drm: Convert CMA fbdev console suspend helpers to use bool
authorLiviu Dudau <Liviu.Dudau@arm.com>
Tue, 20 Jun 2017 10:23:20 +0000 (11:23 +0100)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Tue, 20 Jun 2017 14:23:40 +0000 (16:23 +0200)
drm_fbdev_cma_set_suspend{,_unlocked} use an integer parameter
to describe whether the intended state is a suspend or a resume.
It then passes the value to drm_fb_helper_set_suspend{,_unlocked}
which uses a boolean. Switch to using bool everywhere.

Signed-off-by: Liviu Dudau <liviu.dudau@arm.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/20170620102320.8849-1-Liviu.Dudau@arm.com
drivers/gpu/drm/drm_fb_cma_helper.c
include/drm/drm_fb_cma_helper.h

index 53f9bdf470d77eed4f0c937ce98421cc8eacc043..ade319d10e703989f594e8103ccb94dd05b41eb5 100644 (file)
@@ -640,7 +640,7 @@ EXPORT_SYMBOL_GPL(drm_fbdev_cma_hotplug_event);
  * Calls drm_fb_helper_set_suspend, which is a wrapper around
  * fb_set_suspend implemented by fbdev core.
  */
-void drm_fbdev_cma_set_suspend(struct drm_fbdev_cma *fbdev_cma, int state)
+void drm_fbdev_cma_set_suspend(struct drm_fbdev_cma *fbdev_cma, bool state)
 {
        if (fbdev_cma)
                drm_fb_helper_set_suspend(&fbdev_cma->fb_helper, state);
@@ -657,7 +657,7 @@ EXPORT_SYMBOL(drm_fbdev_cma_set_suspend);
  * fb_set_suspend implemented by fbdev core.
  */
 void drm_fbdev_cma_set_suspend_unlocked(struct drm_fbdev_cma *fbdev_cma,
-                                       int state)
+                                       bool state)
 {
        if (fbdev_cma)
                drm_fb_helper_set_suspend_unlocked(&fbdev_cma->fb_helper,
index 199a63f48659a8956bfe6350b1778e35c589a95b..a323781afc3f3a73a6c0bdbdd7ac1dfc5b10e9a0 100644 (file)
@@ -24,9 +24,9 @@ void drm_fbdev_cma_fini(struct drm_fbdev_cma *fbdev_cma);
 
 void drm_fbdev_cma_restore_mode(struct drm_fbdev_cma *fbdev_cma);
 void drm_fbdev_cma_hotplug_event(struct drm_fbdev_cma *fbdev_cma);
-void drm_fbdev_cma_set_suspend(struct drm_fbdev_cma *fbdev_cma, int state);
+void drm_fbdev_cma_set_suspend(struct drm_fbdev_cma *fbdev_cma, bool state);
 void drm_fbdev_cma_set_suspend_unlocked(struct drm_fbdev_cma *fbdev_cma,
-                                       int state);
+                                       bool state);
 
 void drm_fb_cma_destroy(struct drm_framebuffer *fb);
 int drm_fb_cma_create_handle(struct drm_framebuffer *fb,