock, unsigned long ip)
+__lock_release(struct lockdep_map *lock, int nested, unsigned long ip)
{
+ struct task_struct *curr = current;
struct held_lock *hlock, *prev_hlock;
unsigned int depth;
int i;
- /*
- * Check whether the lock exists in the current stack
- * of held locks:
- */
+ if (unlikely(!debug_locks))
+ return 0;
+
depth = curr->lockdep_depth;
/*
* So we're all set to release this lock.. wait what lock? We don't
* own any locks, you've been drinking again?
*/
- if (DEBUG_LOCKS_WARN_ON(!depth))
- return 0;
+ if (DEBUG_LOCKS_WARN_ON(depth <= 0))
+ return print_unlock_imbalance_bug(curr, lock, ip);
+ /*
+ * Check whether the lock exists in the current stack
+ * of held locks:
+ */
prev_hlock = NULL;
for (i = depth-1; i >= 0; i--) {
hlock = curr->held_locks + i;
*/
if (DEBUG_LOCKS_WARN_ON(curr->lockdep_depth != depth - 1))
return 0;
- return 1;
-}
-
-/*
- * Remove the lock to the list of currently held locks - this gets
- * called on mutex_unlock()/spin_unlock*() (or on a failed
- * mutex_lock_interruptible()). This is done for unlocks that nest
- * perfectly. (i.e. the current top of the lock-stack is unlocked)
- */
-static int lock_release_nested(struct task_struct *curr,
- struct lockdep_map *lock, unsigned long ip)
-{
- struct held_lock *hlock;
- unsigned int depth;
-
- /*
- * Pop off the top of the lock stack:
- */
- depth = curr->lockdep_depth - 1;
- hlock = curr->held_locks + depth;
-
- /*
- * Is the unlock non-nested:
- */
- if (hlock->instance != lock || hlock->references)
- return lock_release_non_nested(curr, lock, ip);
- curr->lockdep_depth--;
-
- /*
- * No more locks, but somehow we've got hash left over, who left it?
- */
- if (DEBUG_LOCKS_WARN_ON(!depth && (hlock->prev_chain_key != 0)))
- return 0;
-
- curr->curr_chain_key = hlock->prev_chain_key;
-
- lock_release_holdtime(hlock);
-#ifdef CONFIG_DEBUG_LOCKDEP
- hlock->prev_chain_key = 0;
- hlock->class_idx = 0;
- hlock->acquire_ip = 0;
- hlock->irq_context = 0;
-#endif
return 1;
}
-/*
- * Remove the lock to the list of currently held locks - this gets
- * called on mutex_unlock()/spin_unlock*() (or on a failed
- * mutex_lock_interruptible()). This is done for unlocks that nest
- * perfectly. (i.e. the current top of the lock-stack is unlocked)
- */
-static void
-__lock_release(struct lockdep_map *lock, int nested, unsigned long ip)
-{
- struct task_struct *curr = current;
-
- if (!check_unlock(curr, lock, ip))
- return;
-
- if (nested) {
- if (!lock_release_nested(curr, lock, ip))
- return;
- } else {
- if (!lock_release_non_nested(curr, lock, ip))
- return;
- }
-
- check_chain_key(curr);
-}
-
static int __lock_is_held(struct lockdep_map *lock)
{
struct task_struct *curr = current;
check_flags(flags);
current->lockdep_recursion = 1;
trace_lock_release(lock, ip);
- __lock_release(lock, nested, ip);
+ if (__lock_release(lock, nested, ip))
+ check_chain_key(current);
current->lockdep_recursion = 0;
raw_local_irq_restore(flags);
}