struct xstate_header *header = &xsave->header;
if (use_xsave()) {
- /* These bits must be zero. */
- memset(header->reserved, 0, 48);
+ /*
+ * Note: we don't need to zero the reserved bits in the
+ * xstate_header here because we either didn't copy them at all,
+ * or we checked earlier that they aren't set.
+ */
/*
* Init the state that is not present in the memory
if (fx_only)
header->xfeatures = XFEATURE_MASK_FPSSE;
else
- header->xfeatures &= (xfeatures_mask & xfeatures);
+ header->xfeatures &= xfeatures;
}
if (use_fxsr()) {
/*
* For 32-bit frames with fxstate, copy the user state to the
* thread's fpu state, reconstruct fxstate from the fsave
- * header. Sanitize the copied state etc.
+ * header. Validate and sanitize the copied state.
*/
struct fpu *fpu = &tsk->thread.fpu;
struct user_i387_ia32_struct env;
} else {
err = __copy_from_user(&fpu->state.xsave, buf_fx, state_size);
- /* xcomp_bv must be 0 when using uncompacted format */
- if (!err && state_size > offsetof(struct xregs_state, header) && fpu->state.xsave.header.xcomp_bv)
- err = -EINVAL;
+ if (!err && state_size > offsetof(struct xregs_state, header))
+ err = validate_xstate_header(&fpu->state.xsave.header);
}
if (err || __copy_from_user(&env, buf, sizeof(env))) {