This has showed up in several other patches. It's required for the next
context workaround.
I tested this one on its own and saw no differences in basic tests
(performance or otherwise). This patch is relatively likely to cause
regressions, hence why it's split out.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
#define DISPLAY_PLANE_B (1<<20)
#define GFX_OP_PIPE_CONTROL(len) ((0x3<<29)|(0x3<<27)|(0x2<<24)|(len-2))
#define PIPE_CONTROL_CS_STALL (1<<20)
+#define PIPE_CONTROL_TLB_INVALIDATE (1<<18)
#define PIPE_CONTROL_QW_WRITE (1<<14)
#define PIPE_CONTROL_DEPTH_STALL (1<<13)
#define PIPE_CONTROL_WRITE_FLUSH (1<<12)
* impact.
*/
flags |= PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH;
+ flags |= PIPE_CONTROL_TLB_INVALIDATE;
flags |= PIPE_CONTROL_INSTRUCTION_CACHE_INVALIDATE;
flags |= PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE;
flags |= PIPE_CONTROL_DEPTH_CACHE_FLUSH;