seq_printf(m, " (name: %d)", obj->base.name);
if (obj->pin_count)
seq_printf(m, " (pinned x %d)", obj->pin_count);
+ if (obj->pin_display)
+ seq_printf(m, " (display)");
if (obj->fence_reg != I915_FENCE_REG_NONE)
seq_printf(m, " (fence: %d)", obj->fence_reg);
list_for_each_entry(vma, &obj->vma_list, vma_link) {
*/
unsigned int fault_mappable:1;
unsigned int pin_mappable:1;
+ unsigned int pin_display:1;
/*
* Is the GPU currently using a fence to access this buffer,
i915_gem_object_pin_to_display_plane(struct drm_i915_gem_object *obj,
u32 alignment,
struct intel_ring_buffer *pipelined);
+void i915_gem_object_unpin_from_display_plane(struct drm_i915_gem_object *obj);
int i915_gem_attach_phys_object(struct drm_device *dev,
struct drm_i915_gem_object *obj,
int id,
return ret;
}
+static bool is_pin_display(struct drm_i915_gem_object *obj)
+{
+ /* There are 3 sources that pin objects:
+ * 1. The display engine (scanouts, sprites, cursors);
+ * 2. Reservations for execbuffer;
+ * 3. The user.
+ *
+ * We can ignore reservations as we hold the struct_mutex and
+ * are only called outside of the reservation path. The user
+ * can only increment pin_count once, and so if after
+ * subtracting the potential reference by the user, any pin_count
+ * remains, it must be due to another use by the display engine.
+ */
+ return obj->pin_count - !!obj->user_pin_count;
+}
+
/*
* Prepare buffer for display plane (scanout, cursors, etc).
* Can be called from an uninterruptible phase (modesetting) and allows
return ret;
}
+ /* Mark the pin_display early so that we account for the
+ * display coherency whilst setting up the cache domains.
+ */
+ obj->pin_display = true;
+
/* The display engine is not coherent with the LLC cache on gen6. As
* a result, we make sure that the pinning that is about to occur is
* done with uncached PTEs. This is lowest common denominator for all
*/
ret = i915_gem_object_set_cache_level(obj, I915_CACHE_NONE);
if (ret)
- return ret;
+ goto err_unpin_display;
/* As the user may map the buffer once pinned in the display plane
* (e.g. libkms for the bootup splash), we have to ensure that we
*/
ret = i915_gem_obj_ggtt_pin(obj, alignment, true, false);
if (ret)
- return ret;
+ goto err_unpin_display;
i915_gem_object_flush_cpu_write_domain(obj);
old_write_domain);
return 0;
+
+err_unpin_display:
+ obj->pin_display = is_pin_display(obj);
+ return ret;
+}
+
+void
+i915_gem_object_unpin_from_display_plane(struct drm_i915_gem_object *obj)
+{
+ i915_gem_object_unpin(obj);
+ obj->pin_display = is_pin_display(obj);
}
int
return 0;
err_unpin:
- i915_gem_object_unpin(obj);
+ i915_gem_object_unpin_from_display_plane(obj);
err_interruptible:
dev_priv->mm.interruptible = true;
return ret;
void intel_unpin_fb_obj(struct drm_i915_gem_object *obj)
{
i915_gem_object_unpin_fence(obj);
- i915_gem_object_unpin(obj);
+ i915_gem_object_unpin_from_display_plane(obj);
}
/* Computes the linear offset to the base tile and adjusts x, y. bytes per pixel
if (intel_crtc->cursor_bo != obj)
i915_gem_detach_phys_object(dev, intel_crtc->cursor_bo);
} else
- i915_gem_object_unpin(intel_crtc->cursor_bo);
+ i915_gem_object_unpin_from_display_plane(intel_crtc->cursor_bo);
drm_gem_object_unreference(&intel_crtc->cursor_bo->base);
}
return 0;
fail_unpin:
- i915_gem_object_unpin(obj);
+ i915_gem_object_unpin_from_display_plane(obj);
fail_locked:
mutex_unlock(&dev->struct_mutex);
fail: