return ((u64) delta_nsec << (SHIFT_SCALE - 10)) + time_adj;
}
+/* XXX - all of this timekeeping code should be later moved to time.c */
+#include <linux/clocksource.h>
+static struct clocksource *clock; /* pointer to current clocksource */
+static cycle_t last_clock_cycle; /* cycle value at last update_wall_time */
/*
- * Using a loop looks inefficient, but "ticks" is
- * usually just one (we shouldn't be losing ticks,
- * we're doing this this way mainly for interrupt
- * latency reasons, not because we think we'll
- * have lots of lost timer ticks
+ * timekeeping_init - Initializes the clocksource and common timekeeping values
*/
-static void update_wall_time(unsigned long ticks)
+void __init timekeeping_init(void)
{
- do {
- ticks--;
+ unsigned long flags;
+
+ write_seqlock_irqsave(&xtime_lock, flags);
+ clock = get_next_clocksource();
+ calculate_clocksource_interval(clock, tick_nsec);
+ last_clock_cycle = read_clocksource(clock);
+ ntp_clear();
+ write_sequnlock_irqrestore(&xtime_lock, flags);
+}
+
+
+/*
+ * timekeeping_resume - Resumes the generic timekeeping subsystem.
+ * @dev: unused
+ *
+ * This is for the generic clocksource timekeeping.
+ * xtime/wall_to_monotonic/jiffies/wall_jiffies/etc are
+ * still managed by arch specific suspend/resume code.
+ */
+static int timekeeping_resume(struct sys_device *dev)
+{
+ unsigned long flags;
+
+ write_seqlock_irqsave(&xtime_lock, flags);
+ /* restart the last cycle value */
+ last_clock_cycle = read_clocksource(clock);
+ write_sequnlock_irqrestore(&xtime_lock, flags);
+ return 0;
+}
+
+/* sysfs resume/suspend bits for timekeeping */
+static struct sysdev_class timekeeping_sysclass = {
+ .resume = timekeeping_resume,
+ set_kset_name("timekeeping"),
+};
+
+static struct sys_device device_timer = {
+ .id = 0,
+ .cls = &timekeeping_sysclass,
+};
+
+static int __init timekeeping_init_device(void)
+{
+ int error = sysdev_class_register(&timekeeping_sysclass);
+ if (!error)
+ error = sysdev_register(&device_timer);
+ return error;
+}
+
+device_initcall(timekeeping_init_device);
+
+/*
+ * update_wall_time - Uses the current clocksource to increment the wall time
+ *
+ * Called from the timer interrupt, must hold a write on xtime_lock.
+ */
+static void update_wall_time(void)
+{
+ cycle_t now, offset;
+
+ now = read_clocksource(clock);
+ offset = (now - last_clock_cycle)&clock->mask;
+
+ /* normally this loop will run just once, however in the
+ * case of lost or late ticks, it will accumulate correctly.
+ */
+ while (offset > clock->interval_cycles) {
+ /* accumulate one interval */
+ last_clock_cycle += clock->interval_cycles;
+ offset -= clock->interval_cycles;
+
update_wall_time_one_tick();
if (xtime.tv_nsec >= 1000000000) {
xtime.tv_nsec -= 1000000000;
xtime.tv_sec++;
second_overflow();
}
- } while (ticks);
+ }
}
/*
unsigned long ticks;
ticks = jiffies - wall_jiffies;
- if (ticks) {
- wall_jiffies += ticks;
- update_wall_time(ticks);
- }
+ wall_jiffies += ticks;
+ update_wall_time();
calc_load(ticks);
}