if (ac->avail) {
spin_lock(&rl3->list_lock);
+ /*
+ * Stuff objects into the remote nodes shared array first.
+ * That way we could avoid the overhead of putting the objects
+ * into the free lists and getting them back later.
+ */
+ transfer_objects(rl3->shared, ac, ac->limit);
+
free_block(cachep, ac->entry, ac->avail, node);
ac->avail = 0;
spin_unlock(&rl3->list_lock);
if (l3->alien) {
struct array_cache *ac = l3->alien[node];
- if (ac && ac->avail) {
- spin_lock_irq(&ac->lock);
+
+ if (ac && ac->avail && spin_trylock_irq(&ac->lock)) {
__drain_alien_cache(cachep, ac, node);
spin_unlock_irq(&ac->lock);
}