cuboot-katmai.c cuboot-rainier.c redboot-8xx.c ep8248e.c \
cuboot-warp.c cuboot-85xx-cpm2.c cuboot-yosemite.c simpleboot.c \
virtex405-head.S virtex.c redboot-83xx.c cuboot-sam440ep.c \
- cuboot-acadia.c cuboot-amigaone.c cuboot-kilauea.c
+ cuboot-acadia.c cuboot-amigaone.c cuboot-kilauea.c \
+ gamecube-head.S gamecube.c
src-boot := $(src-wlib) $(src-plat) empty.c
src-boot := $(addprefix $(obj)/, $(src-boot))
image-$(CONFIG_STORCENTER) += cuImage.storcenter
image-$(CONFIG_MPC7448HPC2) += cuImage.mpc7448hpc2
image-$(CONFIG_PPC_C2K) += cuImage.c2k
+image-$(CONFIG_GAMECUBE) += dtbImage.gamecube
# Board port in arch/powerpc/platform/amigaone/Kconfig
image-$(CONFIG_AMIGAONE) += cuImage.amigaone
--- /dev/null
+/*
+ * arch/powerpc/boot/gamecube-head.S
+ *
+ * Nintendo GameCube bootwrapper entry.
+ * Copyright (C) 2004-2009 The GameCube Linux Team
+ * Copyright (C) 2008,2009 Albert Herranz
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ */
+
+#include "ppc_asm.h"
+
+/*
+ * The entry code does no assumptions regarding:
+ * - if the data and instruction caches are enabled or not
+ * - if the MMU is enabled or not
+ *
+ * We enable the caches if not already enabled, enable the MMU with an
+ * identity mapping scheme and jump to the start code.
+ */
+
+ .text
+
+ .globl _zimage_start
+_zimage_start:
+
+ /* turn the MMU off */
+ mfmsr 9
+ rlwinm 9, 9, 0, ~((1<<4)|(1<<5)) /* MSR_DR|MSR_IR */
+ bcl 20, 31, 1f
+1:
+ mflr 8
+ clrlwi 8, 8, 3 /* convert to a real address */
+ addi 8, 8, _mmu_off - 1b
+ mtsrr0 8
+ mtsrr1 9
+ rfi
+_mmu_off:
+ /* MMU disabled */
+
+ /* setup BATs */
+ isync
+ li 8, 0
+ mtspr 0x210, 8 /* IBAT0U */
+ mtspr 0x212, 8 /* IBAT1U */
+ mtspr 0x214, 8 /* IBAT2U */
+ mtspr 0x216, 8 /* IBAT3U */
+ mtspr 0x218, 8 /* DBAT0U */
+ mtspr 0x21a, 8 /* DBAT1U */
+ mtspr 0x21c, 8 /* DBAT2U */
+ mtspr 0x21e, 8 /* DBAT3U */
+
+ li 8, 0x01ff /* first 16MiB */
+ li 9, 0x0002 /* rw */
+ mtspr 0x211, 9 /* IBAT0L */
+ mtspr 0x210, 8 /* IBAT0U */
+ mtspr 0x219, 9 /* DBAT0L */
+ mtspr 0x218, 8 /* DBAT0U */
+
+ lis 8, 0x0c00 /* I/O mem */
+ ori 8, 8, 0x3ff /* 32MiB */
+ lis 9, 0x0c00
+ ori 9, 9, 0x002a /* uncached, guarded, rw */
+ mtspr 0x21b, 9 /* DBAT1L */
+ mtspr 0x21a, 8 /* DBAT1U */
+
+ lis 8, 0x0100 /* next 8MiB */
+ ori 8, 8, 0x00ff /* 8MiB */
+ lis 9, 0x0100
+ ori 9, 9, 0x0002 /* rw */
+ mtspr 0x215, 9 /* IBAT2L */
+ mtspr 0x214, 8 /* IBAT2U */
+ mtspr 0x21d, 9 /* DBAT2L */
+ mtspr 0x21c, 8 /* DBAT2U */
+
+ /* enable and invalidate the caches if not already enabled */
+ mfspr 8, 0x3f0 /* HID0 */
+ andi. 0, 8, (1<<15) /* HID0_ICE */
+ bne 1f
+ ori 8, 8, (1<<15)|(1<<11) /* HID0_ICE|HID0_ICFI*/
+1:
+ andi. 0, 8, (1<<14) /* HID0_DCE */
+ bne 1f
+ ori 8, 8, (1<<14)|(1<<10) /* HID0_DCE|HID0_DCFI*/
+1:
+ mtspr 0x3f0, 8 /* HID0 */
+ isync
+
+ /* initialize arguments */
+ li 3, 0
+ li 4, 0
+ li 5, 0
+
+ /* turn the MMU on */
+ bcl 20, 31, 1f
+1:
+ mflr 8
+ addi 8, 8, _mmu_on - 1b
+ mfmsr 9
+ ori 9, 9, (1<<4)|(1<<5) /* MSR_DR|MSR_IR */
+ mtsrr0 8
+ mtsrr1 9
+ sync
+ rfi
+_mmu_on:
+ b _zimage_start_lib
+
--- /dev/null
+/*
+ * arch/powerpc/boot/gamecube.c
+ *
+ * Nintendo GameCube bootwrapper support
+ * Copyright (C) 2004-2009 The GameCube Linux Team
+ * Copyright (C) 2008,2009 Albert Herranz
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ */
+
+#include <stddef.h>
+#include "stdio.h"
+#include "types.h"
+#include "io.h"
+#include "ops.h"
+
+#include "ugecon.h"
+
+BSS_STACK(8192);
+
+void platform_init(unsigned long r3, unsigned long r4, unsigned long r5)
+{
+ u32 heapsize = 16*1024*1024 - (u32)_end;
+
+ simple_alloc_init(_end, heapsize, 32, 64);
+ fdt_init(_dtb_start);
+
+ if (ug_probe())
+ console_ops.write = ug_console_write;
+}
+