if (dev_priv->rps.cur_freq <= val)
return;
- /* Wake up the media well, as that takes a lot less
- * power than the Render well. */
+ /* The punit delays the write of the frequency and voltage until it
+ * determines the GPU is awake. During normal usage we don't want to
+ * waste power changing the frequency if the GPU is sleeping (rc6).
+ * However, the GPU and driver is now idle and we do not want to delay
+ * switching to minimum voltage (reducing power whilst idle) as we do
+ * not expect to be woken in the near future and so must flush the
+ * change by waking the device.
+ *
+ * We choose to take the media powerwell (either would do to trick the
+ * punit into committing the voltage change) as that takes a lot less
+ * power than the render powerwell.
+ */
intel_uncore_forcewake_get(dev_priv, FORCEWAKE_MEDIA);
valleyview_set_rps(dev_priv, val);
intel_uncore_forcewake_put(dev_priv, FORCEWAKE_MEDIA);