A fence is never later than itself. This caused a bunch of overhead for AMDGPU.
v2: simplify check as suggested by Michel.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Sumit Semwal <sumit.semwal@linaro.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
if (WARN_ON(f1->context != f2->context))
return false;
- return f1->seqno - f2->seqno < INT_MAX;
+ return (int)(f1->seqno - f2->seqno) > 0;
}
/**