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uapi: Define __BITS_PER_LONG based on compiler target
author
Ethan Chen
<intervigil@gmail.com>
Tue, 4 Sep 2018 02:11:39 +0000
(19:11 -0700)
committer
Stricted
<info@stricted.net>
Tue, 6 Aug 2019 11:33:34 +0000
(11:33 +0000)
* We may compile 32-bit ARM code against these kernel headers in many
situations, so provide a compiler-defined method of obtaining the width
of long.
Change-Id: Iac5e48200d70f1258ab3caca1a8f1eb6e8f7f2d3
arch/arm64/include/uapi/asm/bitsperlong.h
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diff --git
a/arch/arm64/include/uapi/asm/bitsperlong.h
b/arch/arm64/include/uapi/asm/bitsperlong.h
index fce9c2924fa3464877ae78a4e33b90728ce02d41..71f93d50bb2d94b6d301c88bf790a9de7168628a 100644
(file)
--- a/
arch/arm64/include/uapi/asm/bitsperlong.h
+++ b/
arch/arm64/include/uapi/asm/bitsperlong.h
@@
-16,7
+16,11
@@
#ifndef __ASM_BITSPERLONG_H
#define __ASM_BITSPERLONG_H
+#ifdef __aarch64__
#define __BITS_PER_LONG 64
+#else
+#define __BITS_PER_LONG 32
+#endif
#include <asm-generic/bitsperlong.h>