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[PATCH] x86_64: Fix up coding style in numa.c
author
Andi Kleen
<ak@suse.de>
Wed, 11 Jan 2006 21:44:30 +0000
(22:44 +0100)
committer
Linus Torvalds
<torvalds@g5.osdl.org>
Thu, 12 Jan 2006 03:04:54 +0000
(19:04 -0800)
No functional changes
Signed-off-by: Andi Kleen <ak@suse.de>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
arch/x86_64/mm/numa.c
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diff --git
a/arch/x86_64/mm/numa.c
b/arch/x86_64/mm/numa.c
index 15b67d2760cbf8116eba1762a59e821adaddb073..47044ab1f6675e3a6d18afcf4af71c070f4a74c6 100644
(file)
--- a/
arch/x86_64/mm/numa.c
+++ b/
arch/x86_64/mm/numa.c
@@
-46,8
+46,8
@@
int numa_off __initdata;
* 0 if memnodmap[] too small (of shift too small)
* -1 if node overlap or lost ram (shift too big)
*/
-static int __init
populate_memnodemap(
-
const struct node *nodes, int numnodes, int shift)
+static int __init
+
populate_memnodemap(
const struct node *nodes, int numnodes, int shift)
{
int i;
int res = -1;