blackfin: bf60x: clock: return 0 upon error from clk_round_rate()
clk_round_rate() should return 0 upon an error, rather than returning
a negative error code. This is because clk_round_rate() is being
changed to return an unsigned return type rather than a signed type,
since some clock sources can generate rates higher than (2^31)-1 Hz.
Signed-off-by: Paul Walmsley <pwalmsley@nvidia.com>
Signed-off-by: Steven Miao <realmz6@gmail.com>
}
EXPORT_SYMBOL(clk_disable);
+
unsigned long clk_get_rate(struct clk *clk)
{
unsigned long ret = 0;
long clk_round_rate(struct clk *clk, unsigned long rate)
{
- long ret = -EIO;
+ long ret = 0;
if (clk->ops && clk->ops->round_rate)
ret = clk->ops->round_rate(clk, rate);
return ret;