void tracing_on(void);
void tracing_off(void);
int tracing_is_on(void);
+void tracing_snapshot(void);
+void tracing_snapshot_alloc(void);
extern void tracing_start(void);
extern void tracing_stop(void);
static inline void tracing_on(void) { }
static inline void tracing_off(void) { }
static inline int tracing_is_on(void) { return 0; }
+static inline void tracing_snapshot(void) { }
+static inline void tracing_snapshot_alloc(void) { }
static inline __printf(1, 2)
int trace_printk(const char *fmt, ...)
}
EXPORT_SYMBOL_GPL(tracing_on);
+#ifdef CONFIG_TRACER_SNAPSHOT
+/**
+ * trace_snapshot - take a snapshot of the current buffer.
+ *
+ * This causes a swap between the snapshot buffer and the current live
+ * tracing buffer. You can use this to take snapshots of the live
+ * trace when some condition is triggered, but continue to trace.
+ *
+ * Note, make sure to allocate the snapshot with either
+ * a tracing_snapshot_alloc(), or by doing it manually
+ * with: echo 1 > /sys/kernel/debug/tracing/snapshot
+ *
+ * If the snapshot buffer is not allocated, it will stop tracing.
+ * Basically making a permanent snapshot.
+ */
+void tracing_snapshot(void)
+{
+ struct trace_array *tr = &global_trace;
+ struct tracer *tracer = tr->current_trace;
+ unsigned long flags;
+
+ if (!tr->allocated_snapshot) {
+ trace_printk("*** SNAPSHOT NOT ALLOCATED ***\n");
+ trace_printk("*** stopping trace here! ***\n");
+ tracing_off();
+ return;
+ }
+
+ /* Note, snapshot can not be used when the tracer uses it */
+ if (tracer->use_max_tr) {
+ trace_printk("*** LATENCY TRACER ACTIVE ***\n");
+ trace_printk("*** Can not use snapshot (sorry) ***\n");
+ return;
+ }
+
+ local_irq_save(flags);
+ update_max_tr(tr, current, smp_processor_id());
+ local_irq_restore(flags);
+}
+
+static int resize_buffer_duplicate_size(struct trace_buffer *trace_buf,
+ struct trace_buffer *size_buf, int cpu_id);
+
+/**
+ * trace_snapshot_alloc - allocate and take a snapshot of the current buffer.
+ *
+ * This is similar to trace_snapshot(), but it will allocate the
+ * snapshot buffer if it isn't already allocated. Use this only
+ * where it is safe to sleep, as the allocation may sleep.
+ *
+ * This causes a swap between the snapshot buffer and the current live
+ * tracing buffer. You can use this to take snapshots of the live
+ * trace when some condition is triggered, but continue to trace.
+ */
+void tracing_snapshot_alloc(void)
+{
+ struct trace_array *tr = &global_trace;
+ int ret;
+
+ if (!tr->allocated_snapshot) {
+
+ /* allocate spare buffer */
+ ret = resize_buffer_duplicate_size(&tr->max_buffer,
+ &tr->trace_buffer, RING_BUFFER_ALL_CPUS);
+ if (WARN_ON(ret < 0))
+ return;
+
+ tr->allocated_snapshot = true;
+ }
+
+ tracing_snapshot();
+}
+#else
+void tracing_snapshot(void)
+{
+ WARN_ONCE(1, "Snapshot feature not enabled, but internal snapshot used");
+}
+void tracing_snapshot_alloc(void)
+{
+ /* Give warning */
+ tracing_snapshot();
+}
+#endif /* CONFIG_TRACER_SNAPSHOT */
+
/**
* tracing_off - turn off tracing buffers
*