* 'vmwgfx-next' of git://people.freedesktop.org/~thomash/linux:
drm/vmwgfx: (Re)bind shaders to MOBs with the correct offset
drm/vmwgfx: Fix fence event code
drm/vmwgfx: Don't use memory accounting for kernel-side fence objects
drm/vmwgfx: Fix error printout on signals pending