{ PLL_CORE , 0x004028 },
{ PLL_SHADER, 0x004020 },
{ PLL_MEMORY, 0x004008 },
- { PLL_UNK05 , 0x004030 },
+ { PLL_VDEC , 0x004030 },
{ PLL_UNK41 , 0x00e818 },
{ PLL_VPLL0 , 0x614100 },
{ PLL_VPLL1 , 0x614900 },
nouveau_pm_clock_set(dev, perflvl, PLL_CORE, perflvl->core);
nouveau_pm_clock_set(dev, perflvl, PLL_SHADER, perflvl->shader);
nouveau_pm_clock_set(dev, perflvl, PLL_MEMORY, perflvl->memory);
- nouveau_pm_clock_set(dev, perflvl, PLL_UNK05, perflvl->vdec);
+ nouveau_pm_clock_set(dev, perflvl, PLL_VDEC, perflvl->vdec);
}
pm->cur = perflvl;
if (ret > 0)
perflvl->shader = ret;
- ret = pm->clock_get(dev, PLL_UNK05);
+ ret = pm->clock_get(dev, PLL_VDEC);
if (ret > 0)
perflvl->vdec = ret;
}