u32 mask;
u32 fpscr;
- if (FM == 0)
- return 0;
-
- if (FM == 0xff)
- mask = 0x9fffffff;
+ if (likely(FM == 1))
+ mask = 0x0f;
+ else if (likely(FM == 0xff))
+ mask = ~0;
else {
- mask = 0;
- if (FM & (1 << 0))
- mask |= 0x90000000;
- if (FM & (1 << 1))
- mask |= 0x0f000000;
- if (FM & (1 << 2))
- mask |= 0x00f00000;
- if (FM & (1 << 3))
- mask |= 0x000f0000;
- if (FM & (1 << 4))
- mask |= 0x0000f000;
- if (FM & (1 << 5))
- mask |= 0x00000f00;
- if (FM & (1 << 6))
- mask |= 0x000000f0;
- if (FM & (1 << 7))
- mask |= 0x0000000f;
+ mask = ((FM & 1) |
+ ((FM << 3) & 0x10) |
+ ((FM << 6) & 0x100) |
+ ((FM << 9) & 0x1000) |
+ ((FM << 12) & 0x10000) |
+ ((FM << 15) & 0x100000) |
+ ((FM << 18) & 0x1000000) |
+ ((FM << 21) & 0x10000000)) * 15;
}
- __FPU_FPSCR &= ~(mask);
- __FPU_FPSCR |= (frB[1] & mask);
+ fpscr = ((__FPU_FPSCR & ~mask) | (frB[1] & mask)) &
+ ~(FPSCR_VX | FPSCR_FEX | 0x800);
- __FPU_FPSCR &= ~(FPSCR_VX);
- if (__FPU_FPSCR & (FPSCR_VXSNAN | FPSCR_VXISI | FPSCR_VXIDI |
+ if (fpscr & (FPSCR_VXSNAN | FPSCR_VXISI | FPSCR_VXIDI |
FPSCR_VXZDZ | FPSCR_VXIMZ | FPSCR_VXVC |
FPSCR_VXSOFT | FPSCR_VXSQRT | FPSCR_VXCVI))
- __FPU_FPSCR |= FPSCR_VX;
-
- fpscr = __FPU_FPSCR;
- fpscr &= ~(FPSCR_FEX);
- if (((fpscr & FPSCR_VX) && (fpscr & FPSCR_VE)) ||
- ((fpscr & FPSCR_OX) && (fpscr & FPSCR_OE)) ||
- ((fpscr & FPSCR_UX) && (fpscr & FPSCR_UE)) ||
- ((fpscr & FPSCR_ZX) && (fpscr & FPSCR_ZE)) ||
- ((fpscr & FPSCR_XX) && (fpscr & FPSCR_XE)))
+ fpscr |= FPSCR_VX;
+
+ /* The bit order of exception enables and exception status
+ * is the same. Simply shift and mask to check for enabled
+ * exceptions.
+ */
+ if (fpscr & (fpscr >> 22) & 0xf8)
fpscr |= FPSCR_FEX;
+
__FPU_FPSCR = fpscr;
#ifdef DEBUG