ALSA: sound/ps3: Restructure driver source
authorGeert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Wed, 10 Jun 2009 14:39:02 +0000 (16:39 +0200)
committerTakashi Iwai <tiwai@suse.de>
Wed, 10 Jun 2009 14:53:09 +0000 (16:53 +0200)
Sort includes, and reorder code so we can kill the forward declarations

No functional changes

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
sound/ppc/snd_ps3.c

index d660b0f6bcaec7e495b7647f19dfa3a3187ef2de..cd9109aaa55eba62960b3c43f67e34357ffb73cf 100644 (file)
  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
  */
 
+#include <linux/dma-mapping.h>
+#include <linux/dmapool.h>
 #include <linux/init.h>
-#include <linux/slab.h>
-#include <linux/io.h>
 #include <linux/interrupt.h>
+#include <linux/io.h>
+#include <linux/slab.h>
+
+#include <sound/asound.h>
+#include <sound/control.h>
 #include <sound/core.h>
 #include <sound/initval.h>
-#include <sound/pcm.h>
-#include <sound/asound.h>
 #include <sound/memalloc.h>
+#include <sound/pcm.h>
 #include <sound/pcm_params.h>
-#include <sound/control.h>
-#include <linux/dmapool.h>
-#include <linux/dma-mapping.h>
-#include <asm/firmware.h>
+
 #include <asm/dma.h>
+#include <asm/firmware.h>
 #include <asm/lv1call.h>
 #include <asm/ps3.h>
 #include <asm/ps3av.h>
 
-#include "snd_ps3_reg.h"
 #include "snd_ps3.h"
-
-MODULE_LICENSE("GPL v2");
-MODULE_DESCRIPTION("PS3 sound driver");
-MODULE_AUTHOR("Sony Computer Entertainment Inc.");
-
-/* module  entries */
-static int __init snd_ps3_init(void);
-static void __exit snd_ps3_exit(void);
-
-/* ALSA snd driver ops */
-static int snd_ps3_pcm_open(struct snd_pcm_substream *substream);
-static int snd_ps3_pcm_close(struct snd_pcm_substream *substream);
-static int snd_ps3_pcm_prepare(struct snd_pcm_substream *substream);
-static int snd_ps3_pcm_trigger(struct snd_pcm_substream *substream,
-                                int cmd);
-static snd_pcm_uframes_t snd_ps3_pcm_pointer(struct snd_pcm_substream
-                                            *substream);
-static int snd_ps3_pcm_hw_params(struct snd_pcm_substream *substream,
-                                struct snd_pcm_hw_params *hw_params);
-static int snd_ps3_pcm_hw_free(struct snd_pcm_substream *substream);
-
-
-/* ps3_system_bus_driver entries */
-static int __init snd_ps3_driver_probe(struct ps3_system_bus_device *dev);
-static int snd_ps3_driver_remove(struct ps3_system_bus_device *dev);
-
-/* address setup */
-static int snd_ps3_map_mmio(void);
-static void snd_ps3_unmap_mmio(void);
-static int snd_ps3_allocate_irq(void);
-static void snd_ps3_free_irq(void);
-static void snd_ps3_audio_set_base_addr(uint64_t ioaddr_start);
-
-/* interrupt handler */
-static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id);
-
-
-/* set sampling rate/format */
-static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream);
-/* take effect parameter change */
-static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card);
-/* initialize avsetting and take it effect */
-static int snd_ps3_init_avsetting(struct snd_ps3_card_info *card);
-/* setup dma */
-static int snd_ps3_program_dma(struct snd_ps3_card_info *card,
-                              enum snd_ps3_dma_filltype filltype);
-static void snd_ps3_wait_for_dma_stop(struct snd_ps3_card_info *card);
-
-static dma_addr_t v_to_bus(struct snd_ps3_card_info *, void  *vaddr, int ch);
+#include "snd_ps3_reg.h"
 
 
-module_init(snd_ps3_init);
-module_exit(snd_ps3_exit);
-
 /*
  * global
  */
@@ -165,17 +115,6 @@ static const struct snd_pcm_hardware snd_ps3_pcm_hw = {
        .fifo_size = PS3_AUDIO_FIFO_SIZE
 };
 
-static struct snd_pcm_ops snd_ps3_pcm_spdif_ops = {
-       .open = snd_ps3_pcm_open,
-       .close = snd_ps3_pcm_close,
-       .prepare = snd_ps3_pcm_prepare,
-       .ioctl = snd_pcm_lib_ioctl,
-       .trigger = snd_ps3_pcm_trigger,
-       .pointer = snd_ps3_pcm_pointer,
-       .hw_params = snd_ps3_pcm_hw_params,
-       .hw_free = snd_ps3_pcm_hw_free
-};
-
 static int snd_ps3_verify_dma_stop(struct snd_ps3_card_info *card,
                                   int count, int force_stop)
 {
@@ -368,6 +307,71 @@ static int snd_ps3_program_dma(struct snd_ps3_card_info *card,
        return 0;
 }
 
+/*
+ * Interrupt handler
+ */
+static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id)
+{
+
+       uint32_t port_intr;
+       int underflow_occured = 0;
+       struct snd_ps3_card_info *card = dev_id;
+
+       if (!card->running) {
+               update_reg(PS3_AUDIO_AX_IS, 0);
+               update_reg(PS3_AUDIO_INTR_0, 0);
+               return IRQ_HANDLED;
+       }
+
+       port_intr = read_reg(PS3_AUDIO_AX_IS);
+       /*
+        *serial buffer empty detected (every 4 times),
+        *program next dma and kick it
+        */
+       if (port_intr & PS3_AUDIO_AX_IE_ASOBEIE(0)) {
+               write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBEIE(0));
+               if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {
+                       write_reg(PS3_AUDIO_AX_IS, port_intr);
+                       underflow_occured = 1;
+               }
+               if (card->silent) {
+                       /* we are still in silent time */
+                       snd_ps3_program_dma(card,
+                               (underflow_occured) ?
+                               SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL :
+                               SND_PS3_DMA_FILLTYPE_SILENT_RUNNING);
+                       snd_ps3_kick_dma(card);
+                       card->silent--;
+               } else {
+                       snd_ps3_program_dma(card,
+                               (underflow_occured) ?
+                               SND_PS3_DMA_FILLTYPE_FIRSTFILL :
+                               SND_PS3_DMA_FILLTYPE_RUNNING);
+                       snd_ps3_kick_dma(card);
+                       snd_pcm_period_elapsed(card->substream);
+               }
+       } else if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {
+               write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBUIE(0));
+               /*
+                * serial out underflow, but buffer empty not detected.
+                * in this case, fill fifo with 0 to recover.  After
+                * filling dummy data, serial automatically start to
+                * consume them and then will generate normal buffer
+                * empty interrupts.
+                * If both buffer underflow and buffer empty are occured,
+                * it is better to do nomal data transfer than empty one
+                */
+               snd_ps3_program_dma(card,
+                                   SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
+               snd_ps3_kick_dma(card);
+               snd_ps3_program_dma(card,
+                                   SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
+               snd_ps3_kick_dma(card);
+       }
+       /* clear interrupt cause */
+       return IRQ_HANDLED;
+};
+
 /*
  * audio mute on/off
  * mute_on : 0 output enabled
@@ -378,6 +382,142 @@ static int snd_ps3_mute(int mute_on)
        return ps3av_audio_mute(mute_on);
 }
 
+/*
+ * av setting
+ * NOTE: calling this function may generate audio interrupt.
+ */
+static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card)
+{
+       int ret, retries, i;
+       pr_debug("%s: start\n", __func__);
+
+       ret = ps3av_set_audio_mode(card->avs.avs_audio_ch,
+                                 card->avs.avs_audio_rate,
+                                 card->avs.avs_audio_width,
+                                 card->avs.avs_audio_format,
+                                 card->avs.avs_audio_source);
+       /*
+        * Reset the following unwanted settings:
+        */
+
+       /* disable all 3wire buffers */
+       update_mask_reg(PS3_AUDIO_AO_3WMCTRL,
+                       ~(PS3_AUDIO_AO_3WMCTRL_ASOEN(0) |
+                         PS3_AUDIO_AO_3WMCTRL_ASOEN(1) |
+                         PS3_AUDIO_AO_3WMCTRL_ASOEN(2) |
+                         PS3_AUDIO_AO_3WMCTRL_ASOEN(3)),
+                       0);
+       wmb();  /* ensure the hardware sees the change */
+       /* wait for actually stopped */
+       retries = 1000;
+       while ((read_reg(PS3_AUDIO_AO_3WMCTRL) &
+               (PS3_AUDIO_AO_3WMCTRL_ASORUN(0) |
+                PS3_AUDIO_AO_3WMCTRL_ASORUN(1) |
+                PS3_AUDIO_AO_3WMCTRL_ASORUN(2) |
+                PS3_AUDIO_AO_3WMCTRL_ASORUN(3))) &&
+              --retries) {
+               udelay(1);
+       }
+
+       /* reset buffer pointer */
+       for (i = 0; i < 4; i++) {
+               update_reg(PS3_AUDIO_AO_3WCTRL(i),
+                          PS3_AUDIO_AO_3WCTRL_ASOBRST_RESET);
+               udelay(10);
+       }
+       wmb(); /* ensure the hardware actually start resetting */
+
+       /* enable 3wire#0 buffer */
+       update_reg(PS3_AUDIO_AO_3WMCTRL, PS3_AUDIO_AO_3WMCTRL_ASOEN(0));
+
+
+       /* In 24bit mode,ALSA inserts a zero byte at first byte of per sample */
+       update_mask_reg(PS3_AUDIO_AO_3WCTRL(0),
+                       ~PS3_AUDIO_AO_3WCTRL_ASODF,
+                       PS3_AUDIO_AO_3WCTRL_ASODF_LSB);
+       update_mask_reg(PS3_AUDIO_AO_SPDCTRL(0),
+                       ~PS3_AUDIO_AO_SPDCTRL_SPODF,
+                       PS3_AUDIO_AO_SPDCTRL_SPODF_LSB);
+       /* ensure all the setting above is written back to register */
+       wmb();
+       /* avsetting driver altered AX_IE, caller must reset it if you want */
+       pr_debug("%s: end\n", __func__);
+       return ret;
+}
+
+/*
+ *  set sampling rate according to the substream
+ */
+static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream)
+{
+       struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
+       struct snd_ps3_avsetting_info avs;
+       int ret;
+
+       avs = card->avs;
+
+       pr_debug("%s: called freq=%d width=%d\n", __func__,
+                substream->runtime->rate,
+                snd_pcm_format_width(substream->runtime->format));
+
+       pr_debug("%s: before freq=%d width=%d\n", __func__,
+                card->avs.avs_audio_rate, card->avs.avs_audio_width);
+
+       /* sample rate */
+       switch (substream->runtime->rate) {
+       case 44100:
+               avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_44K;
+               break;
+       case 48000:
+               avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;
+               break;
+       case 88200:
+               avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_88K;
+               break;
+       case 96000:
+               avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_96K;
+               break;
+       default:
+               pr_info("%s: invalid rate %d\n", __func__,
+                       substream->runtime->rate);
+               return 1;
+       }
+
+       /* width */
+       switch (snd_pcm_format_width(substream->runtime->format)) {
+       case 16:
+               avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;
+               break;
+       case 24:
+               avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_24;
+               break;
+       default:
+               pr_info("%s: invalid width %d\n", __func__,
+                       snd_pcm_format_width(substream->runtime->format));
+               return 1;
+       }
+
+       memcpy(avs.avs_cs_info, ps3av_mode_cs_info, 8);
+
+       if (memcmp(&card->avs, &avs, sizeof(avs))) {
+               pr_debug("%s: after freq=%d width=%d\n", __func__,
+                        card->avs.avs_audio_rate, card->avs.avs_audio_width);
+
+               card->avs = avs;
+               snd_ps3_change_avsetting(card);
+               ret = 0;
+       } else
+               ret = 1;
+
+       /* check CS non-audio bit and mute accordingly */
+       if (avs.avs_cs_info[0] & 0x02)
+               ps3av_audio_mute_analog(1); /* mute if non-audio */
+       else
+               ps3av_audio_mute_analog(0);
+
+       return ret;
+}
+
 /*
  * PCM operators
  */
@@ -403,6 +543,13 @@ static int snd_ps3_pcm_open(struct snd_pcm_substream *substream)
        return 0;
 };
 
+static int snd_ps3_pcm_close(struct snd_pcm_substream *substream)
+{
+       /* mute on */
+       snd_ps3_mute(1);
+       return 0;
+};
+
 static int snd_ps3_pcm_hw_params(struct snd_pcm_substream *substream,
                                 struct snd_pcm_hw_params *hw_params)
 {
@@ -414,6 +561,13 @@ static int snd_ps3_pcm_hw_params(struct snd_pcm_substream *substream,
        return 0;
 };
 
+static int snd_ps3_pcm_hw_free(struct snd_pcm_substream *substream)
+{
+       int ret;
+       ret = snd_pcm_lib_free_pages(substream);
+       return ret;
+};
+
 static int snd_ps3_delay_to_bytes(struct snd_pcm_substream *substream,
                                  unsigned int delay_ms)
 {
@@ -467,287 +621,91 @@ static int snd_ps3_pcm_prepare(struct snd_pcm_substream *substream)
                        runtime->dma_area;
                card->dma_start_bus_addr[SND_PS3_CH_L] = runtime->dma_addr;
 
-               card->dma_last_transfer_vaddr[SND_PS3_CH_R] =
-                       card->dma_next_transfer_vaddr[SND_PS3_CH_R] =
-                       card->dma_start_vaddr[SND_PS3_CH_R] =
-                       runtime->dma_area + (runtime->dma_bytes / 2);
-               card->dma_start_bus_addr[SND_PS3_CH_R] =
-                       runtime->dma_addr + (runtime->dma_bytes / 2);
-
-               pr_debug("%s: vaddr=%p bus=%#llx\n", __func__,
-                        card->dma_start_vaddr[SND_PS3_CH_L],
-                        card->dma_start_bus_addr[SND_PS3_CH_L]);
-
-       }
-       spin_unlock_irqrestore(&card->dma_lock, irqsave);
-
-       /* ensure the hardware sees the change */
-       mb();
-
-       return 0;
-};
-
-static int snd_ps3_pcm_trigger(struct snd_pcm_substream *substream,
-                              int cmd)
-{
-       struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
-       int ret = 0;
-
-       switch (cmd) {
-       case SNDRV_PCM_TRIGGER_START:
-               /* clear outstanding interrupts  */
-               update_reg(PS3_AUDIO_AX_IS, 0);
-
-               spin_lock(&card->dma_lock);
-               {
-                       card->running = 1;
-               }
-               spin_unlock(&card->dma_lock);
-
-               snd_ps3_program_dma(card,
-                                   SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
-               snd_ps3_kick_dma(card);
-               while (read_reg(PS3_AUDIO_KICK(7)) &
-                      PS3_AUDIO_KICK_STATUS_MASK) {
-                       udelay(1);
-               }
-               snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_RUNNING);
-               snd_ps3_kick_dma(card);
-               break;
-
-       case SNDRV_PCM_TRIGGER_STOP:
-               spin_lock(&card->dma_lock);
-               {
-                       card->running = 0;
-               }
-               spin_unlock(&card->dma_lock);
-               snd_ps3_wait_for_dma_stop(card);
-               break;
-       default:
-               break;
-
-       }
-
-       return ret;
-};
-
-/*
- * report current pointer
- */
-static snd_pcm_uframes_t snd_ps3_pcm_pointer(
-       struct snd_pcm_substream *substream)
-{
-       struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
-       size_t bytes;
-       snd_pcm_uframes_t ret;
-
-       spin_lock(&card->dma_lock);
-       {
-               bytes = (size_t)(card->dma_last_transfer_vaddr[SND_PS3_CH_L] -
-                                card->dma_start_vaddr[SND_PS3_CH_L]);
-       }
-       spin_unlock(&card->dma_lock);
-
-       ret = bytes_to_frames(substream->runtime, bytes * 2);
-
-       return ret;
-};
-
-static int snd_ps3_pcm_hw_free(struct snd_pcm_substream *substream)
-{
-       int ret;
-       ret = snd_pcm_lib_free_pages(substream);
-       return ret;
-};
-
-static int snd_ps3_pcm_close(struct snd_pcm_substream *substream)
-{
-       /* mute on */
-       snd_ps3_mute(1);
-       return 0;
-};
-
-static void snd_ps3_audio_fixup(struct snd_ps3_card_info *card)
-{
-       /*
-        * avsetting driver seems to never change the followings
-        * so, init them here once
-        */
-
-       /* no dma interrupt needed */
-       write_reg(PS3_AUDIO_INTR_EN_0, 0);
-
-       /* use every 4 buffer empty interrupt */
-       update_mask_reg(PS3_AUDIO_AX_IC,
-                       PS3_AUDIO_AX_IC_AASOIMD_MASK,
-                       PS3_AUDIO_AX_IC_AASOIMD_EVERY4);
-
-       /* enable 3wire clocks */
-       update_mask_reg(PS3_AUDIO_AO_3WMCTRL,
-                       ~(PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_DISABLED |
-                         PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_DISABLED),
-                       0);
-       update_reg(PS3_AUDIO_AO_3WMCTRL,
-                  PS3_AUDIO_AO_3WMCTRL_ASOPLRCK_DEFAULT);
-}
-
-/*
- * av setting
- * NOTE: calling this function may generate audio interrupt.
- */
-static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card)
-{
-       int ret, retries, i;
-       pr_debug("%s: start\n", __func__);
-
-       ret = ps3av_set_audio_mode(card->avs.avs_audio_ch,
-                                 card->avs.avs_audio_rate,
-                                 card->avs.avs_audio_width,
-                                 card->avs.avs_audio_format,
-                                 card->avs.avs_audio_source);
-       /*
-        * Reset the following unwanted settings:
-        */
-
-       /* disable all 3wire buffers */
-       update_mask_reg(PS3_AUDIO_AO_3WMCTRL,
-                       ~(PS3_AUDIO_AO_3WMCTRL_ASOEN(0) |
-                         PS3_AUDIO_AO_3WMCTRL_ASOEN(1) |
-                         PS3_AUDIO_AO_3WMCTRL_ASOEN(2) |
-                         PS3_AUDIO_AO_3WMCTRL_ASOEN(3)),
-                       0);
-       wmb();  /* ensure the hardware sees the change */
-       /* wait for actually stopped */
-       retries = 1000;
-       while ((read_reg(PS3_AUDIO_AO_3WMCTRL) &
-               (PS3_AUDIO_AO_3WMCTRL_ASORUN(0) |
-                PS3_AUDIO_AO_3WMCTRL_ASORUN(1) |
-                PS3_AUDIO_AO_3WMCTRL_ASORUN(2) |
-                PS3_AUDIO_AO_3WMCTRL_ASORUN(3))) &&
-              --retries) {
-               udelay(1);
-       }
-
-       /* reset buffer pointer */
-       for (i = 0; i < 4; i++) {
-               update_reg(PS3_AUDIO_AO_3WCTRL(i),
-                          PS3_AUDIO_AO_3WCTRL_ASOBRST_RESET);
-               udelay(10);
-       }
-       wmb(); /* ensure the hardware actually start resetting */
-
-       /* enable 3wire#0 buffer */
-       update_reg(PS3_AUDIO_AO_3WMCTRL, PS3_AUDIO_AO_3WMCTRL_ASOEN(0));
-
-
-       /* In 24bit mode,ALSA inserts a zero byte at first byte of per sample */
-       update_mask_reg(PS3_AUDIO_AO_3WCTRL(0),
-                       ~PS3_AUDIO_AO_3WCTRL_ASODF,
-                       PS3_AUDIO_AO_3WCTRL_ASODF_LSB);
-       update_mask_reg(PS3_AUDIO_AO_SPDCTRL(0),
-                       ~PS3_AUDIO_AO_SPDCTRL_SPODF,
-                       PS3_AUDIO_AO_SPDCTRL_SPODF_LSB);
-       /* ensure all the setting above is written back to register */
-       wmb();
-       /* avsetting driver altered AX_IE, caller must reset it if you want */
-       pr_debug("%s: end\n", __func__);
-       return ret;
-}
-
-static int snd_ps3_init_avsetting(struct snd_ps3_card_info *card)
-{
-       int ret;
-       pr_debug("%s: start\n", __func__);
-       card->avs.avs_audio_ch = PS3AV_CMD_AUDIO_NUM_OF_CH_2;
-       card->avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;
-       card->avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;
-       card->avs.avs_audio_format = PS3AV_CMD_AUDIO_FORMAT_PCM;
-       card->avs.avs_audio_source = PS3AV_CMD_AUDIO_SOURCE_SERIAL;
-       memcpy(card->avs.avs_cs_info, ps3av_mode_cs_info, 8);
-
-       ret = snd_ps3_change_avsetting(card);
+               card->dma_last_transfer_vaddr[SND_PS3_CH_R] =
+                       card->dma_next_transfer_vaddr[SND_PS3_CH_R] =
+                       card->dma_start_vaddr[SND_PS3_CH_R] =
+                       runtime->dma_area + (runtime->dma_bytes / 2);
+               card->dma_start_bus_addr[SND_PS3_CH_R] =
+                       runtime->dma_addr + (runtime->dma_bytes / 2);
 
-       snd_ps3_audio_fixup(card);
+               pr_debug("%s: vaddr=%p bus=%#llx\n", __func__,
+                        card->dma_start_vaddr[SND_PS3_CH_L],
+                        card->dma_start_bus_addr[SND_PS3_CH_L]);
 
-       /* to start to generate SPDIF signal, fill data */
-       snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
-       snd_ps3_kick_dma(card);
-       pr_debug("%s: end\n", __func__);
-       return ret;
-}
+       }
+       spin_unlock_irqrestore(&card->dma_lock, irqsave);
 
-/*
- *  set sampling rate according to the substream
- */
-static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream)
+       /* ensure the hardware sees the change */
+       mb();
+
+       return 0;
+};
+
+static int snd_ps3_pcm_trigger(struct snd_pcm_substream *substream,
+                              int cmd)
 {
        struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
-       struct snd_ps3_avsetting_info avs;
-       int ret;
-
-       avs = card->avs;
+       int ret = 0;
 
-       pr_debug("%s: called freq=%d width=%d\n", __func__,
-                substream->runtime->rate,
-                snd_pcm_format_width(substream->runtime->format));
+       switch (cmd) {
+       case SNDRV_PCM_TRIGGER_START:
+               /* clear outstanding interrupts  */
+               update_reg(PS3_AUDIO_AX_IS, 0);
 
-       pr_debug("%s: before freq=%d width=%d\n", __func__,
-                card->avs.avs_audio_rate, card->avs.avs_audio_width);
+               spin_lock(&card->dma_lock);
+               {
+                       card->running = 1;
+               }
+               spin_unlock(&card->dma_lock);
 
-       /* sample rate */
-       switch (substream->runtime->rate) {
-       case 44100:
-               avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_44K;
-               break;
-       case 48000:
-               avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;
-               break;
-       case 88200:
-               avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_88K;
-               break;
-       case 96000:
-               avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_96K;
+               snd_ps3_program_dma(card,
+                                   SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
+               snd_ps3_kick_dma(card);
+               while (read_reg(PS3_AUDIO_KICK(7)) &
+                      PS3_AUDIO_KICK_STATUS_MASK) {
+                       udelay(1);
+               }
+               snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_RUNNING);
+               snd_ps3_kick_dma(card);
                break;
-       default:
-               pr_info("%s: invalid rate %d\n", __func__,
-                       substream->runtime->rate);
-               return 1;
-       }
 
-       /* width */
-       switch (snd_pcm_format_width(substream->runtime->format)) {
-       case 16:
-               avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;
-               break;
-       case 24:
-               avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_24;
+       case SNDRV_PCM_TRIGGER_STOP:
+               spin_lock(&card->dma_lock);
+               {
+                       card->running = 0;
+               }
+               spin_unlock(&card->dma_lock);
+               snd_ps3_wait_for_dma_stop(card);
                break;
        default:
-               pr_info("%s: invalid width %d\n", __func__,
-                       snd_pcm_format_width(substream->runtime->format));
-               return 1;
+               break;
+
        }
 
-       memcpy(avs.avs_cs_info, ps3av_mode_cs_info, 8);
+       return ret;
+};
 
-       if (memcmp(&card->avs, &avs, sizeof(avs))) {
-               pr_debug("%s: after freq=%d width=%d\n", __func__,
-                        card->avs.avs_audio_rate, card->avs.avs_audio_width);
+/*
+ * report current pointer
+ */
+static snd_pcm_uframes_t snd_ps3_pcm_pointer(
+       struct snd_pcm_substream *substream)
+{
+       struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
+       size_t bytes;
+       snd_pcm_uframes_t ret;
 
-               card->avs = avs;
-               snd_ps3_change_avsetting(card);
-               ret = 0;
-       } else
-               ret = 1;
+       spin_lock(&card->dma_lock);
+       {
+               bytes = (size_t)(card->dma_last_transfer_vaddr[SND_PS3_CH_L] -
+                                card->dma_start_vaddr[SND_PS3_CH_L]);
+       }
+       spin_unlock(&card->dma_lock);
 
-       /* check CS non-audio bit and mute accordingly */
-       if (avs.avs_cs_info[0] & 0x02)
-               ps3av_audio_mute_analog(1); /* mute if non-audio */
-       else
-               ps3av_audio_mute_analog(0);
+       ret = bytes_to_frames(substream->runtime, bytes * 2);
 
        return ret;
-}
+};
 
 /*
  * SPDIF status bits controls
@@ -815,6 +773,17 @@ static struct snd_kcontrol_new spdif_ctls[] = {
        },
 };
 
+static struct snd_pcm_ops snd_ps3_pcm_spdif_ops = {
+       .open = snd_ps3_pcm_open,
+       .close = snd_ps3_pcm_close,
+       .ioctl = snd_pcm_lib_ioctl,
+       .hw_params = snd_ps3_pcm_hw_params,
+       .hw_free = snd_ps3_pcm_hw_free,
+       .prepare = snd_ps3_pcm_prepare,
+       .trigger = snd_ps3_pcm_trigger,
+       .pointer = snd_ps3_pcm_pointer,
+};
+
 
 static int snd_ps3_map_mmio(void)
 {
@@ -912,6 +881,52 @@ static void snd_ps3_audio_set_base_addr(uint64_t ioaddr_start)
                        ret);
 }
 
+static void snd_ps3_audio_fixup(struct snd_ps3_card_info *card)
+{
+       /*
+        * avsetting driver seems to never change the followings
+        * so, init them here once
+        */
+
+       /* no dma interrupt needed */
+       write_reg(PS3_AUDIO_INTR_EN_0, 0);
+
+       /* use every 4 buffer empty interrupt */
+       update_mask_reg(PS3_AUDIO_AX_IC,
+                       PS3_AUDIO_AX_IC_AASOIMD_MASK,
+                       PS3_AUDIO_AX_IC_AASOIMD_EVERY4);
+
+       /* enable 3wire clocks */
+       update_mask_reg(PS3_AUDIO_AO_3WMCTRL,
+                       ~(PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_DISABLED |
+                         PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_DISABLED),
+                       0);
+       update_reg(PS3_AUDIO_AO_3WMCTRL,
+                  PS3_AUDIO_AO_3WMCTRL_ASOPLRCK_DEFAULT);
+}
+
+static int snd_ps3_init_avsetting(struct snd_ps3_card_info *card)
+{
+       int ret;
+       pr_debug("%s: start\n", __func__);
+       card->avs.avs_audio_ch = PS3AV_CMD_AUDIO_NUM_OF_CH_2;
+       card->avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;
+       card->avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;
+       card->avs.avs_audio_format = PS3AV_CMD_AUDIO_FORMAT_PCM;
+       card->avs.avs_audio_source = PS3AV_CMD_AUDIO_SOURCE_SERIAL;
+       memcpy(card->avs.avs_cs_info, ps3av_mode_cs_info, 8);
+
+       ret = snd_ps3_change_avsetting(card);
+
+       snd_ps3_audio_fixup(card);
+
+       /* to start to generate SPDIF signal, fill data */
+       snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
+       snd_ps3_kick_dma(card);
+       pr_debug("%s: end\n", __func__);
+       return ret;
+}
+
 static int __init snd_ps3_driver_probe(struct ps3_system_bus_device *dev)
 {
        int i, ret;
@@ -1112,71 +1127,6 @@ static struct ps3_system_bus_driver snd_ps3_bus_driver_info = {
 };
 
 
-/*
- * Interrupt handler
- */
-static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id)
-{
-
-       uint32_t port_intr;
-       int underflow_occured = 0;
-       struct snd_ps3_card_info *card = dev_id;
-
-       if (!card->running) {
-               update_reg(PS3_AUDIO_AX_IS, 0);
-               update_reg(PS3_AUDIO_INTR_0, 0);
-               return IRQ_HANDLED;
-       }
-
-       port_intr = read_reg(PS3_AUDIO_AX_IS);
-       /*
-        *serial buffer empty detected (every 4 times),
-        *program next dma and kick it
-        */
-       if (port_intr & PS3_AUDIO_AX_IE_ASOBEIE(0)) {
-               write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBEIE(0));
-               if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {
-                       write_reg(PS3_AUDIO_AX_IS, port_intr);
-                       underflow_occured = 1;
-               }
-               if (card->silent) {
-                       /* we are still in silent time */
-                       snd_ps3_program_dma(card,
-                               (underflow_occured) ?
-                               SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL :
-                               SND_PS3_DMA_FILLTYPE_SILENT_RUNNING);
-                       snd_ps3_kick_dma(card);
-                       card->silent--;
-               } else {
-                       snd_ps3_program_dma(card,
-                               (underflow_occured) ?
-                               SND_PS3_DMA_FILLTYPE_FIRSTFILL :
-                               SND_PS3_DMA_FILLTYPE_RUNNING);
-                       snd_ps3_kick_dma(card);
-                       snd_pcm_period_elapsed(card->substream);
-               }
-       } else if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {
-               write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBUIE(0));
-               /*
-                * serial out underflow, but buffer empty not detected.
-                * in this case, fill fifo with 0 to recover.  After
-                * filling dummy data, serial automatically start to
-                * consume them and then will generate normal buffer
-                * empty interrupts.
-                * If both buffer underflow and buffer empty are occured,
-                * it is better to do nomal data transfer than empty one
-                */
-               snd_ps3_program_dma(card,
-                                   SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
-               snd_ps3_kick_dma(card);
-               snd_ps3_program_dma(card,
-                                   SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
-               snd_ps3_kick_dma(card);
-       }
-       /* clear interrupt cause */
-       return IRQ_HANDLED;
-};
-
 /*
  * module/subsystem initialize/terminate
  */
@@ -1195,10 +1145,15 @@ static int __init snd_ps3_init(void)
 
        return ret;
 }
+module_init(snd_ps3_init);
 
 static void __exit snd_ps3_exit(void)
 {
        ps3_system_bus_driver_unregister(&snd_ps3_bus_driver_info);
 }
+module_exit(snd_ps3_exit);
 
+MODULE_LICENSE("GPL v2");
+MODULE_DESCRIPTION("PS3 sound driver");
+MODULE_AUTHOR("Sony Computer Entertainment Inc.");
 MODULE_ALIAS(PS3_MODULE_ALIAS_SOUND);