#define atomic_sub(i, v) atomic_sub_return(i, (v))
/**
- * atomic_add_unless - add unless the number is a given value
+ * __atomic_add_unless - add unless the number is a given value
* @v: pointer to value
* @a: amount to add
* @u: unless value is equal to u
*
- * Returns 1 if the add happened, 0 if it didn't.
+ * Returns old value.
+ *
*/
+
static inline int __atomic_add_unless(atomic_t *v, int a, int u)
{
- int output, __oldval;
+ int __oldval;
+ register int tmp;
+
asm volatile(
"1: %0 = memw_locked(%2);"
" {"
" p3 = cmp.eq(%0, %4);"
" if (p3.new) jump:nt 2f;"
- " %0 = add(%0, %3);"
- " %1 = #0;"
+ " %1 = add(%0, %3);"
" }"
- " memw_locked(%2, p3) = %0;"
+ " memw_locked(%2, p3) = %1;"
" {"
" if !p3 jump 1b;"
- " %1 = #1;"
" }"
"2:"
- : "=&r" (__oldval), "=&r" (output)
+ : "=&r" (__oldval), "=&r" (tmp)
: "r" (v), "r" (a), "r" (u)
: "memory", "p3"
);
- return output;
+ return __oldval;
}
#define atomic_inc_not_zero(v) atomic_add_unless((v), 1, 0)