return 0;
}
+int bpf_object__pin(struct bpf_object *obj, const char *path)
+{
+ struct bpf_program *prog;
+ struct bpf_map *map;
+ int err;
+
+ if (!obj)
+ return -ENOENT;
+
+ if (!obj->loaded) {
+ pr_warning("object not yet loaded; load it first\n");
+ return -ENOENT;
+ }
+
+ err = make_dir(path);
+ if (err)
+ return err;
+
+ bpf_map__for_each(map, obj) {
+ char buf[PATH_MAX];
+ int len;
+
+ len = snprintf(buf, PATH_MAX, "%s/%s", path,
+ bpf_map__name(map));
+ if (len < 0)
+ return -EINVAL;
+ else if (len >= PATH_MAX)
+ return -ENAMETOOLONG;
+
+ err = bpf_map__pin(map, buf);
+ if (err)
+ return err;
+ }
+
+ bpf_object__for_each_program(prog, obj) {
+ char buf[PATH_MAX];
+ int len;
+
+ len = snprintf(buf, PATH_MAX, "%s/%s", path,
+ prog->section_name);
+ if (len < 0)
+ return -EINVAL;
+ else if (len >= PATH_MAX)
+ return -ENAMETOOLONG;
+
+ err = bpf_program__pin(prog, buf);
+ if (err)
+ return err;
+ }
+
+ return 0;
+}
+
void bpf_object__close(struct bpf_object *obj)
{
size_t i;
struct bpf_object *bpf_object__open_buffer(void *obj_buf,
size_t obj_buf_sz,
const char *name);
+int bpf_object__pin(struct bpf_object *object, const char *path);
void bpf_object__close(struct bpf_object *object);
/* Load/unload object into/from kernel */