*
* See also: complete(), wait_for_completion() (and friends _timeout,
* _interruptible, _interruptible_timeout, and _killable), init_completion(),
- * and macros DECLARE_COMPLETION(), DECLARE_COMPLETION_ONSTACK(), and
- * INIT_COMPLETION().
+ * reinit_completion(), and macros DECLARE_COMPLETION(),
+ * DECLARE_COMPLETION_ONSTACK().
*/
struct completion {
unsigned int done;
/**
* init_completion - Initialize a dynamically allocated completion
- * @x: completion structure that is to be initialized
+ * @x: pointer to completion structure that is to be initialized
*
* This inline function will initialize a dynamically created completion
* structure.
init_waitqueue_head(&x->wait);
}
+/**
+ * reinit_completion - reinitialize a completion structure
+ * @x: pointer to completion structure that is to be reinitialized
+ *
+ * This inline function should be used to reinitialize a completion structure so it can
+ * be reused. This is especially important after complete_all() is used.
+ */
+static inline void reinit_completion(struct completion *x)
+{
+ x->done = 0;
+}
+
extern void wait_for_completion(struct completion *);
extern void wait_for_completion_io(struct completion *);
extern int wait_for_completion_interruptible(struct completion *x);