[IP_VS_TCP_S_LAST] = "BUG!",
};
+static const bool tcp_state_active_table[IP_VS_TCP_S_LAST] = {
+ [IP_VS_TCP_S_NONE] = false,
+ [IP_VS_TCP_S_ESTABLISHED] = true,
+ [IP_VS_TCP_S_SYN_SENT] = true,
+ [IP_VS_TCP_S_SYN_RECV] = true,
+ [IP_VS_TCP_S_FIN_WAIT] = false,
+ [IP_VS_TCP_S_TIME_WAIT] = false,
+ [IP_VS_TCP_S_CLOSE] = false,
+ [IP_VS_TCP_S_CLOSE_WAIT] = false,
+ [IP_VS_TCP_S_LAST_ACK] = false,
+ [IP_VS_TCP_S_LISTEN] = false,
+ [IP_VS_TCP_S_SYNACK] = true,
+};
+
#define sNO IP_VS_TCP_S_NONE
#define sES IP_VS_TCP_S_ESTABLISHED
#define sSS IP_VS_TCP_S_SYN_SENT
return tcp_state_name_table[state] ? tcp_state_name_table[state] : "?";
}
+static bool tcp_state_active(int state)
+{
+ if (state >= IP_VS_TCP_S_LAST)
+ return false;
+ return tcp_state_active_table[state];
+}
+
static struct tcp_states_t tcp_states [] = {
/* INPUT */
/* sNO, sES, sSS, sSR, sFW, sTW, sCL, sCW, sLA, sLI, sSA */
if (dest) {
if (!(cp->flags & IP_VS_CONN_F_INACTIVE) &&
- (new_state != IP_VS_TCP_S_ESTABLISHED)) {
+ !tcp_state_active(new_state)) {
atomic_dec(&dest->activeconns);
atomic_inc(&dest->inactconns);
cp->flags |= IP_VS_CONN_F_INACTIVE;
} else if ((cp->flags & IP_VS_CONN_F_INACTIVE) &&
- (new_state == IP_VS_TCP_S_ESTABLISHED)) {
+ tcp_state_active(new_state)) {
atomic_inc(&dest->activeconns);
atomic_dec(&dest->inactconns);
cp->flags &= ~IP_VS_CONN_F_INACTIVE;