else
dev_set_name(&pdev->dev, pdev->name);
- pdev->platform_data = pdev->dev.platform_data;
+ /* We will remove platform_data field from struct device
+ * if all platform devices pass its platform specific data
+ * from platform_device. The conversion is going to be a
+ * long time, so we allow the two cases coexist to make
+ * this kind of fix more easily*/
+ if (pdev->platform_data && pdev->dev.platform_data) {
+ printk(KERN_ERR
+ "%s: use which platform_data?\n",
+ dev_name(&pdev->dev));
+ } else if (pdev->platform_data) {
+ pdev->dev.platform_data = pdev->platform_data;
+ } else if (pdev->dev.platform_data) {
+ pdev->platform_data = pdev->dev.platform_data;
+ }
for (i = 0; i < pdev->num_resources; i++) {
struct resource *p, *r = &pdev->resource[i];