- there's no reason for duplicating the prototype from
include/linux/syscalls.h in include/asm-x86_64/unistd.h
- every file should #include the headers containing the prototypes for
it's global functions
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Andi Kleen <ak@suse.de>
#include <linux/stddef.h>
#include <linux/slab.h>
#include <linux/thread_info.h>
+#include <linux/syscalls.h>
/* Set EXTENT bits starting at BASE in BITMAP to value TURN_ON. */
static void set_bitmap(unsigned long *bitmap, unsigned int base, unsigned int extent, int new_value)
#include <linux/stddef.h>
#include <linux/slab.h>
#include <linux/thread_info.h>
+#include <linux/syscalls.h>
/* Set EXTENT bits starting at BASE in BITMAP to value TURN_ON. */
static void set_bitmap(unsigned long *bitmap, unsigned int base, unsigned int extent, int new_value)
#include <asm/ptrace.h>
asmlinkage long sys_iopl(unsigned int level, struct pt_regs *regs);
-asmlinkage long sys_ioperm(unsigned long from, unsigned long num, int turn_on);
struct sigaction;
asmlinkage long sys_rt_sigaction(int sig,
const struct sigaction __user *act,