struct fb_info *info)
{
- if (var->bits_per_pixel != LCD_BPP) {
+ switch (var->bits_per_pixel) {
+ case 24:/* TRUECOLOUR, 16m */
+ var->red.offset = 16;
+ var->green.offset = 8;
+ var->blue.offset = 0;
+ var->red.length = var->green.length = var->blue.length = 8;
+ var->transp.offset = 0;
+ var->transp.length = 0;
+ var->transp.msb_right = 0;
+ var->red.msb_right = 0;
+ var->green.msb_right = 0;
+ var->blue.msb_right = 0;
+ break;
+ default:
pr_debug("%s: depth not supported: %u BPP\n", __func__,
var->bits_per_pixel);
return -EINVAL;
struct fb_info *info)
{
- if (var->bits_per_pixel != LCD_BPP) {
+ switch (var->bits_per_pixel) {
+ case 24:/* TRUECOLOUR, 16m */
+ var->red.offset = 0;
+ var->green.offset = 8;
+ var->blue.offset = 16;
+ var->red.length = var->green.length = var->blue.length = 8;
+ var->transp.offset = 0;
+ var->transp.length = 0;
+ var->transp.msb_right = 0;
+ var->red.msb_right = 0;
+ var->green.msb_right = 0;
+ var->blue.msb_right = 0;
+ break;
+ default:
pr_debug("%s: depth not supported: %u BPP\n", __func__,
var->bits_per_pixel);
return -EINVAL;