* encoder chain.
*
* A bridge is always attached to a single &drm_encoder at a time, but can be
- * either connected to it directly, or through an intermediate bridge:
+ * either connected to it directly, or through an intermediate bridge::
*
* encoder ---> bridge B ---> bridge A
*
* will be set up automatically. dirty() is called by
* drm_fb_helper_deferred_io() in process context (struct delayed_work).
*
- * Example fbdev deferred io code:
+ * Example fbdev deferred io code::
*
* static int driver_fbdev_fb_dirty(struct drm_framebuffer *fb,
* struct drm_file *file_priv,
* specific implementations. For GEM-based drivers this is drm_gem_mmap().
*
* No other file operations are supported by the DRM userspace API. Overall the
- * following is an example #file_operations structure:
+ * following is an example #file_operations structure::
*
* static const example_drm_fops = {
* .owner = THIS_MODULE,
* PLLs can be routed to any transcoder A/B/C.
*
* Note: DDI0 is digital port B, DD1 is digital port C, and DDI2 is
- * digital port D (CHV) or port A (BXT).
+ * digital port D (CHV) or port A (BXT). ::
*
*
* Dual channel PHY (VLV/CHV/BXT)
* of its graphic space being zero. Yet there are some portions ballooned out(
* the shadow part, which are marked as reserved by drm allocator). From the
* host point of view, the graphic address space is partitioned by multiple
- * vGPUs in different VMs.
+ * vGPUs in different VMs. ::
*
* vGPU1 view Host view
* 0 ------> +-----------+ +-----------+
- * ^ |///////////| | vGPU3 |
- * | |///////////| +-----------+
- * | |///////////| | vGPU2 |
+ * ^ |###########| | vGPU3 |
+ * | |###########| +-----------+
+ * | |###########| | vGPU2 |
* | +-----------+ +-----------+
* mappable GM | available | ==> | vGPU1 |
* | +-----------+ +-----------+
- * | |///////////| | |
- * v |///////////| | Host |
+ * | |###########| | |
+ * v |###########| | Host |
* +=======+===========+ +===========+
- * ^ |///////////| | vGPU3 |
- * | |///////////| +-----------+
- * | |///////////| | vGPU2 |
+ * ^ |###########| | vGPU3 |
+ * | |###########| +-----------+
+ * | |###########| | vGPU2 |
* | +-----------+ +-----------+
* unmappable GM | available | ==> | vGPU1 |
* | +-----------+ +-----------+
- * | |///////////| | |
- * | |///////////| | Host |
- * v |///////////| | |
+ * | |###########| | |
+ * | |###########| | Host |
+ * v |###########| | |
* total GM size ------> +-----------+ +-----------+
*
* Returns: