bne look_for_VFP_exceptions @ VFP is already enabled
DBGSTR1 "enable %x", r10
- ldr r3, last_VFP_context_address
+ ldr r3, vfp_current_hw_state_address
orr r1, r1, #FPEXC_EN @ user FPEXC has the enable bit set
- ldr r4, [r3, r11, lsl #2] @ last_VFP_context pointer
+ ldr r4, [r3, r11, lsl #2] @ vfp_current_hw_state pointer
bic r5, r1, #FPEXC_EX @ make sure exceptions are disabled
cmp r4, r10
beq check_for_exception @ we are returning to the same
no_old_VFP_process:
DBGSTR1 "load state %p", r10
- str r10, [r3, r11, lsl #2] @ update the last_VFP_context pointer
+ str r10, [r3, r11, lsl #2] @ update the vfp_current_hw_state pointer
@ Load the saved state back into the VFP
VFPFLDMIA r10, r5 @ reload the working registers while
@ FPEXC is in a safe state
ENDPROC(vfp_save_state)
.align
-last_VFP_context_address:
- .word last_VFP_context
+vfp_current_hw_state_address:
+ .word vfp_current_hw_state
.macro tbl_branch, base, tmp, shift
#ifdef CONFIG_THUMB2_KERNEL
void vfp_null_entry(void);
void (*vfp_vector)(void) = vfp_null_entry;
-union vfp_state *last_VFP_context[NR_CPUS];
+
+/*
+ * The pointer to the vfpstate structure of the thread which currently
+ * owns the context held in the VFP hardware, or NULL if the hardware
+ * context is invalid.
+ */
+union vfp_state *vfp_current_hw_state[NR_CPUS];
/*
* Dual-use variable.
/*
* Disable VFP to ensure we initialize it first. We must ensure
- * that the modification of last_VFP_context[] and hardware disable
+ * that the modification of vfp_current_hw_state[] and hardware disable
* are done for the same CPU and without preemption.
*/
cpu = get_cpu();
- if (last_VFP_context[cpu] == vfp)
- last_VFP_context[cpu] = NULL;
+ if (vfp_current_hw_state[cpu] == vfp)
+ vfp_current_hw_state[cpu] = NULL;
fmxr(FPEXC, fmrx(FPEXC) & ~FPEXC_EN);
put_cpu();
}
union vfp_state *vfp = &thread->vfpstate;
unsigned int cpu = get_cpu();
- if (last_VFP_context[cpu] == vfp)
- last_VFP_context[cpu] = NULL;
+ if (vfp_current_hw_state[cpu] == vfp)
+ vfp_current_hw_state[cpu] = NULL;
put_cpu();
}
* case the thread migrates to a different CPU. The
* restoring is done lazily.
*/
- if ((fpexc & FPEXC_EN) && last_VFP_context[cpu]) {
- vfp_save_state(last_VFP_context[cpu], fpexc);
- last_VFP_context[cpu]->hard.cpu = cpu;
+ if ((fpexc & FPEXC_EN) && vfp_current_hw_state[cpu]) {
+ vfp_save_state(vfp_current_hw_state[cpu], fpexc);
+ vfp_current_hw_state[cpu]->hard.cpu = cpu;
}
/*
* Thread migration, just force the reloading of the
* contain stale data.
*/
if (thread->vfpstate.hard.cpu != cpu)
- last_VFP_context[cpu] = NULL;
+ vfp_current_hw_state[cpu] = NULL;
#endif
/*
}
/* clear any information we had about last context state */
- memset(last_VFP_context, 0, sizeof(last_VFP_context));
+ memset(vfp_current_hw_state, 0, sizeof(vfp_current_hw_state));
return 0;
}
* If the thread we're interested in is the current owner of the
* hardware VFP state, then we need to save its state.
*/
- if (last_VFP_context[cpu] == &thread->vfpstate) {
+ if (vfp_current_hw_state[cpu] == &thread->vfpstate) {
u32 fpexc = fmrx(FPEXC);
/*
* If the thread we're interested in is the current owner of the
* hardware VFP state, then we need to save its state.
*/
- if (last_VFP_context[cpu] == &thread->vfpstate) {
+ if (vfp_current_hw_state[cpu] == &thread->vfpstate) {
u32 fpexc = fmrx(FPEXC);
fmxr(FPEXC, fpexc & ~FPEXC_EN);
* Set the context to NULL to force a reload the next time
* the thread uses the VFP.
*/
- last_VFP_context[cpu] = NULL;
+ vfp_current_hw_state[cpu] = NULL;
}
#ifdef CONFIG_SMP
{
if (action == CPU_DYING || action == CPU_DYING_FROZEN) {
unsigned int cpu = (long)hcpu;
- last_VFP_context[cpu] = NULL;
+ vfp_current_hw_state[cpu] = NULL;
} else if (action == CPU_STARTING || action == CPU_STARTING_FROZEN)
vfp_enable(NULL);
return NOTIFY_OK;