This function is used to read the current value of the syncpt and is
useful in situations where drivers don't schedule work and wait for the
syncpoint to increment. One particular use-case is using the syncpoint
as a VBLANK counter.
Signed-off-by: Thierry Reding <treding@nvidia.com>
}
EXPORT_SYMBOL(host1x_syncpt_read_min);
+u32 host1x_syncpt_read(struct host1x_syncpt *sp)
+{
+ return host1x_syncpt_load(sp);
+}
+EXPORT_SYMBOL(host1x_syncpt_read);
+
int host1x_syncpt_nb_pts(struct host1x *host)
{
return host->info->nb_pts;
u32 host1x_syncpt_id(struct host1x_syncpt *sp);
u32 host1x_syncpt_read_min(struct host1x_syncpt *sp);
u32 host1x_syncpt_read_max(struct host1x_syncpt *sp);
+u32 host1x_syncpt_read(struct host1x_syncpt *sp);
int host1x_syncpt_incr(struct host1x_syncpt *sp);
u32 host1x_syncpt_incr_max(struct host1x_syncpt *sp, u32 incrs);
int host1x_syncpt_wait(struct host1x_syncpt *sp, u32 thresh, long timeout,