#define get_unaligned(ptr) \
__get_unaligned((ptr), sizeof(*(ptr)))
#define put_unaligned(x,ptr) \
- __put_unaligned((__u64)(x), (ptr), sizeof(*(ptr)))
+ ((void)sizeof(*(ptr)=(x)),\
+ __put_unaligned((__force __u64)(x), (ptr), sizeof(*(ptr))))
/*
* This function doesn't actually exist. The idea is that when
default: \
bad_unaligned_access_length(); \
}; \
- (__typeof__(*(ptr)))val; \
+ (__force __typeof__(*(ptr)))val; \
})
#define __put_unaligned(val, ptr, size) \
-do { \
+({ \
void *__gu_p = ptr; \
switch (size) { \
case 1: \
- *(__u8 *)__gu_p = val; \
+ *(__u8 *)__gu_p = (__force __u8)val; \
break; \
case 2: \
- __ustw(val, __gu_p); \
+ __ustw((__force __u16)val, __gu_p); \
break; \
case 4: \
- __ustl(val, __gu_p); \
+ __ustl((__force __u32)val, __gu_p); \
break; \
case 8: \
__ustq(val, __gu_p); \
default: \
bad_unaligned_access_length(); \
}; \
-} while(0)
+ (void)0; \
+})
#endif /* _ASM_GENERIC_UNALIGNED_H */