p->se.avg_overlap = 0;
p->se.start_runtime = 0;
p->se.avg_wakeup = sysctl_sched_wakeup_granularity;
+ p->se.avg_running = 0;
#ifdef CONFIG_SCHEDSTATS
p->se.wait_start = 0;
#endif
}
-static void put_prev_task(struct rq *rq, struct task_struct *prev)
+static void put_prev_task(struct rq *rq, struct task_struct *p)
{
- if (prev->state == TASK_RUNNING) {
- u64 runtime = prev->se.sum_exec_runtime;
+ u64 runtime = p->se.sum_exec_runtime - p->se.prev_sum_exec_runtime;
- runtime -= prev->se.prev_sum_exec_runtime;
- runtime = min_t(u64, runtime, 2*sysctl_sched_migration_cost);
+ update_avg(&p->se.avg_running, runtime);
+ if (p->state == TASK_RUNNING) {
/*
* In order to avoid avg_overlap growing stale when we are
* indeed overlapping and hence not getting put to sleep, grow
* correlates to the amount of cache footprint a task can
* build up.
*/
- update_avg(&prev->se.avg_overlap, runtime);
+ runtime = min_t(u64, runtime, 2*sysctl_sched_migration_cost);
+ update_avg(&p->se.avg_overlap, runtime);
+ } else {
+ update_avg(&p->se.avg_running, 0);
}
- prev->sched_class->put_prev_task(rq, prev);
+ p->sched_class->put_prev_task(rq, p);
}
/*
return;
}
- if (!sched_feat(WAKEUP_PREEMPT))
- return;
-
if ((sched_feat(WAKEUP_SYNC) && sync) ||
(sched_feat(WAKEUP_OVERLAP) &&
(se->avg_overlap < sysctl_sched_migration_cost &&
return;
}
+ if (sched_feat(WAKEUP_RUNNING)) {
+ if (pse->avg_running < se->avg_running) {
+ set_next_buddy(pse);
+ resched_task(curr);
+ return;
+ }
+ }
+
+ if (!sched_feat(WAKEUP_PREEMPT))
+ return;
+
find_matching_se(&se, &pse);
BUG_ON(!pse);
*/
SCHED_FEAT(WAKEUP_OVERLAP, 0)
+/*
+ * Wakeup preemption towards tasks that run short
+ */
+SCHED_FEAT(WAKEUP_RUNNING, 0)
+
/*
* Use the SYNC wakeup hint, pipes and the likes use this to indicate
* the remote end is likely to consume the data we just wrote, and