tmp = *from;
while (!nodes_empty(tmp)) {
int s,d;
- int source = -1;
+ int source = NUMA_NO_NODE;
int dest = 0;
for_each_node_mask(s, tmp) {
if (!node_isset(dest, tmp))
break;
}
- if (source == -1)
+ if (source == NUMA_NO_NODE)
break;
node_clear(source, tmp);
unsigned nnodes = nodes_weight(pol->v.nodes);
unsigned target;
int c;
- int nid = -1;
+ int nid = NUMA_NO_NODE;
if (!nnodes)
return numa_node_id();
/*
* Return the bit number of a random bit set in the nodemask.
- * (returns -1 if nodemask is empty)
+ * (returns NUMA_NO_NODE if nodemask is empty)
*/
int node_random(const nodemask_t *maskp)
{
- int w, bit = -1;
+ int w, bit = NUMA_NO_NODE;
w = nodes_weight(*maskp);
if (w)