OMAPFB: fix framebuffer console colors
authorGrazvydas Ignotas <notasas@gmail.com>
Tue, 21 Aug 2012 06:09:48 +0000 (09:09 +0300)
committerFlorian Tobias Schandinat <FlorianSchandinat@gmx.de>
Thu, 23 Aug 2012 12:37:22 +0000 (12:37 +0000)
omapfb does not currently set pseudo palette correctly for color depths
above 16bpp, making red text invisible, command like
  echo -e '\e[0;31mRED' > /dev/tty1
will display nothing on framebuffer console in 24bpp mode.
This is because temporary variable is declared incorrectly, fix it.

Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Cc: stable@vger.kernel.org # v3.x
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Signed-off-by: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
drivers/video/omap2/omapfb/omapfb-main.c

index 08ec1a7103f2b728420f9e534a2002b20f457d45..fc671d3d8004899ba36064954fc1343ddefb85e2 100644 (file)
@@ -1192,7 +1192,7 @@ static int _setcolreg(struct fb_info *fbi, u_int regno, u_int red, u_int green,
                        break;
 
                if (regno < 16) {
-                       u16 pal;
+                       u32 pal;
                        pal = ((red >> (16 - var->red.length)) <<
                                        var->red.offset) |
                                ((green >> (16 - var->green.length)) <<