if (err < 0)
goto out;
- udp_set_convert_csum(sock->sk, true);
-
break;
case L2TP_ENCAPTYPE_IP:
/* Mark socket as an encapsulation socket. See net/ipv4/udp.c */
tunnel->encap = encap;
if (encap == L2TP_ENCAPTYPE_UDP) {
- /* Mark socket as an encapsulation socket. See net/ipv4/udp.c */
- udp_sk(sk)->encap_type = UDP_ENCAP_L2TPINUDP;
- udp_sk(sk)->encap_rcv = l2tp_udp_encap_recv;
- udp_sk(sk)->encap_destroy = l2tp_udp_encap_destroy;
-#if IS_ENABLED(CONFIG_IPV6)
- if (sk->sk_family == PF_INET6 && !tunnel->v4mapped)
- udpv6_encap_enable();
- else
-#endif
- udp_encap_enable();
- }
+ struct udp_tunnel_sock_cfg udp_cfg;
+
+ udp_cfg.sk_user_data = tunnel;
+ udp_cfg.encap_type = UDP_ENCAP_L2TPINUDP;
+ udp_cfg.encap_rcv = l2tp_udp_encap_recv;
+ udp_cfg.encap_destroy = l2tp_udp_encap_destroy;
- sk->sk_user_data = tunnel;
+ setup_udp_tunnel_sock(net, sock, &udp_cfg);
+ } else {
+ sk->sk_user_data = tunnel;
+ }
/* Hook on the tunnel socket destructor so that we can cleanup
* if the tunnel socket goes away.