static int i915_gem_phys_pwrite(struct drm_device *dev, struct drm_gem_object *obj,
struct drm_i915_gem_pwrite *args,
struct drm_file *file_priv);
+static void i915_gem_free_object_tail(struct drm_gem_object *obj);
static LIST_HEAD(shrink_list);
static DEFINE_SPINLOCK(shrink_list_lock);
{
drm_i915_private_t *dev_priv = dev->dev_private;
+ if (!list_empty(&dev_priv->mm.deferred_free_list)) {
+ struct drm_i915_gem_object *obj_priv, *tmp;
+
+ /* We must be careful that during unbind() we do not
+ * accidentally infinitely recurse into retire requests.
+ * Currently:
+ * retire -> free -> unbind -> wait -> retire_ring
+ */
+ list_for_each_entry_safe(obj_priv, tmp,
+ &dev_priv->mm.deferred_free_list,
+ list)
+ i915_gem_free_object_tail(&obj_priv->base);
+ }
+
i915_gem_retire_requests_ring(dev, &dev_priv->render_ring);
if (HAS_BSD(dev))
i915_gem_retire_requests_ring(dev, &dev_priv->bsd_ring);
return 0;
}
-void i915_gem_free_object(struct drm_gem_object *obj)
+static void i915_gem_free_object_tail(struct drm_gem_object *obj)
{
struct drm_device *dev = obj->dev;
+ drm_i915_private_t *dev_priv = dev->dev_private;
struct drm_i915_gem_object *obj_priv = to_intel_bo(obj);
+ int ret;
- trace_i915_gem_object_destroy(obj);
-
- while (obj_priv->pin_count > 0)
- i915_gem_object_unpin(obj);
-
- if (obj_priv->phys_obj)
- i915_gem_detach_phys_object(dev, obj);
-
- i915_gem_object_unbind(obj);
+ ret = i915_gem_object_unbind(obj);
+ if (ret == -ERESTARTSYS) {
+ list_move(&obj_priv->list,
+ &dev_priv->mm.deferred_free_list);
+ return;
+ }
if (obj_priv->mmap_offset)
i915_gem_free_mmap_offset(obj);
kfree(obj_priv);
}
+void i915_gem_free_object(struct drm_gem_object *obj)
+{
+ struct drm_device *dev = obj->dev;
+ struct drm_i915_gem_object *obj_priv = to_intel_bo(obj);
+
+ trace_i915_gem_object_destroy(obj);
+
+ while (obj_priv->pin_count > 0)
+ i915_gem_object_unpin(obj);
+
+ if (obj_priv->phys_obj)
+ i915_gem_detach_phys_object(dev, obj);
+
+ i915_gem_free_object_tail(obj);
+}
+
/** Unbinds all inactive objects. */
static int
i915_gem_evict_from_inactive_list(struct drm_device *dev)
INIT_LIST_HEAD(&dev_priv->mm.gpu_write_list);
INIT_LIST_HEAD(&dev_priv->mm.inactive_list);
INIT_LIST_HEAD(&dev_priv->mm.fence_list);
+ INIT_LIST_HEAD(&dev_priv->mm.deferred_free_list);
INIT_LIST_HEAD(&dev_priv->render_ring.active_list);
INIT_LIST_HEAD(&dev_priv->render_ring.request_list);
if (HAS_BSD(dev)) {