#include "i915_trace.h"
-/**
- * RC6 is a special power stage which allows the GPU to enter an very
- * low-voltage mode when idle, using down to 0V while at this stage. This
- * stage is entered automatically when the GPU is idle when RC6 support is
- * enabled, and as soon as new workload arises GPU wakes up automatically as well.
- *
- * There are different RC6 modes available in Intel GPU, which differentiate
- * among each other with the latency required to enter and leave RC6 and
- * voltage consumed by the GPU in different states.
- *
- * The combination of the following flags define which states GPU is allowed
- * to enter, while RC6 is the normal RC6 state, RC6p is the deep RC6, and
- * RC6pp is deepest RC6. Their support by hardware varies according to the
- * GPU, BIOS, chipset and platform. RC6 is usually the safest one and the one
- * which brings the most power savings; deeper states save more power, but
- * require higher latency to switch to and wake up.
- */
-#define INTEL_RC6_ENABLE (1<<0)
-#define INTEL_RC6p_ENABLE (1<<1)
-#define INTEL_RC6pp_ENABLE (1<<2)
-
extern const struct drm_ioctl_desc i915_ioctls[];
extern int i915_max_ioctl;
extern unsigned int i915_fbpercrtc __always_unused;
#include <linux/module.h>
#include <drm/i915_powerwell.h>
+/**
+ * RC6 is a special power stage which allows the GPU to enter an very
+ * low-voltage mode when idle, using down to 0V while at this stage. This
+ * stage is entered automatically when the GPU is idle when RC6 support is
+ * enabled, and as soon as new workload arises GPU wakes up automatically as well.
+ *
+ * There are different RC6 modes available in Intel GPU, which differentiate
+ * among each other with the latency required to enter and leave RC6 and
+ * voltage consumed by the GPU in different states.
+ *
+ * The combination of the following flags define which states GPU is allowed
+ * to enter, while RC6 is the normal RC6 state, RC6p is the deep RC6, and
+ * RC6pp is deepest RC6. Their support by hardware varies according to the
+ * GPU, BIOS, chipset and platform. RC6 is usually the safest one and the one
+ * which brings the most power savings; deeper states save more power, but
+ * require higher latency to switch to and wake up.
+ */
+#define INTEL_RC6_ENABLE (1<<0)
+#define INTEL_RC6p_ENABLE (1<<1)
+#define INTEL_RC6pp_ENABLE (1<<2)
+
/* FBC, or Frame Buffer Compression, is a technique employed to compress the
* framebuffer contents in-memory, aiming at reducing the required bandwidth
* during in-memory transfers and, therefore, reduce the power packet.
}
}
+static void intel_print_rc6_info(struct drm_device *dev, u32 mode)
+{
+ if (IS_GEN6(dev))
+ DRM_DEBUG_DRIVER("Sandybridge: deep RC6 disabled\n");
+
+ if (IS_HASWELL(dev))
+ DRM_DEBUG_DRIVER("Haswell: only RC6 available\n");
+
+ DRM_INFO("Enabling RC6 states: RC6 %s, RC6p %s, RC6pp %s\n",
+ (mode & GEN6_RC_CTL_RC6_ENABLE) ? "on" : "off",
+ (mode & GEN6_RC_CTL_RC6p_ENABLE) ? "on" : "off",
+ (mode & GEN6_RC_CTL_RC6pp_ENABLE) ? "on" : "off");
+}
+
int intel_enable_rc6(const struct drm_device *dev)
{
/* No RC6 before Ironlake */
if (INTEL_INFO(dev)->gen == 5)
return 0;
- if (IS_HASWELL(dev)) {
- DRM_DEBUG_DRIVER("Haswell: only RC6 available\n");
+ if (IS_HASWELL(dev))
return INTEL_RC6_ENABLE;
- }
/* snb/ivb have more than one rc6 state. */
- if (INTEL_INFO(dev)->gen == 6) {
- DRM_DEBUG_DRIVER("Sandybridge: deep RC6 disabled\n");
+ if (INTEL_INFO(dev)->gen == 6)
return INTEL_RC6_ENABLE;
- }
- DRM_DEBUG_DRIVER("RC6 and deep RC6 enabled\n");
return (INTEL_RC6_ENABLE | INTEL_RC6p_ENABLE);
}
rc6_mask |= GEN6_RC_CTL_RC6pp_ENABLE;
}
- DRM_INFO("Enabling RC6 states: RC6 %s, RC6p %s, RC6pp %s\n",
- (rc6_mask & GEN6_RC_CTL_RC6_ENABLE) ? "on" : "off",
- (rc6_mask & GEN6_RC_CTL_RC6p_ENABLE) ? "on" : "off",
- (rc6_mask & GEN6_RC_CTL_RC6pp_ENABLE) ? "on" : "off");
+ intel_print_rc6_info(dev, rc6_mask);
I915_WRITE(GEN6_RC_CONTROL,
rc6_mask |
VLV_RENDER_RC6_COUNT_EN));
if (intel_enable_rc6(dev) & INTEL_RC6_ENABLE)
rc6_mode = GEN7_RC_CTL_TO_MODE;
+
+ intel_print_rc6_info(dev, rc6_mode);
+
I915_WRITE(GEN6_RC_CONTROL, rc6_mode);
val = vlv_punit_read(dev_priv, PUNIT_REG_GPU_FREQ_STS);
I915_WRITE(PWRCTXA, i915_gem_obj_ggtt_offset(dev_priv->ips.pwrctx) | PWRCTX_EN);
I915_WRITE(RSTDBYCTL, I915_READ(RSTDBYCTL) & ~RCX_SW_EXIT);
+
+ intel_print_rc6_info(dev, INTEL_RC6_ENABLE);
}
static unsigned long intel_pxfreq(u32 vidfreq)