powerpc/ps3: Fix system hang with GCC 5 builds
authorGeoff Levand <geoff@infradead.org>
Tue, 29 Nov 2016 18:47:32 +0000 (10:47 -0800)
committerWilly Tarreau <w@1wt.eu>
Tue, 20 Jun 2017 12:03:24 +0000 (14:03 +0200)
commit 6dff5b67054e17c91bd630bcdda17cfca5aa4215 upstream.

GCC 5 generates different code for this bootwrapper null check that
causes the PS3 to hang very early in its bootup. This check is of
limited value, so just get rid of it.

Signed-off-by: Geoff Levand <geoff@infradead.org>
Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>
Signed-off-by: Willy Tarreau <w@1wt.eu>
arch/powerpc/boot/ps3-head.S
arch/powerpc/boot/ps3.c

index b6fcbaf5027bedc23c6da663b79453b08f5be4f2..3dc44b05fb9724a9d2761233c6d4bad54c6258cc 100644 (file)
@@ -57,11 +57,6 @@ __system_reset_overlay:
        bctr
 
 1:
-       /* Save the value at addr zero for a null pointer write check later. */
-
-       li      r4, 0
-       lwz     r3, 0(r4)
-
        /* Primary delays then goes to _zimage_start in wrapper. */
 
        or      31, 31, 31 /* db16cyc */
index 9954d98871d061dfc9abb8c33fefcbbe00d8d2ea..029ea3ce15887883a381db8f65254c6a58fcde94 100644 (file)
@@ -119,13 +119,12 @@ void ps3_copy_vectors(void)
        flush_cache((void *)0x100, 512);
 }
 
-void platform_init(unsigned long null_check)
+void platform_init(void)
 {
        const u32 heapsize = 0x1000000 - (u32)_end; /* 16MiB */
        void *chosen;
        unsigned long ft_addr;
        u64 rm_size;
-       unsigned long val;
 
        console_ops.write = ps3_console_write;
        platform_ops.exit = ps3_exit;
@@ -153,11 +152,6 @@ void platform_init(unsigned long null_check)
 
        printf(" flat tree at 0x%lx\n\r", ft_addr);
 
-       val = *(unsigned long *)0;
-
-       if (val != null_check)
-               printf("null check failed: %lx != %lx\n\r", val, null_check);
-
        ((kernel_entry_t)0)(ft_addr, 0, NULL);
 
        ps3_exit();