Switch to __s32 types in joystick.h instead of C99 types for consistency.
authorDavid Woodhouse <dwmw2@infradead.org>
Fri, 2 Jun 2006 23:27:53 +0000 (00:27 +0100)
committerDavid Woodhouse <dwmw2@infradead.org>
Fri, 2 Jun 2006 23:27:53 +0000 (00:27 +0100)
The rest of the file uses these types instead of C99 types.

Acked-by: Dmitry Torokhov <dtor@mail.ru>
Signed-off-by: David Woodhouse <dwmw2@infradead.org>
include/linux/joystick.h

index 5fd20ddd7ae3b3ff4319b5d9e284dcbd6eafb58b..e2d3a18af4566a9cd7dd4e1f123162d894031832 100644 (file)
@@ -111,25 +111,25 @@ struct js_corr {
 #define JS_SET_ALL             8
 
 struct JS_DATA_TYPE {
-       int32_t buttons;
-       int32_t x;
-       int32_t y;
+       __s32 buttons;
+       __s32 x;
+       __s32 y;
 };
 
 struct JS_DATA_SAVE_TYPE_32 {
-       int32_t JS_TIMEOUT;
-       int32_t BUSY;
-       int32_t JS_EXPIRETIME;
-       int32_t JS_TIMELIMIT;
+       __s32 JS_TIMEOUT;
+       __s32 BUSY;
+       __s32 JS_EXPIRETIME;
+       __s32 JS_TIMELIMIT;
        struct JS_DATA_TYPE JS_SAVE;
        struct JS_DATA_TYPE JS_CORR;
 };
 
 struct JS_DATA_SAVE_TYPE_64 {
-       int32_t JS_TIMEOUT;
-       int32_t BUSY;
-       int64_t JS_EXPIRETIME;
-       int64_t JS_TIMELIMIT;
+       __s32 JS_TIMEOUT;
+       __s32 BUSY;
+       __s64 JS_EXPIRETIME;
+       __s64 JS_TIMELIMIT;
        struct JS_DATA_TYPE JS_SAVE;
        struct JS_DATA_TYPE JS_CORR;
 };