/**
* osd_WaitEventSet() - Wake up the process
- * @waitEvent: Structure to event to be woken up
+ * @wait_event: Structure to event to be woken up
*
- * @waitevent is of type &struct osd_waitevent
+ * @wait_event is of type &struct osd_waitevent
*
* Wake up the sleeping process so it can do some work.
* And set condition indicator in &struct osd_waitevent to indicate
*
* Only used by Network and Storage Hyper-V drivers.
*/
-void osd_WaitEventSet(struct osd_waitevent *waitEvent)
+void osd_WaitEventSet(struct osd_waitevent *wait_event)
{
- waitEvent->condition = 1;
- wake_up_interruptible(&waitEvent->event);
+ wait_event->condition = 1;
+ wake_up_interruptible(&wait_event->event);
}
EXPORT_SYMBOL_GPL(osd_WaitEventSet);
/**
* osd_WaitEventWait() - Wait for event till condition is true
- * @waitEvent: Structure to event to be put to sleep
+ * @wait_event: Structure to event to be put to sleep
*
- * @waitevent is of type &struct osd_waitevent
+ * @wait_event is of type &struct osd_waitevent
*
* Set up the process to sleep until waitEvent->condition get true.
* And set condition indicator in &struct osd_waitevent to indicate
*
* Mainly used by Hyper-V drivers.
*/
-int osd_WaitEventWait(struct osd_waitevent *waitEvent)
+int osd_WaitEventWait(struct osd_waitevent *wait_event)
{
int ret = 0;
- ret = wait_event_interruptible(waitEvent->event,
- waitEvent->condition);
- waitEvent->condition = 0;
+ ret = wait_event_interruptible(wait_event->event,
+ wait_event->condition);
+ wait_event->condition = 0;
return ret;
}
EXPORT_SYMBOL_GPL(osd_WaitEventWait);
/**
* osd_WaitEventWaitEx() - Wait for event or timeout for process wakeup
- * @waitEvent: Structure to event to be put to sleep
- * @TimeoutInMs: Total number of Milliseconds to wait before waking up
+ * @wait_event: Structure to event to be put to sleep
+ * @timeout_in_ms: Total number of Milliseconds to wait before waking up
*
- * @waitevent is of type &struct osd_waitevent
+ * @wait_event is of type &struct osd_waitevent
* Set up the process to sleep until @waitEvent->condition get true or
- * @TimeoutInMs (Time out in Milliseconds) has been reached.
+ * @timeout_in_ms (Time out in Milliseconds) has been reached.
* And set condition indicator in &struct osd_waitevent to indicate
* the process is in a sleeping state.
*
*
* Mainly used by Hyper-V drivers.
*/
-int osd_WaitEventWaitEx(struct osd_waitevent *waitEvent, u32 TimeoutInMs)
+int osd_WaitEventWaitEx(struct osd_waitevent *wait_event, u32 timeout_in_ms)
{
int ret = 0;
- ret = wait_event_interruptible_timeout(waitEvent->event,
- waitEvent->condition,
- msecs_to_jiffies(TimeoutInMs));
- waitEvent->condition = 0;
+ ret = wait_event_interruptible_timeout(wait_event->event,
+ wait_event->condition,
+ msecs_to_jiffies(timeout_in_ms));
+ wait_event->condition = 0;
return ret;
}
EXPORT_SYMBOL_GPL(osd_WaitEventWaitEx);