static int saved_last_console;
static int saved_want_console;
static int saved_vc_mode;
+static int saved_console_blanked;
/*
* For each existing display, we have a pointer to console currently visible
saved_last_console = last_console;
saved_want_console = want_console;
saved_vc_mode = vc->vc_mode;
+ saved_console_blanked = console_blanked;
vc->vc_mode = KD_TEXT;
console_blanked = 0;
if (vc->vc_sw->con_debug_enter)
fg_console = saved_fg_console;
last_console = saved_last_console;
want_console = saved_want_console;
+ console_blanked = saved_console_blanked;
vc_cons[fg_console].d->vc_mode = saved_vc_mode;
vc = vc_cons[fg_console].d;