struct page *page;
struct kmem_cache *s;
- BUG_ON(!object);
if (unlikely(object == ZERO_SIZE_PTR))
return 0;
page = virt_to_head_page(object);
- BUG_ON(!page);
if (unlikely(!PageSlab(page)))
return PAGE_SIZE << compound_order(page);
s = page->slab;
- BUG_ON(!s);
+#ifdef CONFIG_SLUB_DEBUG
/*
* Debugging requires use of the padding between object
* and whatever may come after it.
if (s->flags & (SLAB_RED_ZONE | SLAB_POISON))
return s->objsize;
+#endif
/*
* If we have the need to store the freelist pointer
* back there or track user information then we can
*/
if (s->flags & (SLAB_DESTROY_BY_RCU | SLAB_STORE_USER))
return s->inuse;
-
/*
* Else we can use all the padding etc for the allocation
*/