#ifdef CONFIG_MEDIA_CONTROLLER
uvc_mc_cleanup_entity(entity);
#endif
- if (entity->vdev) {
- video_device_release(entity->vdev);
- entity->vdev = NULL;
- }
kfree(entity);
}
atomic_inc(&dev->nstreams);
list_for_each_entry(stream, &dev->streams, list) {
- if (stream->vdev == NULL)
+ if (!video_is_registered(&stream->vdev))
continue;
- video_unregister_device(stream->vdev);
- stream->vdev = NULL;
+ video_unregister_device(&stream->vdev);
uvc_debugfs_cleanup_stream(stream);
}
static int uvc_register_video(struct uvc_device *dev,
struct uvc_streaming *stream)
{
- struct video_device *vdev;
+ struct video_device *vdev = &stream->vdev;
int ret;
/* Initialize the video buffers queue. */
uvc_debugfs_init_stream(stream);
/* Register the device with V4L. */
- vdev = video_device_alloc();
- if (vdev == NULL) {
- uvc_printk(KERN_ERR, "Failed to allocate video device (%d).\n",
- ret);
- return -ENOMEM;
- }
/* We already hold a reference to dev->udev. The video device will be
* unregistered before the reference is released, so we don't need to
/* Set the driver data before calling video_register_device, otherwise
* uvc_v4l2_open might race us.
*/
- stream->vdev = vdev;
video_set_drvdata(vdev, stream);
ret = video_register_device(vdev, VFL_TYPE_GRABBER, -1);
if (ret < 0) {
uvc_printk(KERN_ERR, "Failed to register video device (%d).\n",
ret);
- stream->vdev = NULL;
- video_device_release(vdev);
return ret;
}
if (ret < 0)
return ret;
- term->vdev = stream->vdev;
+ term->vdev = &stream->vdev;
}
return 0;