DECLARE_BITMAP(alloc_map, VMAP_BBMAP_BITS);
DECLARE_BITMAP(dirty_map, VMAP_BBMAP_BITS);
union {
- struct {
- struct list_head free_list;
- struct list_head dirty_list;
- };
+ struct list_head free_list;
struct rcu_head rcu_head;
};
};
bitmap_zero(vb->alloc_map, VMAP_BBMAP_BITS);
bitmap_zero(vb->dirty_map, VMAP_BBMAP_BITS);
INIT_LIST_HEAD(&vb->free_list);
- INIT_LIST_HEAD(&vb->dirty_list);
vb_idx = addr_to_vb_idx(va->va_start);
spin_lock(&vmap_block_tree_lock);
struct vmap_block *tmp;
unsigned long vb_idx;
- spin_lock(&vb->vbq->lock);
- if (!list_empty(&vb->free_list))
- list_del(&vb->free_list);
- if (!list_empty(&vb->dirty_list))
- list_del(&vb->dirty_list);
- spin_unlock(&vb->vbq->lock);
+ BUG_ON(!list_empty(&vb->free_list));
vb_idx = addr_to_vb_idx(vb->va->va_start);
spin_lock(&vmap_block_tree_lock);
spin_lock(&vb->lock);
bitmap_allocate_region(vb->dirty_map, offset >> PAGE_SHIFT, order);
- if (!vb->dirty) {
- spin_lock(&vb->vbq->lock);
- list_add(&vb->dirty_list, &vb->vbq->dirty);
- spin_unlock(&vb->vbq->lock);
- }
+
vb->dirty += 1UL << order;
if (vb->dirty == VMAP_BBMAP_BITS) {
BUG_ON(vb->free || !list_empty(&vb->free_list));