#define DEBUGP(fmt , ...)
#endif
+#if defined(_CALL_ELF) && _CALL_ELF == 2
+#define R2_STACK_OFFSET 24
+#else
+#define R2_STACK_OFFSET 40
+#endif
+
/* Like PPC32, we need little trampolines to do > 24-bit jumps (into
the kernel itself). But on PPC64, these need to be used for every
jump, actually, to reset r2 (TOC+0x8000). */
r2) into the stub. */
static struct ppc64_stub_entry ppc64_stub =
{ .jump = {
- 0x3d820000, /* addis r12,r2, <high> */
- 0x398c0000, /* addi r12,r12, <low> */
+ 0x3d820000, /* addis r12,r2, <high> */
+ 0x398c0000, /* addi r12,r12, <low> */
/* Save current r2 value in magic place on the stack. */
- 0xf8410028, /* std r2,40(r1) */
- 0xe96c0020, /* ld r11,32(r12) */
- 0xe84c0028, /* ld r2,40(r12) */
- 0x7d6903a6, /* mtctr r11 */
- 0x4e800420 /* bctr */
+ 0xf8410000|R2_STACK_OFFSET, /* std r2,R2_STACK_OFFSET(r1) */
+ 0xe96c0020, /* ld r11,32(r12) */
+ 0xe84c0028, /* ld r2,40(r12) */
+ 0x7d6903a6, /* mtctr r11 */
+ 0x4e800420 /* bctr */
} };
/* Count how many different 24-bit relocations (different symbol,
me->name, *instruction);
return 0;
}
- *instruction = 0xe8410028; /* ld r2,40(r1) */
+ /* ld r2,R2_STACK_OFFSET(r1) */
+ *instruction = 0xe8410000 | R2_STACK_OFFSET;
return 1;
}