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drm_fourcc: Document linear modifier
author
Daniel Vetter
<daniel.vetter@ffwll.ch>
Wed, 9 Nov 2016 12:36:36 +0000
(13:36 +0100)
committer
Daniel Vetter
<daniel.vetter@ffwll.ch>
Tue, 13 Dec 2016 07:19:36 +0000
(08:19 +0100)
Not setting the fb modifiers flag is something different from setting
the fb modifiers to 0 (which means explicitly linear). We kinda failed
to document that properly. Spotted by Kristian.
Cc: hoegsberg@google.com
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link:
http://patchwork.freedesktop.org/patch/msgid/1478694996-4200-1-git-send-email-daniel.vetter@ffwll.ch
include/uapi/drm/drm_fourcc.h
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diff --git
a/include/uapi/drm/drm_fourcc.h
b/include/uapi/drm/drm_fourcc.h
index a5890bf44c0afa3b78d1cfa66308b097d1c38710..0ccef30e56b61910142a5fa19d921d8f00c206d0 100644
(file)
--- a/
include/uapi/drm/drm_fourcc.h
+++ b/
include/uapi/drm/drm_fourcc.h
@@
-172,6
+172,16
@@
extern "C" {
* authoritative source for all of these.
*/
+/*
+ * Linear Layout
+ *
+ * Just plain linear layout. Note that this is different from no specifying any
+ * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
+ * which tells the driver to also take driver-internal information into account
+ * and so might actually result in a tiled framebuffer.
+ */
+#define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0)
+
/* Intel framebuffer modifiers */
/*